Open new windows with a default size and position (#9204)
This PR changes GPUI to open windows with a default size and location, and to otherwise inherit from their spawning window. Note: The linux build now crashes on startup. Release Notes: - N/A --------- Co-authored-by: Nathan <nathan@zed.dev> Co-authored-by: Ezekiel Warren <zaucy@users.noreply.github.com>
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30 changed files with 443 additions and 347 deletions
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@ -39,11 +39,12 @@ use crate::platform::linux::client::Client;
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use crate::platform::linux::wayland::cursor::Cursor;
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use crate::platform::linux::wayland::window::{WaylandDecorationState, WaylandWindow};
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use crate::platform::{LinuxPlatformInner, PlatformWindow};
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use crate::WindowParams;
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use crate::{
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platform::linux::wayland::window::WaylandWindowState, AnyWindowHandle, CursorStyle, DisplayId,
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KeyDownEvent, KeyUpEvent, Keystroke, Modifiers, ModifiersChangedEvent, MouseButton,
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MouseDownEvent, MouseMoveEvent, MouseUpEvent, NavigationDirection, Pixels, PlatformDisplay,
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PlatformInput, Point, ScrollDelta, ScrollWheelEvent, TouchPhase, WindowOptions,
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PlatformInput, Point, ScrollDelta, ScrollWheelEvent, TouchPhase,
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};
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/// Used to convert evdev scancode to xkb scancode
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@ -207,10 +208,14 @@ impl Client for WaylandClient {
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unimplemented!()
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}
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fn primary_display(&self) -> Option<Rc<dyn PlatformDisplay>> {
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None
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}
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fn open_window(
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&self,
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handle: AnyWindowHandle,
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options: WindowOptions,
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options: WindowParams,
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) -> Box<dyn PlatformWindow> {
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let mut state = self.state.client_state_inner.borrow_mut();
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