Undo making project optional on stored follower states
Following works without a project, but following in unshared projects does not need to be replicated to other participants.
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9 changed files with 47 additions and 93 deletions
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@ -862,83 +862,34 @@ impl Database {
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.await
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}
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pub async fn check_can_follow(
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pub async fn check_room_participants(
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&self,
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room_id: RoomId,
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project_id: Option<ProjectId>,
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leader_id: ConnectionId,
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follower_id: ConnectionId,
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) -> Result<()> {
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let mut found_leader = false;
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let mut found_follower = false;
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self.transaction(|tx| async move {
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if let Some(project_id) = project_id {
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let mut rows = project_collaborator::Entity::find()
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.filter(project_collaborator::Column::ProjectId.eq(project_id))
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.stream(&*tx)
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.await?;
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while let Some(row) = rows.next().await {
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let row = row?;
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let connection = row.connection();
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if connection == leader_id {
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found_leader = true;
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} else if connection == follower_id {
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found_follower = true;
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}
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}
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} else {
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let mut rows = room_participant::Entity::find()
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.filter(room_participant::Column::RoomId.eq(room_id))
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.stream(&*tx)
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.await?;
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while let Some(row) = rows.next().await {
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let row = row?;
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if let Some(connection) = row.answering_connection() {
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if connection == leader_id {
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found_leader = true;
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} else if connection == follower_id {
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found_follower = true;
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}
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}
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}
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}
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if !found_leader || !found_follower {
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Err(anyhow!("not a room participant"))?;
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}
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Ok(())
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})
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.await
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}
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pub async fn check_can_unfollow(
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&self,
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room_id: RoomId,
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project_id: Option<ProjectId>,
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leader_id: ConnectionId,
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follower_id: ConnectionId,
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) -> Result<()> {
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self.transaction(|tx| async move {
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follower::Entity::find()
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use room_participant::Column;
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let count = room_participant::Entity::find()
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.filter(
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Condition::all()
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.add(follower::Column::RoomId.eq(room_id))
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.add(follower::Column::ProjectId.eq(project_id))
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.add(follower::Column::LeaderConnectionId.eq(leader_id.id as i32))
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.add(follower::Column::FollowerConnectionId.eq(follower_id.id as i32))
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.add(
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follower::Column::LeaderConnectionServerId
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.eq(leader_id.owner_id as i32),
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)
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.add(
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follower::Column::FollowerConnectionServerId
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.eq(follower_id.owner_id as i32),
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),
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Condition::all().add(Column::RoomId.eq(room_id)).add(
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Condition::any()
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.add(Column::AnsweringConnectionId.eq(leader_id.id as i32).and(
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Column::AnsweringConnectionServerId.eq(leader_id.owner_id as i32),
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))
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.add(Column::AnsweringConnectionId.eq(follower_id.id as i32).and(
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Column::AnsweringConnectionServerId.eq(follower_id.owner_id as i32),
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)),
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),
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)
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.one(&*tx)
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.await?
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.ok_or_else(|| anyhow!("not a follower"))?;
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.count(&*tx)
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.await?;
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if count < 2 {
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Err(anyhow!("not room participants"))?;
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}
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Ok(())
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})
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.await
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@ -947,7 +898,7 @@ impl Database {
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pub async fn follow(
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&self,
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room_id: RoomId,
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project_id: Option<ProjectId>,
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project_id: ProjectId,
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leader_connection: ConnectionId,
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follower_connection: ConnectionId,
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) -> Result<RoomGuard<proto::Room>> {
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@ -977,7 +928,7 @@ impl Database {
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pub async fn unfollow(
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&self,
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room_id: RoomId,
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project_id: Option<ProjectId>,
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project_id: ProjectId,
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leader_connection: ConnectionId,
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follower_connection: ConnectionId,
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) -> Result<RoomGuard<proto::Room>> {
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@ -1154,7 +1154,7 @@ impl Database {
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followers.push(proto::Follower {
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leader_id: Some(db_follower.leader_connection().into()),
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follower_id: Some(db_follower.follower_connection().into()),
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project_id: db_follower.project_id.map(|id| id.to_proto()),
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project_id: db_follower.project_id.to_proto(),
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});
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}
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