Checkpoint

This commit is contained in:
Antonio Scandurra 2023-10-21 16:01:47 +02:00
parent f3979a9f28
commit e4fe9538d7
107 changed files with 81 additions and 81 deletions

View file

@ -0,0 +1,950 @@
use crate::{
point, px, Action, AppContext, BorrowWindow, Bounds, DispatchContext, DispatchPhase, Element,
ElementId, FocusHandle, KeyMatch, Keystroke, Modifiers, Overflow, Pixels, Point, SharedString,
Size, Style, StyleRefinement, ViewContext,
};
use collections::HashMap;
use derive_more::{Deref, DerefMut};
use parking_lot::Mutex;
use refineable::Refineable;
use smallvec::SmallVec;
use std::{
any::{Any, TypeId},
fmt::Debug,
ops::Deref,
sync::Arc,
};
pub trait StatelessInteractive: Element {
fn stateless_interactivity(&mut self) -> &mut StatelessInteraction<Self::ViewState>;
fn hover(mut self, f: impl FnOnce(StyleRefinement) -> StyleRefinement) -> Self
where
Self: Sized,
{
self.stateless_interactivity().hover_style = f(StyleRefinement::default());
self
}
fn group_hover(
mut self,
group_name: impl Into<SharedString>,
f: impl FnOnce(StyleRefinement) -> StyleRefinement,
) -> Self
where
Self: Sized,
{
self.stateless_interactivity().group_hover_style = Some(GroupStyle {
group: group_name.into(),
style: f(StyleRefinement::default()),
});
self
}
fn on_mouse_down(
mut self,
button: MouseButton,
handler: impl Fn(&mut Self::ViewState, &MouseDownEvent, &mut ViewContext<Self::ViewState>)
+ Send
+ Sync
+ 'static,
) -> Self
where
Self: Sized,
{
self.stateless_interactivity()
.mouse_down_listeners
.push(Arc::new(move |view, event, bounds, phase, cx| {
if phase == DispatchPhase::Bubble
&& event.button == button
&& bounds.contains_point(&event.position)
{
handler(view, event, cx)
}
}));
self
}
fn on_mouse_up(
mut self,
button: MouseButton,
handler: impl Fn(&mut Self::ViewState, &MouseUpEvent, &mut ViewContext<Self::ViewState>)
+ Send
+ Sync
+ 'static,
) -> Self
where
Self: Sized,
{
self.stateless_interactivity()
.mouse_up_listeners
.push(Arc::new(move |view, event, bounds, phase, cx| {
if phase == DispatchPhase::Bubble
&& event.button == button
&& bounds.contains_point(&event.position)
{
handler(view, event, cx)
}
}));
self
}
fn on_mouse_down_out(
mut self,
button: MouseButton,
handler: impl Fn(&mut Self::ViewState, &MouseDownEvent, &mut ViewContext<Self::ViewState>)
+ Send
+ Sync
+ 'static,
) -> Self
where
Self: Sized,
{
self.stateless_interactivity()
.mouse_down_listeners
.push(Arc::new(move |view, event, bounds, phase, cx| {
if phase == DispatchPhase::Capture
&& event.button == button
&& !bounds.contains_point(&event.position)
{
handler(view, event, cx)
}
}));
self
}
fn on_mouse_up_out(
mut self,
button: MouseButton,
handler: impl Fn(&mut Self::ViewState, &MouseUpEvent, &mut ViewContext<Self::ViewState>)
+ Send
+ Sync
+ 'static,
) -> Self
where
Self: Sized,
{
self.stateless_interactivity()
.mouse_up_listeners
.push(Arc::new(move |view, event, bounds, phase, cx| {
if phase == DispatchPhase::Capture
&& event.button == button
&& !bounds.contains_point(&event.position)
{
handler(view, event, cx);
}
}));
self
}
fn on_mouse_move(
mut self,
handler: impl Fn(&mut Self::ViewState, &MouseMoveEvent, &mut ViewContext<Self::ViewState>)
+ Send
+ Sync
+ 'static,
) -> Self
where
Self: Sized,
{
self.stateless_interactivity()
.mouse_move_listeners
.push(Arc::new(move |view, event, bounds, phase, cx| {
if phase == DispatchPhase::Bubble && bounds.contains_point(&event.position) {
handler(view, event, cx);
}
}));
self
}
fn on_scroll_wheel(
mut self,
handler: impl Fn(&mut Self::ViewState, &ScrollWheelEvent, &mut ViewContext<Self::ViewState>)
+ Send
+ Sync
+ 'static,
) -> Self
where
Self: Sized,
{
self.stateless_interactivity()
.scroll_wheel_listeners
.push(Arc::new(move |view, event, bounds, phase, cx| {
if phase == DispatchPhase::Bubble && bounds.contains_point(&event.position) {
handler(view, event, cx);
}
}));
self
}
fn context<C>(mut self, context: C) -> Self
where
Self: Sized,
C: TryInto<DispatchContext>,
C::Error: Debug,
{
self.stateless_interactivity().dispatch_context =
context.try_into().expect("invalid dispatch context");
self
}
fn on_action<A: 'static>(
mut self,
listener: impl Fn(&mut Self::ViewState, &A, DispatchPhase, &mut ViewContext<Self::ViewState>)
+ Send
+ Sync
+ 'static,
) -> Self
where
Self: Sized,
{
self.stateless_interactivity().key_listeners.push((
TypeId::of::<A>(),
Arc::new(move |view, event, _, phase, cx| {
let event = event.downcast_ref().unwrap();
listener(view, event, phase, cx);
None
}),
));
self
}
fn on_key_down(
mut self,
listener: impl Fn(
&mut Self::ViewState,
&KeyDownEvent,
DispatchPhase,
&mut ViewContext<Self::ViewState>,
) + Send
+ Sync
+ 'static,
) -> Self
where
Self: Sized,
{
self.stateless_interactivity().key_listeners.push((
TypeId::of::<KeyDownEvent>(),
Arc::new(move |view, event, _, phase, cx| {
let event = event.downcast_ref().unwrap();
listener(view, event, phase, cx);
None
}),
));
self
}
fn on_key_up(
mut self,
listener: impl Fn(&mut Self::ViewState, &KeyUpEvent, DispatchPhase, &mut ViewContext<Self::ViewState>)
+ Send
+ Sync
+ 'static,
) -> Self
where
Self: Sized,
{
self.stateless_interactivity().key_listeners.push((
TypeId::of::<KeyUpEvent>(),
Arc::new(move |view, event, _, phase, cx| {
let event = event.downcast_ref().unwrap();
listener(view, event, phase, cx);
None
}),
));
self
}
}
pub trait StatefulInteractive: StatelessInteractive {
fn stateful_interactivity(&mut self) -> &mut StatefulInteraction<Self::ViewState>;
fn active(mut self, f: impl FnOnce(StyleRefinement) -> StyleRefinement) -> Self
where
Self: Sized,
{
self.stateful_interactivity().active_style = f(StyleRefinement::default());
self
}
fn group_active(
mut self,
group_name: impl Into<SharedString>,
f: impl FnOnce(StyleRefinement) -> StyleRefinement,
) -> Self
where
Self: Sized,
{
self.stateful_interactivity().group_active_style = Some(GroupStyle {
group: group_name.into(),
style: f(StyleRefinement::default()),
});
self
}
fn on_click(
mut self,
handler: impl Fn(&mut Self::ViewState, &MouseClickEvent, &mut ViewContext<Self::ViewState>)
+ Send
+ Sync
+ 'static,
) -> Self
where
Self: Sized,
{
self.stateful_interactivity()
.mouse_click_listeners
.push(Arc::new(move |view, event, cx| handler(view, event, cx)));
self
}
}
pub trait ElementInteraction<V: 'static + Send + Sync>: 'static + Send + Sync {
fn as_stateless(&self) -> &StatelessInteraction<V>;
fn as_stateless_mut(&mut self) -> &mut StatelessInteraction<V>;
fn as_stateful(&self) -> Option<&StatefulInteraction<V>>;
fn as_stateful_mut(&mut self) -> Option<&mut StatefulInteraction<V>>;
fn initialize<R>(
&mut self,
cx: &mut ViewContext<V>,
f: impl FnOnce(&mut ViewContext<V>) -> R,
) -> R {
if let Some(stateful) = self.as_stateful_mut() {
cx.with_element_id(stateful.id.clone(), |global_id, cx| {
stateful.key_listeners.push((
TypeId::of::<KeyDownEvent>(),
Arc::new(move |_, key_down, context, phase, cx| {
if phase == DispatchPhase::Bubble {
let key_down = key_down.downcast_ref::<KeyDownEvent>().unwrap();
if let KeyMatch::Some(action) =
cx.match_keystroke(&global_id, &key_down.keystroke, context)
{
return Some(action);
}
}
None
}),
));
let result = stateful.stateless.initialize(cx, f);
stateful.key_listeners.pop();
result
})
} else {
let stateless = self.as_stateless();
cx.with_key_dispatch_context(stateless.dispatch_context.clone(), |cx| {
cx.with_key_listeners(&stateless.key_listeners, f)
})
}
}
fn refine_style(
&self,
style: &mut Style,
bounds: Bounds<Pixels>,
element_state: &InteractiveElementState,
cx: &mut ViewContext<V>,
) {
let mouse_position = cx.mouse_position();
let stateless = self.as_stateless();
if let Some(group_hover) = stateless.group_hover_style.as_ref() {
if let Some(group_bounds) = GroupBounds::get(&group_hover.group, cx) {
if group_bounds.contains_point(&mouse_position) {
style.refine(&group_hover.style);
}
}
}
if bounds.contains_point(&mouse_position) {
style.refine(&stateless.hover_style);
}
if let Some(stateful) = self.as_stateful() {
let active_state = element_state.active_state.lock();
if active_state.group {
if let Some(group_style) = stateful.group_active_style.as_ref() {
style.refine(&group_style.style);
}
}
if active_state.element {
style.refine(&stateful.active_style);
}
}
}
fn paint(
&mut self,
bounds: Bounds<Pixels>,
content_size: Size<Pixels>,
overflow: Point<Overflow>,
element_state: &mut InteractiveElementState,
cx: &mut ViewContext<V>,
) {
let stateless = self.as_stateless();
for listener in stateless.mouse_down_listeners.iter().cloned() {
cx.on_mouse_event(move |state, event: &MouseDownEvent, phase, cx| {
listener(state, event, &bounds, phase, cx);
})
}
for listener in stateless.mouse_up_listeners.iter().cloned() {
cx.on_mouse_event(move |state, event: &MouseUpEvent, phase, cx| {
listener(state, event, &bounds, phase, cx);
})
}
for listener in stateless.mouse_move_listeners.iter().cloned() {
cx.on_mouse_event(move |state, event: &MouseMoveEvent, phase, cx| {
listener(state, event, &bounds, phase, cx);
})
}
for listener in stateless.scroll_wheel_listeners.iter().cloned() {
cx.on_mouse_event(move |state, event: &ScrollWheelEvent, phase, cx| {
listener(state, event, &bounds, phase, cx);
})
}
let hover_group_bounds = stateless
.group_hover_style
.as_ref()
.and_then(|group_hover| GroupBounds::get(&group_hover.group, cx));
if let Some(group_bounds) = hover_group_bounds {
paint_hover_listener(group_bounds, cx);
}
if stateless.hover_style.is_some() {
paint_hover_listener(bounds, cx);
}
if let Some(stateful) = self.as_stateful() {
let click_listeners = stateful.mouse_click_listeners.clone();
let pending_click = element_state.pending_click.clone();
let mouse_down = pending_click.lock().clone();
if let Some(mouse_down) = mouse_down {
cx.on_mouse_event(move |state, event: &MouseUpEvent, phase, cx| {
if phase == DispatchPhase::Bubble && bounds.contains_point(&event.position) {
let mouse_click = MouseClickEvent {
down: mouse_down.clone(),
up: event.clone(),
};
for listener in &click_listeners {
listener(state, &mouse_click, cx);
}
}
*pending_click.lock() = None;
});
} else {
cx.on_mouse_event(move |_state, event: &MouseDownEvent, phase, _cx| {
if phase == DispatchPhase::Bubble && bounds.contains_point(&event.position) {
*pending_click.lock() = Some(event.clone());
}
});
}
let active_state = element_state.active_state.clone();
if active_state.lock().is_none() {
let active_group_bounds = stateful
.group_active_style
.as_ref()
.and_then(|group_active| GroupBounds::get(&group_active.group, cx));
cx.on_mouse_event(move |_view, down: &MouseDownEvent, phase, cx| {
if phase == DispatchPhase::Bubble {
let group = active_group_bounds
.map_or(false, |bounds| bounds.contains_point(&down.position));
let element = bounds.contains_point(&down.position);
if group || element {
*active_state.lock() = ActiveState { group, element };
cx.notify();
}
}
});
} else {
cx.on_mouse_event(move |_, _: &MouseUpEvent, phase, cx| {
if phase == DispatchPhase::Capture {
*active_state.lock() = ActiveState::default();
cx.notify();
}
});
}
if overflow.x == Overflow::Scroll || overflow.y == Overflow::Scroll {
let scroll_offset = element_state
.scroll_offset
.get_or_insert_with(Arc::default)
.clone();
let line_height = cx.line_height();
let scroll_max = (content_size - bounds.size).max(&Size::default());
cx.on_mouse_event(move |_, event: &ScrollWheelEvent, phase, cx| {
if phase == DispatchPhase::Bubble && bounds.contains_point(&event.position) {
let mut scroll_offset = scroll_offset.lock();
let old_scroll_offset = *scroll_offset;
let delta = event.delta.pixel_delta(line_height);
if overflow.x == Overflow::Scroll {
scroll_offset.x =
(scroll_offset.x - delta.x).clamp(px(0.), scroll_max.width);
}
if overflow.y == Overflow::Scroll {
scroll_offset.y =
(scroll_offset.y - delta.y).clamp(px(0.), scroll_max.height);
}
if *scroll_offset != old_scroll_offset {
cx.notify();
cx.stop_propagation();
}
}
});
}
}
}
}
fn paint_hover_listener<V>(bounds: Bounds<Pixels>, cx: &mut ViewContext<V>)
where
V: 'static + Send + Sync,
{
let hovered = bounds.contains_point(&cx.mouse_position());
cx.on_mouse_event(move |_, event: &MouseMoveEvent, phase, cx| {
if phase == DispatchPhase::Capture {
if bounds.contains_point(&event.position) != hovered {
cx.notify();
}
}
});
}
#[derive(Deref, DerefMut)]
pub struct StatefulInteraction<V: 'static + Send + Sync> {
pub id: ElementId,
#[deref]
#[deref_mut]
stateless: StatelessInteraction<V>,
pub mouse_click_listeners: SmallVec<[MouseClickListener<V>; 2]>,
pub active_style: StyleRefinement,
pub group_active_style: Option<GroupStyle>,
}
impl<V> ElementInteraction<V> for StatefulInteraction<V>
where
V: 'static + Send + Sync,
{
fn as_stateful(&self) -> Option<&StatefulInteraction<V>> {
Some(self)
}
fn as_stateful_mut(&mut self) -> Option<&mut StatefulInteraction<V>> {
Some(self)
}
fn as_stateless(&self) -> &StatelessInteraction<V> {
&self.stateless
}
fn as_stateless_mut(&mut self) -> &mut StatelessInteraction<V> {
&mut self.stateless
}
}
impl<V> From<ElementId> for StatefulInteraction<V>
where
V: 'static + Send + Sync,
{
fn from(id: ElementId) -> Self {
Self {
id,
stateless: StatelessInteraction::default(),
mouse_click_listeners: SmallVec::new(),
active_style: StyleRefinement::default(),
group_active_style: None,
}
}
}
pub struct StatelessInteraction<V> {
pub dispatch_context: DispatchContext,
pub mouse_down_listeners: SmallVec<[MouseDownListener<V>; 2]>,
pub mouse_up_listeners: SmallVec<[MouseUpListener<V>; 2]>,
pub mouse_move_listeners: SmallVec<[MouseMoveListener<V>; 2]>,
pub scroll_wheel_listeners: SmallVec<[ScrollWheelListener<V>; 2]>,
pub key_listeners: SmallVec<[(TypeId, KeyListener<V>); 32]>,
pub hover_style: StyleRefinement,
pub group_hover_style: Option<GroupStyle>,
}
impl<V> StatelessInteraction<V>
where
V: 'static + Send + Sync,
{
pub fn into_stateful(self, id: impl Into<ElementId>) -> StatefulInteraction<V> {
StatefulInteraction {
id: id.into(),
stateless: self,
mouse_click_listeners: SmallVec::new(),
active_style: StyleRefinement::default(),
group_active_style: None,
}
}
}
pub struct GroupStyle {
pub group: SharedString,
pub style: StyleRefinement,
}
#[derive(Default)]
pub struct GroupBounds(HashMap<SharedString, SmallVec<[Bounds<Pixels>; 1]>>);
impl GroupBounds {
pub fn get(name: &SharedString, cx: &mut AppContext) -> Option<Bounds<Pixels>> {
cx.default_global::<Self>()
.0
.get(name)
.and_then(|bounds_stack| bounds_stack.last())
.cloned()
}
pub fn push(name: SharedString, bounds: Bounds<Pixels>, cx: &mut AppContext) {
cx.default_global::<Self>()
.0
.entry(name)
.or_default()
.push(bounds);
}
pub fn pop(name: &SharedString, cx: &mut AppContext) {
cx.default_global::<GroupBounds>()
.0
.get_mut(name)
.unwrap()
.pop();
}
}
#[derive(Copy, Clone, Default, Eq, PartialEq)]
struct ActiveState {
pub group: bool,
pub element: bool,
}
impl ActiveState {
pub fn is_none(&self) -> bool {
!self.group && !self.element
}
}
#[derive(Default)]
pub struct InteractiveElementState {
active_state: Arc<Mutex<ActiveState>>,
pending_click: Arc<Mutex<Option<MouseDownEvent>>>,
scroll_offset: Option<Arc<Mutex<Point<Pixels>>>>,
}
impl InteractiveElementState {
pub fn scroll_offset(&self) -> Option<Point<Pixels>> {
self.scroll_offset
.as_ref()
.map(|offset| offset.lock().clone())
}
}
impl<V> Default for StatelessInteraction<V> {
fn default() -> Self {
Self {
dispatch_context: DispatchContext::default(),
mouse_down_listeners: SmallVec::new(),
mouse_up_listeners: SmallVec::new(),
mouse_move_listeners: SmallVec::new(),
scroll_wheel_listeners: SmallVec::new(),
key_listeners: SmallVec::new(),
hover_style: StyleRefinement::default(),
group_hover_style: None,
}
}
}
impl<V> ElementInteraction<V> for StatelessInteraction<V>
where
V: 'static + Send + Sync,
{
fn as_stateful(&self) -> Option<&StatefulInteraction<V>> {
None
}
fn as_stateful_mut(&mut self) -> Option<&mut StatefulInteraction<V>> {
None
}
fn as_stateless(&self) -> &StatelessInteraction<V> {
self
}
fn as_stateless_mut(&mut self) -> &mut StatelessInteraction<V> {
self
}
}
#[derive(Clone, Debug, Eq, PartialEq)]
pub struct KeyDownEvent {
pub keystroke: Keystroke,
pub is_held: bool,
}
#[derive(Clone, Debug)]
pub struct KeyUpEvent {
pub keystroke: Keystroke,
}
#[derive(Clone, Debug, Default)]
pub struct ModifiersChangedEvent {
pub modifiers: Modifiers,
}
impl Deref for ModifiersChangedEvent {
type Target = Modifiers;
fn deref(&self) -> &Self::Target {
&self.modifiers
}
}
/// The phase of a touch motion event.
/// Based on the winit enum of the same name.
#[derive(Clone, Copy, Debug)]
pub enum TouchPhase {
Started,
Moved,
Ended,
}
#[derive(Clone, Debug, Default)]
pub struct MouseDownEvent {
pub button: MouseButton,
pub position: Point<Pixels>,
pub modifiers: Modifiers,
pub click_count: usize,
}
#[derive(Clone, Debug, Default)]
pub struct MouseUpEvent {
pub button: MouseButton,
pub position: Point<Pixels>,
pub modifiers: Modifiers,
pub click_count: usize,
}
#[derive(Clone, Debug, Default)]
pub struct MouseClickEvent {
pub down: MouseDownEvent,
pub up: MouseUpEvent,
}
#[derive(Hash, PartialEq, Eq, Copy, Clone, Debug)]
pub enum MouseButton {
Left,
Right,
Middle,
Navigate(NavigationDirection),
}
impl MouseButton {
pub fn all() -> Vec<Self> {
vec![
MouseButton::Left,
MouseButton::Right,
MouseButton::Middle,
MouseButton::Navigate(NavigationDirection::Back),
MouseButton::Navigate(NavigationDirection::Forward),
]
}
}
impl Default for MouseButton {
fn default() -> Self {
Self::Left
}
}
#[derive(Hash, PartialEq, Eq, Copy, Clone, Debug)]
pub enum NavigationDirection {
Back,
Forward,
}
impl Default for NavigationDirection {
fn default() -> Self {
Self::Back
}
}
#[derive(Clone, Debug, Default)]
pub struct MouseMoveEvent {
pub position: Point<Pixels>,
pub pressed_button: Option<MouseButton>,
pub modifiers: Modifiers,
}
#[derive(Clone, Debug)]
pub struct ScrollWheelEvent {
pub position: Point<Pixels>,
pub delta: ScrollDelta,
pub modifiers: Modifiers,
pub touch_phase: TouchPhase,
}
impl Deref for ScrollWheelEvent {
type Target = Modifiers;
fn deref(&self) -> &Self::Target {
&self.modifiers
}
}
#[derive(Clone, Copy, Debug)]
pub enum ScrollDelta {
Pixels(Point<Pixels>),
Lines(Point<f32>),
}
impl Default for ScrollDelta {
fn default() -> Self {
Self::Lines(Default::default())
}
}
impl ScrollDelta {
pub fn precise(&self) -> bool {
match self {
ScrollDelta::Pixels(_) => true,
ScrollDelta::Lines(_) => false,
}
}
pub fn pixel_delta(&self, line_height: Pixels) -> Point<Pixels> {
match self {
ScrollDelta::Pixels(delta) => *delta,
ScrollDelta::Lines(delta) => point(line_height * delta.x, line_height * delta.y),
}
}
}
#[derive(Clone, Debug, Default)]
pub struct MouseExitEvent {
pub position: Point<Pixels>,
pub pressed_button: Option<MouseButton>,
pub modifiers: Modifiers,
}
impl Deref for MouseExitEvent {
type Target = Modifiers;
fn deref(&self) -> &Self::Target {
&self.modifiers
}
}
#[derive(Clone, Debug)]
pub enum InputEvent {
KeyDown(KeyDownEvent),
KeyUp(KeyUpEvent),
ModifiersChanged(ModifiersChangedEvent),
MouseDown(MouseDownEvent),
MouseUp(MouseUpEvent),
MouseMoved(MouseMoveEvent),
MouseExited(MouseExitEvent),
ScrollWheel(ScrollWheelEvent),
}
impl InputEvent {
pub fn position(&self) -> Option<Point<Pixels>> {
match self {
InputEvent::KeyDown { .. } => None,
InputEvent::KeyUp { .. } => None,
InputEvent::ModifiersChanged { .. } => None,
InputEvent::MouseDown(event) => Some(event.position),
InputEvent::MouseUp(event) => Some(event.position),
InputEvent::MouseMoved(event) => Some(event.position),
InputEvent::MouseExited(event) => Some(event.position),
InputEvent::ScrollWheel(event) => Some(event.position),
}
}
pub fn mouse_event<'a>(&'a self) -> Option<&'a dyn Any> {
match self {
InputEvent::KeyDown { .. } => None,
InputEvent::KeyUp { .. } => None,
InputEvent::ModifiersChanged { .. } => None,
InputEvent::MouseDown(event) => Some(event),
InputEvent::MouseUp(event) => Some(event),
InputEvent::MouseMoved(event) => Some(event),
InputEvent::MouseExited(event) => Some(event),
InputEvent::ScrollWheel(event) => Some(event),
}
}
pub fn keyboard_event<'a>(&'a self) -> Option<&'a dyn Any> {
match self {
InputEvent::KeyDown(event) => Some(event),
InputEvent::KeyUp(event) => Some(event),
InputEvent::ModifiersChanged(event) => Some(event),
InputEvent::MouseDown(_) => None,
InputEvent::MouseUp(_) => None,
InputEvent::MouseMoved(_) => None,
InputEvent::MouseExited(_) => None,
InputEvent::ScrollWheel(_) => None,
}
}
}
pub struct FocusEvent {
pub blurred: Option<FocusHandle>,
pub focused: Option<FocusHandle>,
}
pub type MouseDownListener<V> = Arc<
dyn Fn(&mut V, &MouseDownEvent, &Bounds<Pixels>, DispatchPhase, &mut ViewContext<V>)
+ Send
+ Sync
+ 'static,
>;
pub type MouseUpListener<V> = Arc<
dyn Fn(&mut V, &MouseUpEvent, &Bounds<Pixels>, DispatchPhase, &mut ViewContext<V>)
+ Send
+ Sync
+ 'static,
>;
pub type MouseClickListener<V> =
Arc<dyn Fn(&mut V, &MouseClickEvent, &mut ViewContext<V>) + Send + Sync + 'static>;
pub type MouseMoveListener<V> = Arc<
dyn Fn(&mut V, &MouseMoveEvent, &Bounds<Pixels>, DispatchPhase, &mut ViewContext<V>)
+ Send
+ Sync
+ 'static,
>;
pub type ScrollWheelListener<V> = Arc<
dyn Fn(&mut V, &ScrollWheelEvent, &Bounds<Pixels>, DispatchPhase, &mut ViewContext<V>)
+ Send
+ Sync
+ 'static,
>;
pub type KeyListener<V> = Arc<
dyn Fn(
&mut V,
&dyn Any,
&[&DispatchContext],
DispatchPhase,
&mut ViewContext<V>,
) -> Option<Box<dyn Action>>
+ Send
+ Sync
+ 'static,
>;