Defer drawing the scene until macOS's display_layer callback

Co-Authored-By: Max Brunsfeld <max@zed.dev>
This commit is contained in:
Antonio Scandurra 2023-12-11 19:55:55 +01:00
parent b9bbc4a698
commit f1ebad22db
7 changed files with 46 additions and 46 deletions

View file

@ -9,7 +9,6 @@ use derive_more::{Deref, DerefMut};
pub use entity_map::*;
pub use model_context::*;
use refineable::Refineable;
use smallvec::SmallVec;
use smol::future::FutureExt;
#[cfg(any(test, feature = "test-support"))]
pub use test_context::*;
@ -596,23 +595,6 @@ impl AppContext {
break;
}
}
let dirty_window_ids = self
.windows
.iter()
.filter_map(|(_, window)| {
let window = window.as_ref()?;
if window.dirty {
Some(window.handle.clone())
} else {
None
}
})
.collect::<SmallVec<[_; 8]>>();
for dirty_window_handle in dirty_window_ids {
dirty_window_handle.update(self, |_, cx| cx.draw()).unwrap();
}
}
/// Repeatedly called during `flush_effects` to release any entities whose
@ -731,7 +713,7 @@ impl AppContext {
fn apply_refresh_effect(&mut self) {
for window in self.windows.values_mut() {
if let Some(window) = window.as_mut() {
window.dirty = true;
window.platform_window.invalidate();
}
}
}

View file

@ -46,6 +46,8 @@ pub(crate) fn current_platform() -> Rc<dyn Platform> {
Rc::new(MacPlatform::new())
}
pub type DrawWindow = Box<dyn FnMut() -> Result<Scene>>;
pub(crate) trait Platform: 'static {
fn background_executor(&self) -> BackgroundExecutor;
fn foreground_executor(&self) -> ForegroundExecutor;
@ -66,6 +68,7 @@ pub(crate) trait Platform: 'static {
&self,
handle: AnyWindowHandle,
options: WindowOptions,
draw: DrawWindow,
) -> Box<dyn PlatformWindow>;
fn set_display_link_output_callback(
@ -163,7 +166,7 @@ pub trait PlatformWindow {
fn on_close(&self, callback: Box<dyn FnOnce()>);
fn on_appearance_changed(&self, callback: Box<dyn FnMut()>);
fn is_topmost_for_position(&self, position: Point<Pixels>) -> bool;
fn draw(&self, scene: Scene);
fn invalidate(&self);
fn sprite_atlas(&self) -> Arc<dyn PlatformAtlas>;

View file

@ -3,7 +3,8 @@ use crate::{
Action, AnyWindowHandle, BackgroundExecutor, ClipboardItem, CursorStyle, DisplayId,
ForegroundExecutor, InputEvent, Keymap, MacDispatcher, MacDisplay, MacDisplayLinker,
MacTextSystem, MacWindow, Menu, MenuItem, PathPromptOptions, Platform, PlatformDisplay,
PlatformTextSystem, PlatformWindow, Result, SemanticVersion, VideoTimestamp, WindowOptions,
PlatformTextSystem, PlatformWindow, Result, Scene, SemanticVersion, VideoTimestamp,
WindowOptions,
};
use anyhow::anyhow;
use block::ConcreteBlock;
@ -490,8 +491,14 @@ impl Platform for MacPlatform {
&self,
handle: AnyWindowHandle,
options: WindowOptions,
draw: Box<dyn FnMut() -> Result<Scene>>,
) -> Box<dyn PlatformWindow> {
Box::new(MacWindow::open(handle, options, self.foreground_executor()))
Box::new(MacWindow::open(
handle,
options,
draw,
self.foreground_executor(),
))
}
fn set_display_link_output_callback(

View file

@ -1,10 +1,10 @@
use super::{display_bounds_from_native, ns_string, MacDisplay, MetalRenderer, NSRange};
use crate::{
display_bounds_to_native, point, px, size, AnyWindowHandle, Bounds, ExternalPaths,
display_bounds_to_native, point, px, size, AnyWindowHandle, Bounds, DrawWindow, ExternalPaths,
FileDropEvent, ForegroundExecutor, GlobalPixels, InputEvent, KeyDownEvent, Keystroke,
Modifiers, ModifiersChangedEvent, MouseButton, MouseDownEvent, MouseMoveEvent, MouseUpEvent,
Pixels, PlatformAtlas, PlatformDisplay, PlatformInputHandler, PlatformWindow, Point,
PromptLevel, Scene, Size, Timer, WindowAppearance, WindowBounds, WindowKind, WindowOptions,
PromptLevel, Size, Timer, WindowAppearance, WindowBounds, WindowKind, WindowOptions,
};
use block::ConcreteBlock;
use cocoa::{
@ -45,6 +45,7 @@ use std::{
sync::{Arc, Weak},
time::Duration,
};
use util::ResultExt;
const WINDOW_STATE_IVAR: &str = "windowState";
@ -318,7 +319,7 @@ struct MacWindowState {
executor: ForegroundExecutor,
native_window: id,
renderer: MetalRenderer,
scene_to_render: Option<Scene>,
draw: Option<DrawWindow>,
kind: WindowKind,
event_callback: Option<Box<dyn FnMut(InputEvent) -> bool>>,
activate_callback: Option<Box<dyn FnMut(bool)>>,
@ -454,6 +455,7 @@ impl MacWindow {
pub fn open(
handle: AnyWindowHandle,
options: WindowOptions,
draw: DrawWindow,
executor: ForegroundExecutor,
) -> Self {
unsafe {
@ -545,7 +547,7 @@ impl MacWindow {
executor,
native_window,
renderer: MetalRenderer::new(true),
scene_to_render: None,
draw: Some(draw),
kind: options.kind,
event_callback: None,
activate_callback: None,
@ -958,9 +960,8 @@ impl PlatformWindow for MacWindow {
}
}
fn draw(&self, scene: Scene) {
let mut this = self.0.lock();
this.scene_to_render = Some(scene);
fn invalidate(&self) {
let this = self.0.lock();
unsafe {
let _: () = msg_send![this.native_window.contentView(), setNeedsDisplay: YES];
}
@ -1442,8 +1443,11 @@ extern "C" fn set_frame_size(this: &Object, _: Sel, size: NSSize) {
extern "C" fn display_layer(this: &Object, _: Sel, _: id) {
unsafe {
let window_state = get_window_state(this);
let mut window_state = window_state.as_ref().lock();
if let Some(scene) = window_state.scene_to_render.take() {
let mut draw = window_state.lock().draw.take().unwrap();
let scene = draw().log_err();
let mut window_state = window_state.lock();
window_state.draw = Some(draw);
if let Some(scene) = scene {
window_state.renderer.draw(&scene);
}
}

View file

@ -1,6 +1,7 @@
use crate::{
AnyWindowHandle, BackgroundExecutor, ClipboardItem, CursorStyle, DisplayId, ForegroundExecutor,
Keymap, Platform, PlatformDisplay, PlatformTextSystem, TestDisplay, TestWindow, WindowOptions,
Keymap, Platform, PlatformDisplay, PlatformTextSystem, Scene, TestDisplay, TestWindow,
WindowOptions,
};
use anyhow::{anyhow, Result};
use collections::VecDeque;
@ -135,6 +136,7 @@ impl Platform for TestPlatform {
&self,
handle: AnyWindowHandle,
options: WindowOptions,
_draw: Box<dyn FnMut() -> Result<Scene>>,
) -> Box<dyn crate::PlatformWindow> {
*self.active_window.lock() = Some(handle);
Box::new(TestWindow::new(

View file

@ -166,9 +166,7 @@ impl PlatformWindow for TestWindow {
unimplemented!()
}
fn draw(&self, scene: crate::Scene) {
self.current_scene.lock().replace(scene);
}
fn invalidate(&self) {}
fn sprite_atlas(&self) -> sync::Arc<dyn crate::PlatformAtlas> {
self.sprite_atlas.clone()

View file

@ -7,9 +7,9 @@ use crate::{
ModelContext, Modifiers, MonochromeSprite, MouseButton, MouseMoveEvent, MouseUpEvent, Path,
Pixels, PlatformAtlas, PlatformDisplay, PlatformInputHandler, PlatformWindow, Point,
PolychromeSprite, PromptLevel, Quad, Render, RenderGlyphParams, RenderImageParams,
RenderSvgParams, ScaledPixels, SceneBuilder, Shadow, SharedString, Size, Style, SubscriberSet,
Subscription, Surface, TaffyLayoutEngine, Task, Underline, UnderlineStyle, View, VisualContext,
WeakView, WindowBounds, WindowOptions, SUBPIXEL_VARIANTS,
RenderSvgParams, ScaledPixels, Scene, SceneBuilder, Shadow, SharedString, Size, Style,
SubscriberSet, Subscription, Surface, TaffyLayoutEngine, Task, Underline, UnderlineStyle, View,
VisualContext, WeakView, WindowBounds, WindowOptions, SUBPIXEL_VARIANTS,
};
use anyhow::{anyhow, Context as _, Result};
use collections::HashMap;
@ -224,7 +224,6 @@ pub struct Window {
bounds_observers: SubscriberSet<(), AnyObserver>,
active: bool,
activation_observers: SubscriberSet<(), AnyObserver>,
pub(crate) dirty: bool,
pub(crate) last_blur: Option<Option<FocusId>>,
pub(crate) focus: Option<FocusId>,
}
@ -278,7 +277,14 @@ impl Window {
options: WindowOptions,
cx: &mut AppContext,
) -> Self {
let platform_window = cx.platform.open_window(handle, options);
let platform_window = cx.platform.open_window(
handle,
options,
Box::new({
let mut cx = cx.to_async();
move || handle.update(&mut cx, |_, cx| cx.draw())
}),
);
let display_id = platform_window.display().id();
let sprite_atlas = platform_window.sprite_atlas();
let mouse_position = platform_window.mouse_position();
@ -350,7 +356,6 @@ impl Window {
bounds_observers: SubscriberSet::new(),
active: false,
activation_observers: SubscriberSet::new(),
dirty: true,
last_blur: None,
focus: None,
}
@ -401,7 +406,7 @@ impl<'a> WindowContext<'a> {
/// Mark the window as dirty, scheduling it to be redrawn on the next frame.
pub fn notify(&mut self) {
self.window.dirty = true;
self.window.platform_window.invalidate();
}
/// Close this window.
@ -673,7 +678,7 @@ impl<'a> WindowContext<'a> {
self.window.viewport_size = self.window.platform_window.content_size();
self.window.bounds = self.window.platform_window.bounds();
self.window.display_id = self.window.platform_window.display().id();
self.window.dirty = true;
self.notify();
self.window
.bounds_observers
@ -1174,7 +1179,7 @@ impl<'a> WindowContext<'a> {
}
/// Draw pixels to the display for this window based on the contents of its scene.
pub(crate) fn draw(&mut self) {
fn draw(&mut self) -> Scene {
self.text_system().start_frame();
self.window.platform_window.clear_input_handler();
self.window.layout_engine.as_mut().unwrap().clear();
@ -1226,7 +1231,6 @@ impl<'a> WindowContext<'a> {
mem::swap(&mut window.rendered_frame, &mut window.next_frame);
let scene = self.window.rendered_frame.scene_builder.build();
self.window.platform_window.draw(scene);
let cursor_style = self
.window
.requested_cursor_style
@ -1234,7 +1238,7 @@ impl<'a> WindowContext<'a> {
.unwrap_or(CursorStyle::Arrow);
self.platform.set_cursor_style(cursor_style);
self.window.dirty = false;
scene
}
/// Dispatch a mouse or keyboard event on the window.