Mainline GPUI2 UI work (#3062)

This PR mainlines the current state of new GPUI2-based UI from the
`gpui2-ui` branch.

Release Notes:

- N/A

---------

Co-authored-by: Nate Butler <iamnbutler@gmail.com>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Co-authored-by: Marshall Bowers <1486634+maxdeviant@users.noreply.github.com>
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Co-authored-by: Nate <nate@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
This commit is contained in:
Marshall Bowers 2023-09-28 19:36:21 -04:00 committed by GitHub
parent e7ee8a95f6
commit f26ca0866c
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85 changed files with 4658 additions and 1623 deletions

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use crate::prelude::*;
use crate::theme::theme;
use crate::{
v_stack, Label, List, ListEntry, ListItem, ListItemVariant, ListSeparator, ListSubHeader,
};
#[derive(Clone)]
pub enum ContextMenuItem {
Header(&'static str),
Entry(Label),
Separator,
}
impl ContextMenuItem {
fn to_list_item(self) -> ListItem {
match self {
ContextMenuItem::Header(label) => ListSubHeader::new(label).into(),
ContextMenuItem::Entry(label) => {
ListEntry::new(label).variant(ListItemVariant::Inset).into()
}
ContextMenuItem::Separator => ListSeparator::new().into(),
}
}
pub fn header(label: &'static str) -> Self {
Self::Header(label)
}
pub fn separator() -> Self {
Self::Separator
}
pub fn entry(label: Label) -> Self {
Self::Entry(label)
}
}
#[derive(Element)]
pub struct ContextMenu {
items: Vec<ContextMenuItem>,
}
impl ContextMenu {
pub fn new(items: impl IntoIterator<Item = ContextMenuItem>) -> Self {
Self {
items: items.into_iter().collect(),
}
}
fn render<V: 'static>(&mut self, view: &mut V, cx: &mut ViewContext<V>) -> impl IntoElement<V> {
let theme = theme(cx);
v_stack()
.flex()
.fill(theme.lowest.base.default.background)
.border()
.border_color(theme.lowest.base.default.border)
.child(
List::new(
self.items
.clone()
.into_iter()
.map(ContextMenuItem::to_list_item)
.collect(),
)
.set_toggle(ToggleState::Toggled),
)
//div().p_1().children(self.items.clone())
}
}