chore: Fix several style lints (#17488)
It's not comprehensive enough to start linting on `style` group, but hey, it's a start. Release Notes: - N/A
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93249fc82b
commit
e6c1c51b37
361 changed files with 3530 additions and 3587 deletions
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@ -449,7 +449,7 @@ impl MacWindowState {
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window_frame.origin.y =
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screen_frame.size.height - window_frame.origin.y - window_frame.size.height;
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let bounds = Bounds::new(
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Bounds::new(
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point(
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px((window_frame.origin.x - screen_frame.origin.x) as f32),
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px((window_frame.origin.y + screen_frame.origin.y) as f32),
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@ -458,8 +458,7 @@ impl MacWindowState {
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px(window_frame.size.width as f32),
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px(window_frame.size.height as f32),
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),
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);
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bounds
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)
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}
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fn content_size(&self) -> Size<Pixels> {
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@ -537,7 +536,7 @@ impl MacWindow {
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let display = display_id
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.and_then(MacDisplay::find_by_id)
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.unwrap_or_else(|| MacDisplay::primary());
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.unwrap_or_else(MacDisplay::primary);
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let mut target_screen = nil;
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let mut screen_frame = None;
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@ -1981,13 +1980,10 @@ fn send_to_input_handler(window: &Object, ime: ImeInput) {
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}
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window_state.lock().input_handler = Some(input_handler);
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} else {
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match ime {
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ImeInput::InsertText(text, range) => {
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if let Some(ime_input) = lock.last_ime_inputs.as_mut() {
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ime_input.push((text, range));
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}
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if let ImeInput::InsertText(text, range) = ime {
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if let Some(ime_input) = lock.last_ime_inputs.as_mut() {
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ime_input.push((text, range));
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}
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_ => {}
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}
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}
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}
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