Add static Runnables (#8009)
Part of #7108 This PR includes just the static runnables part. We went with **not** having a dedicated panel for runnables. This is just a 1st PR out of N, as we want to start exploring the dynamic runnables front. Still, all that work is going to happen once this gets merged. Release Notes: - Added initial, static Runnables support to Zed. Such runnables are defined in `runnables.json` file (accessible via `zed: open runnables` action) and they can be spawned with `runnables: spawn` action. --------- Co-authored-by: Kirill Bulatov <kirill@zed.dev> Co-authored-by: Pitor <pitor@zed.dev> Co-authored-by: Beniamin <beniamin@zagan.be>
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@ -661,7 +661,6 @@ impl Render for PanelButtons {
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let panel = entry.panel.clone();
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let is_active_button = i == active_index && is_open;
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let (action, tooltip) = if is_active_button {
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let action = dock.toggle_action();
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