Checkpoint

This commit is contained in:
Nathan Sobo 2023-09-08 16:08:31 -06:00
parent 362b1a44be
commit ebf8b32811
49 changed files with 491 additions and 627 deletions

View file

@ -8,8 +8,8 @@ use gpui::{
vector::{vec2f, Vector2F},
},
json::{json, ToJson},
AnyElement, AnyViewHandle, Entity, LayoutContext, PaintContext, SceneBuilder, SizeConstraint,
Subscription, View, ViewContext, ViewHandle, WindowContext,
AnyElement, AnyViewHandle, Entity, LayoutContext, PaintContext, SizeConstraint, Subscription,
View, ViewContext, ViewHandle, WindowContext,
};
pub trait StatusItemView: View {
@ -226,7 +226,6 @@ impl Element<StatusBar> for StatusBarElement {
fn paint(
&mut self,
scene: &mut SceneBuilder,
bounds: RectF,
visible_bounds: RectF,
_: &mut Self::LayoutState,
@ -237,12 +236,10 @@ impl Element<StatusBar> for StatusBarElement {
let visible_bounds = bounds.intersection(visible_bounds).unwrap_or_default();
let left_origin = vec2f(bounds.lower_left().x(), origin_y);
self.left
.paint(scene, left_origin, visible_bounds, view, cx);
self.left.paint(left_origin, visible_bounds, view, cx);
let right_origin = vec2f(bounds.upper_right().x() - self.right.size().x(), origin_y);
self.right
.paint(scene, right_origin, visible_bounds, view, cx);
self.right.paint(right_origin, visible_bounds, view, cx);
}
fn rect_for_text_range(