WIP
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94 changed files with 1477 additions and 1310 deletions
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@ -8,11 +8,18 @@ use crate::{
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/// Element which renders it's children in a stack on top of each other.
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/// The first child determines the size of the others.
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#[derive(Default)]
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pub struct Stack<V: View> {
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children: Vec<ElementBox<V>>,
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}
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impl<V: View> Default for Stack<V> {
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fn default() -> Self {
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Self {
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children: Vec::new(),
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}
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}
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}
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impl<V: View> Stack<V> {
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pub fn new() -> Self {
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Self::default()
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@ -53,7 +60,7 @@ impl<V: View> Element<V> for Stack<V> {
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cx: &mut ViewContext<V>,
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) -> Self::PaintState {
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for child in &mut self.children {
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cx.paint_layer(None, |cx| {
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scene.paint_layer(None, |scene| {
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child.paint(scene, bounds.origin(), visible_bounds, view, cx);
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});
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}
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