Rename menu_handle to right_click_menu and child to trigger

This makes things more in-line with `popover_menu`.
This commit is contained in:
Conrad Irwin 2023-11-30 16:39:43 -07:00
parent ebbbeca9a6
commit e1c8369b3d
6 changed files with 206 additions and 215 deletions

View file

@ -2,7 +2,7 @@ use gpui::{actions, Action, AnchorCorner, Div, Render, View};
use story::Story;
use crate::prelude::*;
use crate::{menu_handle, ContextMenu, Label};
use crate::{right_click_menu, ContextMenu, Label};
actions!(PrintCurrentDate, PrintBestFood);
@ -45,25 +45,13 @@ impl Render for ContextMenuStory {
.flex_col()
.justify_between()
.child(
menu_handle("test2")
.child(|is_open| {
Label::new(if is_open {
"TOP LEFT"
} else {
"RIGHT CLICK ME"
})
})
right_click_menu("test2")
.trigger(Label::new("TOP LEFT"))
.menu(move |cx| build_menu(cx, "top left")),
)
.child(
menu_handle("test1")
.child(|is_open| {
Label::new(if is_open {
"BOTTOM LEFT"
} else {
"RIGHT CLICK ME"
})
})
right_click_menu("test1")
.trigger(Label::new("BOTTOM LEFT"))
.anchor(AnchorCorner::BottomLeft)
.attach(AnchorCorner::TopLeft)
.menu(move |cx| build_menu(cx, "bottom left")),
@ -75,26 +63,14 @@ impl Render for ContextMenuStory {
.flex_col()
.justify_between()
.child(
menu_handle("test3")
.child(|is_open| {
Label::new(if is_open {
"TOP RIGHT"
} else {
"RIGHT CLICK ME"
})
})
right_click_menu("test3")
.trigger(Label::new("TOP RIGHT"))
.anchor(AnchorCorner::TopRight)
.menu(move |cx| build_menu(cx, "top right")),
)
.child(
menu_handle("test4")
.child(|is_open| {
Label::new(if is_open {
"BOTTOM RIGHT"
} else {
"RIGHT CLICK ME"
})
})
right_click_menu("test4")
.trigger(Label::new("BOTTOM RIGHT"))
.anchor(AnchorCorner::BottomRight)
.attach(AnchorCorner::TopRight)
.menu(move |cx| build_menu(cx, "bottom right")),