Open new windows with a default size and position (#9204)
This PR changes GPUI to open windows with a default size and location, and to otherwise inherit from their spawning window. Note: The linux build now crashes on startup. Release Notes: - N/A --------- Co-authored-by: Nathan <nathan@zed.dev> Co-authored-by: Ezekiel Warren <zaucy@users.noreply.github.com>
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30 changed files with 443 additions and 347 deletions
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@ -6,7 +6,6 @@ use gpui::{
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actions, canvas, div, point, px, Action, AnyElement, AppContext, Element, Hsla,
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InteractiveElement, IntoElement, Model, ParentElement, Path, Render,
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StatefulInteractiveElement, Styled, Subscription, View, ViewContext, VisualContext, WeakView,
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WindowBounds,
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};
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use project::{Project, RepositoryEntry};
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use recent_projects::RecentProjects;
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@ -65,7 +64,7 @@ impl Render for CollabTitlebarItem {
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.w_full()
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.h(titlebar_height(cx))
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.map(|this| {
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if matches!(cx.window_bounds(), WindowBounds::Fullscreen) {
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if cx.is_full_screen() {
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this.pl_2()
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} else {
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// Use pixels here instead of a rem-based size because the macOS traffic
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@ -13,8 +13,8 @@ use call::{report_call_event_for_room, ActiveCall};
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pub use collab_panel::CollabPanel;
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pub use collab_titlebar_item::CollabTitlebarItem;
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use gpui::{
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actions, point, AppContext, GlobalPixels, Pixels, PlatformDisplay, Size, Task, WindowBounds,
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WindowContext, WindowKind, WindowOptions,
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actions, point, AppContext, GlobalPixels, Pixels, PlatformDisplay, Size, Task, WindowContext,
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WindowKind, WindowOptions,
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};
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use panel_settings::MessageEditorSettings;
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pub use panel_settings::{
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@ -111,14 +111,15 @@ fn notification_window_options(
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),
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size: window_size.into(),
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};
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WindowOptions {
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bounds: WindowBounds::Fixed(bounds),
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bounds: Some(bounds),
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titlebar: None,
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center: false,
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focus: false,
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show: true,
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kind: WindowKind::PopUp,
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is_movable: false,
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display_id: Some(screen.id()),
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fullscreen: false,
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}
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}
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