Allow UI font weight to be assigned in settings (#12333)
Release Notes: - Added the ability to configure the weight of your UI font in standard CSS weight units from 0 to 900.
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22 changed files with 67 additions and 52 deletions
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@ -16,10 +16,10 @@ use fuzzy::{match_strings, StringMatchCandidate};
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use gpui::{
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actions, anchored, canvas, deferred, div, fill, list, point, prelude::*, px, AnyElement,
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AppContext, AsyncWindowContext, Bounds, ClickEvent, ClipboardItem, DismissEvent, Div,
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EventEmitter, FocusHandle, FocusableView, FontStyle, FontWeight, InteractiveElement,
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IntoElement, ListOffset, ListState, Model, MouseDownEvent, ParentElement, Pixels, Point,
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PromptLevel, Render, SharedString, Styled, Subscription, Task, TextStyle, View, ViewContext,
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VisualContext, WeakView, WhiteSpace,
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EventEmitter, FocusHandle, FocusableView, FontStyle, InteractiveElement, IntoElement,
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ListOffset, ListState, Model, MouseDownEvent, ParentElement, Pixels, Point, PromptLevel,
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Render, SharedString, Styled, Subscription, Task, TextStyle, View, ViewContext, VisualContext,
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WeakView, WhiteSpace,
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};
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use menu::{Cancel, Confirm, SecondaryConfirm, SelectNext, SelectPrev};
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use project::{Fs, Project};
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@ -2190,7 +2190,7 @@ impl CollabPanel {
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font_family: settings.ui_font.family.clone(),
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font_features: settings.ui_font.features.clone(),
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font_size: rems(0.875).into(),
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font_weight: FontWeight::NORMAL,
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font_weight: settings.ui_font.weight,
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font_style: FontStyle::Normal,
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line_height: relative(1.3),
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background_color: None,
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