single click channel (#7596)
- Open channel notes and chat on channel click - WIP - Fix compile error - Don't join live kit until requested - Track in_call state separately from in_room Release Notes: - Improved channels: you can now be in a channel without joining the audio call automatically **or** - N/A --------- Co-authored-by: Nathan Sobo <nathan@zed.dev>
This commit is contained in:
parent
2b39a9512a
commit
efe23ebfcd
26 changed files with 659 additions and 489 deletions
|
@ -24,7 +24,7 @@ use workspace::{
|
|||
|
||||
use super::TestClient;
|
||||
|
||||
#[gpui::test(iterations = 10)]
|
||||
#[gpui::test]
|
||||
async fn test_basic_following(
|
||||
cx_a: &mut TestAppContext,
|
||||
cx_b: &mut TestAppContext,
|
||||
|
@ -437,6 +437,7 @@ async fn test_basic_following(
|
|||
})
|
||||
.await
|
||||
.unwrap();
|
||||
|
||||
executor.run_until_parked();
|
||||
let shared_screen = workspace_a.update(cx_a, |workspace, cx| {
|
||||
workspace
|
||||
|
@ -522,6 +523,7 @@ async fn test_basic_following(
|
|||
workspace_a.update(cx_a, |workspace, _| workspace.leader_for_pane(&pane_a)),
|
||||
None
|
||||
);
|
||||
executor.run_until_parked();
|
||||
}
|
||||
|
||||
#[gpui::test]
|
||||
|
@ -2004,7 +2006,7 @@ async fn join_channel(
|
|||
client: &TestClient,
|
||||
cx: &mut TestAppContext,
|
||||
) -> anyhow::Result<()> {
|
||||
cx.update(|cx| workspace::join_channel(channel_id, client.app_state.clone(), None, cx))
|
||||
cx.update(|cx| workspace::open_channel(channel_id, client.app_state.clone(), None, cx))
|
||||
.await
|
||||
}
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue