Use more generic error messages in gpui (#33651)

Follow-up of https://github.com/zed-industries/zed/pull/32537

Release Notes:

- N/A
This commit is contained in:
Kirill Bulatov 2025-06-30 16:40:31 +03:00 committed by GitHub
parent 1c05062482
commit e37ef2a991
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GPG key ID: B5690EEEBB952194
2 changed files with 3 additions and 7 deletions

View file

@ -151,7 +151,7 @@ pub fn guess_compositor() -> &'static str {
pub(crate) fn current_platform(_headless: bool) -> Rc<dyn Platform> { pub(crate) fn current_platform(_headless: bool) -> Rc<dyn Platform> {
Rc::new( Rc::new(
WindowsPlatform::new() WindowsPlatform::new()
.inspect_err(|err| show_error("Error: Zed failed to launch", err.to_string())) .inspect_err(|err| show_error("Failed to launch", err.to_string()))
.unwrap(), .unwrap(),
) )
} }

View file

@ -1299,12 +1299,8 @@ mod windows_renderer {
size: Default::default(), size: Default::default(),
transparent, transparent,
}; };
BladeRenderer::new(context, &raw, config).inspect_err(|err| { BladeRenderer::new(context, &raw, config)
show_error( .inspect_err(|err| show_error("Failed to initialize BladeRenderer", err.to_string()))
"Error: Zed failed to initialize BladeRenderer",
err.to_string(),
)
})
} }
struct RawWindow { struct RawWindow {