Refactor some logic in handle_tab_drop
(#32213)
Tiny little clean up PR after #32184 Release Notes: - N/A
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commit
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1 changed files with 59 additions and 10 deletions
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@ -2896,10 +2896,10 @@ impl Pane {
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to_pane = workspace.split_pane(to_pane, split_direction, window, cx);
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}
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let database_id = workspace.database_id();
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let from_old_ix = from_pane.read(cx).index_for_item_id(item_id);
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let was_pinned = from_old_ix
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.map(|ix| from_pane.read(cx).is_tab_pinned(ix))
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.unwrap_or(false);
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let was_pinned_in_from_pane = from_pane.read_with(cx, |pane, _| {
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pane.index_for_item_id(item_id)
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.is_some_and(|ix| pane.is_tab_pinned(ix))
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});
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let to_pane_old_length = to_pane.read(cx).items.len();
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if is_clone {
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let Some(item) = from_pane
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@ -2919,17 +2919,22 @@ impl Pane {
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move_item(&from_pane, &to_pane, item_id, ix, true, window, cx);
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}
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to_pane.update(cx, |this, _| {
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let now_in_pinned_region = ix < this.pinned_tab_count;
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let is_pinned_in_to_pane = this.is_tab_pinned(ix);
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if to_pane == from_pane {
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if was_pinned && !now_in_pinned_region {
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if was_pinned_in_from_pane && !is_pinned_in_to_pane {
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this.pinned_tab_count -= 1;
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} else if !was_pinned && now_in_pinned_region {
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} else if !was_pinned_in_from_pane && is_pinned_in_to_pane {
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this.pinned_tab_count += 1;
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}
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} else if this.items.len() > to_pane_old_length {
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if to_pane_old_length == 0 && was_pinned {
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this.pinned_tab_count = 1;
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} else if now_in_pinned_region {
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let item_created_pane = to_pane_old_length == 0;
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let is_first_position = ix == 0;
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let was_dropped_at_beginning = item_created_pane || is_first_position;
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let should_remain_pinned = is_pinned_in_to_pane
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|| (was_pinned_in_from_pane && was_dropped_at_beginning);
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if should_remain_pinned {
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this.pinned_tab_count += 1;
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}
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}
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@ -4498,6 +4503,50 @@ mod tests {
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assert_item_labels(&pane_b, ["B!", "A*"], cx);
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}
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#[gpui::test]
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async fn test_drag_pinned_tab_into_existing_panes_first_position_with_no_pinned_tabs(
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cx: &mut TestAppContext,
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) {
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init_test(cx);
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let fs = FakeFs::new(cx.executor());
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let project = Project::test(fs, None, cx).await;
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let (workspace, cx) =
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cx.add_window_view(|window, cx| Workspace::test_new(project.clone(), window, cx));
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let pane_a = workspace.read_with(cx, |workspace, _| workspace.active_pane().clone());
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// Add A to pane A and pin
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let item_a = add_labeled_item(&pane_a, "A", false, cx);
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pane_a.update_in(cx, |pane, window, cx| {
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let ix = pane.index_for_item_id(item_a.item_id()).unwrap();
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pane.pin_tab_at(ix, window, cx);
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});
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assert_item_labels(&pane_a, ["A*!"], cx);
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// Add B to pane B
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let pane_b = workspace.update_in(cx, |workspace, window, cx| {
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workspace.split_pane(pane_a.clone(), SplitDirection::Right, window, cx)
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});
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add_labeled_item(&pane_b, "B", false, cx);
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assert_item_labels(&pane_b, ["B*"], cx);
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// Move A from pane A to position 0 in pane B, indicating it should stay pinned
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pane_b.update_in(cx, |pane, window, cx| {
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let dragged_tab = DraggedTab {
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pane: pane_a.clone(),
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item: item_a.boxed_clone(),
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ix: 0,
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detail: 0,
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is_active: true,
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};
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pane.handle_tab_drop(&dragged_tab, 0, window, cx);
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});
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// A should stay pinned
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assert_item_labels(&pane_a, [], cx);
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assert_item_labels(&pane_b, ["A*!", "B"], cx);
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}
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#[gpui::test]
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async fn test_drag_unpinned_tab_into_existing_panes_pinned_region(cx: &mut TestAppContext) {
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init_test(cx);
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