Mainline GPUI2 UI work (#3062)

This PR mainlines the current state of new GPUI2-based UI from the
`gpui2-ui` branch.

Release Notes:

- N/A

---------

Co-authored-by: Nate Butler <iamnbutler@gmail.com>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Co-authored-by: Marshall Bowers <1486634+maxdeviant@users.noreply.github.com>
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Co-authored-by: Nate <nate@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
This commit is contained in:
Marshall Bowers 2023-09-28 19:36:21 -04:00 committed by GitHub
parent e7ee8a95f6
commit f26ca0866c
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
85 changed files with 4658 additions and 1623 deletions

View file

@ -1,36 +1,294 @@
use crate::theme::theme;
use crate::tokens::token;
use crate::{icon, label, prelude::*, IconAsset, LabelColor, ListItem, ListSectionHeader};
use gpui2::style::StyleHelpers;
use gpui2::{elements::div, IntoElement};
use gpui2::{Element, ParentElement, ViewContext};
use gpui2::elements::div::Div;
use gpui2::{Hsla, WindowContext};
#[derive(Element)]
pub struct List {
header: Option<ListSectionHeader>,
items: Vec<ListItem>,
empty_message: &'static str,
toggle: Option<ToggleState>,
// footer: Option<ListSectionFooter>,
use crate::prelude::*;
use crate::{
h_stack, theme, token, v_stack, Avatar, DisclosureControlVisibility, Icon, IconColor,
IconElement, IconSize, InteractionState, Label, LabelColor, LabelSize, SystemColor,
ToggleState,
};
#[derive(Clone, Copy, Default, Debug, PartialEq)]
pub enum ListItemVariant {
/// The list item extends to the far left and right of the list.
#[default]
FullWidth,
Inset,
}
pub fn list(items: Vec<ListItem>) -> List {
List {
header: None,
items,
empty_message: "No items",
toggle: None,
#[derive(Element, Clone, Copy)]
pub struct ListHeader {
label: &'static str,
left_icon: Option<Icon>,
variant: ListItemVariant,
state: InteractionState,
toggleable: Toggleable,
}
impl ListHeader {
pub fn new(label: &'static str) -> Self {
Self {
label,
left_icon: None,
variant: ListItemVariant::default(),
state: InteractionState::default(),
toggleable: Toggleable::default(),
}
}
}
impl List {
pub fn header(mut self, header: ListSectionHeader) -> Self {
self.header = Some(header);
pub fn set_toggle(mut self, toggle: ToggleState) -> Self {
self.toggleable = toggle.into();
self
}
pub fn empty_message(mut self, empty_message: &'static str) -> Self {
self.empty_message = empty_message;
pub fn set_toggleable(mut self, toggleable: Toggleable) -> Self {
self.toggleable = toggleable;
self
}
pub fn left_icon(mut self, left_icon: Option<Icon>) -> Self {
self.left_icon = left_icon;
self
}
pub fn state(mut self, state: InteractionState) -> Self {
self.state = state;
self
}
fn disclosure_control<V: 'static>(&self) -> Div<V> {
let is_toggleable = self.toggleable != Toggleable::NotToggleable;
let is_toggled = Toggleable::is_toggled(&self.toggleable);
match (is_toggleable, is_toggled) {
(false, _) => div(),
(_, true) => div().child(IconElement::new(Icon::ChevronRight).color(IconColor::Muted)),
(_, false) => div().child(IconElement::new(Icon::ChevronDown).size(IconSize::Small)),
}
}
fn background_color(&self, cx: &WindowContext) -> Hsla {
let theme = theme(cx);
let system_color = SystemColor::new();
match self.state {
InteractionState::Hovered => theme.lowest.base.hovered.background,
InteractionState::Active => theme.lowest.base.pressed.background,
InteractionState::Enabled => theme.lowest.on.default.background,
_ => system_color.transparent,
}
}
fn label_color(&self) -> LabelColor {
match self.state {
InteractionState::Disabled => LabelColor::Disabled,
_ => Default::default(),
}
}
fn icon_color(&self) -> IconColor {
match self.state {
InteractionState::Disabled => IconColor::Disabled,
_ => Default::default(),
}
}
fn render<V: 'static>(&mut self, _: &mut V, cx: &mut ViewContext<V>) -> impl IntoElement<V> {
let theme = theme(cx);
let token = token();
let system_color = SystemColor::new();
let background_color = self.background_color(cx);
let is_toggleable = self.toggleable != Toggleable::NotToggleable;
let is_toggled = Toggleable::is_toggled(&self.toggleable);
let disclosure_control = self.disclosure_control();
h_stack()
.flex_1()
.w_full()
.fill(background_color)
.when(self.state == InteractionState::Focused, |this| {
this.border()
.border_color(theme.lowest.accent.default.border)
})
.relative()
.py_1()
.child(
div()
.h_6()
.when(self.variant == ListItemVariant::Inset, |this| this.px_2())
.flex()
.flex_1()
.w_full()
.gap_1()
.items_center()
.justify_between()
.child(
div()
.flex()
.gap_1()
.items_center()
.children(self.left_icon.map(|i| {
IconElement::new(i)
.color(IconColor::Muted)
.size(IconSize::Small)
}))
.child(
Label::new(self.label.clone())
.color(LabelColor::Muted)
.size(LabelSize::Small),
),
)
.child(disclosure_control),
)
}
}
#[derive(Element, Clone, Copy)]
pub struct ListSubHeader {
label: &'static str,
left_icon: Option<Icon>,
variant: ListItemVariant,
}
impl ListSubHeader {
pub fn new(label: &'static str) -> Self {
Self {
label,
left_icon: None,
variant: ListItemVariant::default(),
}
}
pub fn left_icon(mut self, left_icon: Option<Icon>) -> Self {
self.left_icon = left_icon;
self
}
fn render<V: 'static>(&mut self, _: &mut V, cx: &mut ViewContext<V>) -> impl IntoElement<V> {
let theme = theme(cx);
let token = token();
h_stack().flex_1().w_full().relative().py_1().child(
div()
.h_6()
.when(self.variant == ListItemVariant::Inset, |this| this.px_2())
.flex()
.flex_1()
.w_full()
.gap_1()
.items_center()
.justify_between()
.child(
div()
.flex()
.gap_1()
.items_center()
.children(self.left_icon.map(|i| {
IconElement::new(i)
.color(IconColor::Muted)
.size(IconSize::Small)
}))
.child(
Label::new(self.label.clone())
.color(LabelColor::Muted)
.size(LabelSize::Small),
),
),
)
}
}
#[derive(Clone)]
pub enum LeftContent {
Icon(Icon),
Avatar(&'static str),
}
#[derive(Default, PartialEq, Copy, Clone)]
pub enum ListEntrySize {
#[default]
Small,
Medium,
}
#[derive(Clone, Element)]
pub enum ListItem {
Entry(ListEntry),
Separator(ListSeparator),
Header(ListSubHeader),
}
impl From<ListEntry> for ListItem {
fn from(entry: ListEntry) -> Self {
Self::Entry(entry)
}
}
impl From<ListSeparator> for ListItem {
fn from(entry: ListSeparator) -> Self {
Self::Separator(entry)
}
}
impl From<ListSubHeader> for ListItem {
fn from(entry: ListSubHeader) -> Self {
Self::Header(entry)
}
}
impl ListItem {
fn render<V: 'static>(&mut self, v: &mut V, cx: &mut ViewContext<V>) -> impl IntoElement<V> {
match self {
ListItem::Entry(entry) => div().child(entry.render(v, cx)),
ListItem::Separator(separator) => div().child(separator.render(v, cx)),
ListItem::Header(header) => div().child(header.render(v, cx)),
}
}
pub fn new(label: Label) -> Self {
Self::Entry(ListEntry::new(label))
}
pub fn as_entry(&mut self) -> Option<&mut ListEntry> {
if let Self::Entry(entry) = self {
Some(entry)
} else {
None
}
}
}
#[derive(Element, Clone)]
pub struct ListEntry {
disclosure_control_style: DisclosureControlVisibility,
indent_level: u32,
label: Label,
left_content: Option<LeftContent>,
variant: ListItemVariant,
size: ListEntrySize,
state: InteractionState,
toggle: Option<ToggleState>,
}
impl ListEntry {
pub fn new(label: Label) -> Self {
Self {
disclosure_control_style: DisclosureControlVisibility::default(),
indent_level: 0,
label,
variant: ListItemVariant::default(),
left_content: None,
size: ListEntrySize::default(),
state: InteractionState::default(),
toggle: None,
}
}
pub fn variant(mut self, variant: ListItemVariant) -> Self {
self.variant = variant;
self
}
pub fn indent_level(mut self, indent_level: u32) -> Self {
self.indent_level = indent_level;
self
}
@ -39,26 +297,216 @@ impl List {
self
}
fn render<V: 'static>(&mut self, _: &mut V, cx: &mut ViewContext<V>) -> impl IntoElement<V> {
pub fn left_content(mut self, left_content: LeftContent) -> Self {
self.left_content = Some(left_content);
self
}
pub fn left_icon(mut self, left_icon: Icon) -> Self {
self.left_content = Some(LeftContent::Icon(left_icon));
self
}
pub fn left_avatar(mut self, left_avatar: &'static str) -> Self {
self.left_content = Some(LeftContent::Avatar(left_avatar));
self
}
pub fn state(mut self, state: InteractionState) -> Self {
self.state = state;
self
}
pub fn size(mut self, size: ListEntrySize) -> Self {
self.size = size;
self
}
pub fn disclosure_control_style(
mut self,
disclosure_control_style: DisclosureControlVisibility,
) -> Self {
self.disclosure_control_style = disclosure_control_style;
self
}
fn background_color(&self, cx: &WindowContext) -> Hsla {
let theme = theme(cx);
let system_color = SystemColor::new();
match self.state {
InteractionState::Hovered => theme.lowest.base.hovered.background,
InteractionState::Active => theme.lowest.base.pressed.background,
InteractionState::Enabled => theme.lowest.on.default.background,
_ => system_color.transparent,
}
}
fn label_color(&self) -> LabelColor {
match self.state {
InteractionState::Disabled => LabelColor::Disabled,
_ => Default::default(),
}
}
fn icon_color(&self) -> IconColor {
match self.state {
InteractionState::Disabled => IconColor::Disabled,
_ => Default::default(),
}
}
fn disclosure_control<V: 'static>(
&mut self,
cx: &mut ViewContext<V>,
) -> Option<impl IntoElement<V>> {
let theme = theme(cx);
let token = token();
let disclosure_control = match self.toggle {
Some(ToggleState::NotToggled) => Some(icon(IconAsset::ChevronRight)),
Some(ToggleState::Toggled) => Some(icon(IconAsset::ChevronDown)),
let disclosure_control_icon = if let Some(ToggleState::Toggled) = self.toggle {
IconElement::new(Icon::ChevronDown)
} else {
IconElement::new(Icon::ChevronRight)
}
.color(IconColor::Muted)
.size(IconSize::Small);
match (self.toggle, self.disclosure_control_style) {
(Some(_), DisclosureControlVisibility::OnHover) => {
Some(div().absolute().neg_left_5().child(disclosure_control_icon))
}
(Some(_), DisclosureControlVisibility::Always) => {
Some(div().child(disclosure_control_icon))
}
(None, _) => None,
}
}
fn render<V: 'static>(&mut self, _: &mut V, cx: &mut ViewContext<V>) -> impl IntoElement<V> {
let theme = theme(cx);
let token = token();
let system_color = SystemColor::new();
let background_color = self.background_color(cx);
let left_content = match self.left_content {
Some(LeftContent::Icon(i)) => {
Some(h_stack().child(IconElement::new(i).size(IconSize::Small)))
}
Some(LeftContent::Avatar(src)) => Some(h_stack().child(Avatar::new(src))),
None => None,
};
let sized_item = match self.size {
ListEntrySize::Small => div().h_6(),
ListEntrySize::Medium => div().h_7(),
};
div()
.fill(background_color)
.when(self.state == InteractionState::Focused, |this| {
this.border()
.border_color(theme.lowest.accent.default.border)
})
.relative()
.py_1()
.flex()
.flex_col()
.children(self.header.map(|h| h))
.children(
self.items
.is_empty()
.then(|| label(self.empty_message).color(LabelColor::Muted)),
.child(
sized_item
.when(self.variant == ListItemVariant::Inset, |this| this.px_2())
// .ml(rems(0.75 * self.indent_level as f32))
.children((0..self.indent_level).map(|_| {
div()
.w(token.list_indent_depth)
.h_full()
.flex()
.justify_center()
.child(h_stack().child(div().w_px().h_full()).child(
div().w_px().h_full().fill(theme.middle.base.default.border),
))
}))
.flex()
.gap_1()
.items_center()
.relative()
.children(self.disclosure_control(cx))
.children(left_content)
.child(self.label.clone()),
)
.children(self.items.iter().cloned())
}
}
#[derive(Clone, Default, Element)]
pub struct ListSeparator;
impl ListSeparator {
pub fn new() -> Self {
Self::default()
}
fn render<V: 'static>(&mut self, _: &mut V, cx: &mut ViewContext<V>) -> impl IntoElement<V> {
let theme = theme(cx);
div().h_px().w_full().fill(theme.lowest.base.default.border)
}
}
#[derive(Element)]
pub struct List {
items: Vec<ListItem>,
empty_message: &'static str,
header: Option<ListHeader>,
toggleable: Toggleable,
}
impl List {
pub fn new(items: Vec<ListItem>) -> Self {
Self {
items,
empty_message: "No items",
header: None,
toggleable: Toggleable::default(),
}
}
pub fn empty_message(mut self, empty_message: &'static str) -> Self {
self.empty_message = empty_message;
self
}
pub fn header(mut self, header: ListHeader) -> Self {
self.header = Some(header);
self
}
pub fn set_toggle(mut self, toggle: ToggleState) -> Self {
self.toggleable = toggle.into();
self
}
fn render<V: 'static>(&mut self, _: &mut V, cx: &mut ViewContext<V>) -> impl IntoElement<V> {
let theme = theme(cx);
let token = token();
let is_toggleable = self.toggleable != Toggleable::NotToggleable;
let is_toggled = Toggleable::is_toggled(&self.toggleable);
let disclosure_control = if is_toggleable {
IconElement::new(Icon::ChevronRight)
} else {
IconElement::new(Icon::ChevronDown)
};
let list_content = match (self.items.is_empty(), is_toggled) {
(_, false) => div(),
(false, _) => div().children(self.items.iter().cloned()),
(true, _) => div().child(Label::new(self.empty_message).color(LabelColor::Muted)),
};
v_stack()
.py_1()
.children(
self.header
.clone()
.map(|header| header.set_toggleable(self.toggleable)),
)
.child(list_content)
}
}