Merge branch 'gpui2' into marshall/gpui2-playground

This commit is contained in:
Marshall Bowers 2023-10-04 10:33:40 -04:00
commit e6c7e57711
39 changed files with 2605 additions and 1041 deletions

View file

@ -1,9 +1,13 @@
#![allow(dead_code, unused_variables)]
use gpui3::{Bounds, WindowBounds, WindowOptions};
use assets::Assets;
use gpui3::{px, size, Bounds, WindowBounds, WindowOptions};
use log::LevelFilter;
use simplelog::SimpleLogger;
use std::sync::Arc;
use workspace::workspace;
mod assets;
mod collab_panel;
mod theme;
mod themes;
@ -20,15 +24,13 @@ fn main() {
SimpleLogger::init(LevelFilter::Info, Default::default()).expect("could not initialize logger");
gpui3::App::production().run(|cx| {
let asset_source = Arc::new(Assets);
gpui3::App::production(asset_source).run(|cx| {
let window = cx.open_window(
WindowOptions {
bounds: WindowBounds::Fixed(Bounds {
size: gpui3::Size {
width: 800_f32.into(),
height: 600_f32.into(),
},
..Default::default()
origin: Default::default(),
size: size(px(800.), px(600.)),
}),
..Default::default()
},
@ -39,29 +41,6 @@ fn main() {
});
}
use rust_embed::RustEmbed;
use workspace::workspace;
#[derive(RustEmbed)]
#[folder = "../../assets"]
#[include = "themes/**/*"]
#[include = "fonts/**/*"]
#[include = "icons/**/*"]
#[exclude = "*.DS_Store"]
pub struct Assets;
// impl AssetSource for Assets {
// fn load(&self, path: &str) -> Result<std::borrow::Cow<[u8]>> {
// Self::get(path)
// .map(|f| f.data)
// .ok_or_else(|| anyhow!("could not find asset at path \"{}\"", path))
// }
// fn list(&self, path: &str) -> Vec<std::borrow::Cow<'static, str>> {
// Self::iter().filter(|p| p.starts_with(path)).collect()
// }
// }
// fn load_embedded_fonts(platform: &dyn gpui2::Platform) {
// let font_paths = Assets.list("fonts");
// let mut embedded_fonts = Vec::new();