title_bar: Merge Linux only code into platform_linux (#32401)

Release Notes:

- N/A
This commit is contained in:
Jason Lee 2025-06-10 00:19:24 +08:00 committed by GitHub
parent 2c5d2a58d8
commit e3b13b54c9
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GPG key ID: B5690EEEBB952194
3 changed files with 164 additions and 170 deletions

View file

@ -1,9 +1,6 @@
use gpui::{Action, MouseButton, prelude::*};
use gpui::{Action, Hsla, MouseButton, prelude::*, svg};
use ui::prelude::*;
use crate::window_controls::{WindowControl, WindowControlType};
#[derive(IntoElement)]
pub struct LinuxWindowControls {
close_window_action: Box<dyn Action>,
@ -46,3 +43,166 @@ impl RenderOnce for LinuxWindowControls {
))
}
}
#[derive(Debug, PartialEq, Eq, PartialOrd, Ord, Hash, Clone, Copy)]
pub enum WindowControlType {
Minimize,
Restore,
Maximize,
Close,
}
impl WindowControlType {
/// Returns the icon name for the window control type.
///
/// Will take a [PlatformStyle] in the future to return a different
/// icon name based on the platform.
pub fn icon(&self) -> IconName {
match self {
WindowControlType::Minimize => IconName::GenericMinimize,
WindowControlType::Restore => IconName::GenericRestore,
WindowControlType::Maximize => IconName::GenericMaximize,
WindowControlType::Close => IconName::GenericClose,
}
}
}
#[allow(unused)]
pub struct WindowControlStyle {
background: Hsla,
background_hover: Hsla,
icon: Hsla,
icon_hover: Hsla,
}
impl WindowControlStyle {
pub fn default(cx: &mut App) -> Self {
let colors = cx.theme().colors();
Self {
background: colors.ghost_element_background,
background_hover: colors.ghost_element_hover,
icon: colors.icon,
icon_hover: colors.icon_muted,
}
}
#[allow(unused)]
/// Sets the background color of the control.
pub fn background(mut self, color: impl Into<Hsla>) -> Self {
self.background = color.into();
self
}
#[allow(unused)]
/// Sets the background color of the control when hovered.
pub fn background_hover(mut self, color: impl Into<Hsla>) -> Self {
self.background_hover = color.into();
self
}
#[allow(unused)]
/// Sets the color of the icon.
pub fn icon(mut self, color: impl Into<Hsla>) -> Self {
self.icon = color.into();
self
}
#[allow(unused)]
/// Sets the color of the icon when hovered.
pub fn icon_hover(mut self, color: impl Into<Hsla>) -> Self {
self.icon_hover = color.into();
self
}
}
#[derive(IntoElement)]
pub struct WindowControl {
id: ElementId,
icon: WindowControlType,
style: WindowControlStyle,
close_action: Option<Box<dyn Action>>,
}
impl WindowControl {
pub fn new(id: impl Into<ElementId>, icon: WindowControlType, cx: &mut App) -> Self {
let style = WindowControlStyle::default(cx);
Self {
id: id.into(),
icon,
style,
close_action: None,
}
}
pub fn new_close(
id: impl Into<ElementId>,
icon: WindowControlType,
close_action: Box<dyn Action>,
cx: &mut App,
) -> Self {
let style = WindowControlStyle::default(cx);
Self {
id: id.into(),
icon,
style,
close_action: Some(close_action.boxed_clone()),
}
}
#[allow(unused)]
pub fn custom_style(
id: impl Into<ElementId>,
icon: WindowControlType,
style: WindowControlStyle,
) -> Self {
Self {
id: id.into(),
icon,
style,
close_action: None,
}
}
}
impl RenderOnce for WindowControl {
fn render(self, _window: &mut Window, _cx: &mut App) -> impl IntoElement {
let icon = svg()
.size_4()
.flex_none()
.path(self.icon.icon().path())
.text_color(self.style.icon)
.group_hover("", |this| this.text_color(self.style.icon_hover));
h_flex()
.id(self.id)
.group("")
.cursor_pointer()
.justify_center()
.content_center()
.rounded_2xl()
.w_5()
.h_5()
.hover(|this| this.bg(self.style.background_hover))
.active(|this| this.bg(self.style.background_hover))
.child(icon)
.on_mouse_move(|_, _, cx| cx.stop_propagation())
.on_click(move |_, window, cx| {
cx.stop_propagation();
match self.icon {
WindowControlType::Minimize => window.minimize_window(),
WindowControlType::Restore => window.zoom_window(),
WindowControlType::Maximize => window.zoom_window(),
WindowControlType::Close => window.dispatch_action(
self.close_action
.as_ref()
.expect("Use WindowControl::new_close() for close control.")
.boxed_clone(),
cx,
),
}
})
}
}

View file

@ -3,7 +3,6 @@ mod collab;
mod onboarding_banner;
mod platforms;
mod title_bar_settings;
mod window_controls;
#[cfg(feature = "stories")]
mod stories;

View file

@ -1,165 +0,0 @@
use gpui::{Action, Hsla, svg};
use ui::prelude::*;
#[derive(Debug, PartialEq, Eq, PartialOrd, Ord, Hash, Clone, Copy)]
pub enum WindowControlType {
Minimize,
Restore,
Maximize,
Close,
}
impl WindowControlType {
/// Returns the icon name for the window control type.
///
/// Will take a [PlatformStyle] in the future to return a different
/// icon name based on the platform.
pub fn icon(&self) -> IconName {
match self {
WindowControlType::Minimize => IconName::GenericMinimize,
WindowControlType::Restore => IconName::GenericRestore,
WindowControlType::Maximize => IconName::GenericMaximize,
WindowControlType::Close => IconName::GenericClose,
}
}
}
#[allow(unused)]
pub struct WindowControlStyle {
background: Hsla,
background_hover: Hsla,
icon: Hsla,
icon_hover: Hsla,
}
impl WindowControlStyle {
pub fn default(cx: &mut App) -> Self {
let colors = cx.theme().colors();
Self {
background: colors.ghost_element_background,
background_hover: colors.ghost_element_hover,
icon: colors.icon,
icon_hover: colors.icon_muted,
}
}
#[allow(unused)]
/// Sets the background color of the control.
pub fn background(mut self, color: impl Into<Hsla>) -> Self {
self.background = color.into();
self
}
#[allow(unused)]
/// Sets the background color of the control when hovered.
pub fn background_hover(mut self, color: impl Into<Hsla>) -> Self {
self.background_hover = color.into();
self
}
#[allow(unused)]
/// Sets the color of the icon.
pub fn icon(mut self, color: impl Into<Hsla>) -> Self {
self.icon = color.into();
self
}
#[allow(unused)]
/// Sets the color of the icon when hovered.
pub fn icon_hover(mut self, color: impl Into<Hsla>) -> Self {
self.icon_hover = color.into();
self
}
}
#[derive(IntoElement)]
pub struct WindowControl {
id: ElementId,
icon: WindowControlType,
style: WindowControlStyle,
close_action: Option<Box<dyn Action>>,
}
impl WindowControl {
pub fn new(id: impl Into<ElementId>, icon: WindowControlType, cx: &mut App) -> Self {
let style = WindowControlStyle::default(cx);
Self {
id: id.into(),
icon,
style,
close_action: None,
}
}
pub fn new_close(
id: impl Into<ElementId>,
icon: WindowControlType,
close_action: Box<dyn Action>,
cx: &mut App,
) -> Self {
let style = WindowControlStyle::default(cx);
Self {
id: id.into(),
icon,
style,
close_action: Some(close_action.boxed_clone()),
}
}
#[allow(unused)]
pub fn custom_style(
id: impl Into<ElementId>,
icon: WindowControlType,
style: WindowControlStyle,
) -> Self {
Self {
id: id.into(),
icon,
style,
close_action: None,
}
}
}
impl RenderOnce for WindowControl {
fn render(self, _window: &mut Window, _cx: &mut App) -> impl IntoElement {
let icon = svg()
.size_4()
.flex_none()
.path(self.icon.icon().path())
.text_color(self.style.icon)
.group_hover("", |this| this.text_color(self.style.icon_hover));
h_flex()
.id(self.id)
.group("")
.cursor_pointer()
.justify_center()
.content_center()
.rounded_2xl()
.w_5()
.h_5()
.hover(|this| this.bg(self.style.background_hover))
.active(|this| this.bg(self.style.background_hover))
.child(icon)
.on_mouse_move(|_, _, cx| cx.stop_propagation())
.on_click(move |_, window, cx| {
cx.stop_propagation();
match self.icon {
WindowControlType::Minimize => window.minimize_window(),
WindowControlType::Restore => window.zoom_window(),
WindowControlType::Maximize => window.zoom_window(),
WindowControlType::Close => window.dispatch_action(
self.close_action
.as_ref()
.expect("Use WindowControl::new_close() for close control.")
.boxed_clone(),
cx,
),
}
})
}
}