Mainline GPUI2 UI work (#3062)
This PR mainlines the current state of new GPUI2-based UI from the `gpui2-ui` branch. Release Notes: - N/A --------- Co-authored-by: Nate Butler <iamnbutler@gmail.com> Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com> Co-authored-by: Marshall Bowers <1486634+maxdeviant@users.noreply.github.com> Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com> Co-authored-by: Nate <nate@zed.dev> Co-authored-by: Mikayla <mikayla@zed.dev>
This commit is contained in:
parent
e7ee8a95f6
commit
f26ca0866c
85 changed files with 4658 additions and 1623 deletions
|
@ -1,33 +1,41 @@
|
|||
use std::marker::PhantomData;
|
||||
use std::sync::atomic::AtomicBool;
|
||||
use std::sync::Arc;
|
||||
|
||||
use gpui2::elements::div;
|
||||
use gpui2::style::StyleHelpers;
|
||||
use gpui2::{Element, IntoElement, ParentElement, ViewContext};
|
||||
|
||||
use crate::prelude::Shape;
|
||||
use crate::prelude::*;
|
||||
use crate::{
|
||||
avatar, follow_group, icon_button, text_button, theme, tool_divider, traffic_lights, IconAsset,
|
||||
IconColor,
|
||||
static_players_with_call_status, theme, Avatar, Button, Icon, IconButton, IconColor,
|
||||
PlayerStack, ToolDivider, TrafficLights,
|
||||
};
|
||||
|
||||
#[derive(Element)]
|
||||
pub struct TitleBar<V: 'static> {
|
||||
view_type: PhantomData<V>,
|
||||
}
|
||||
|
||||
pub fn title_bar<V: 'static>() -> TitleBar<V> {
|
||||
TitleBar {
|
||||
view_type: PhantomData,
|
||||
}
|
||||
is_active: Arc<AtomicBool>,
|
||||
}
|
||||
|
||||
impl<V: 'static> TitleBar<V> {
|
||||
pub fn new(cx: &mut ViewContext<V>) -> Self {
|
||||
let is_active = Arc::new(AtomicBool::new(true));
|
||||
let active = is_active.clone();
|
||||
|
||||
cx.observe_window_activation(move |_, is_active, cx| {
|
||||
active.store(is_active, std::sync::atomic::Ordering::SeqCst);
|
||||
cx.notify();
|
||||
})
|
||||
.detach();
|
||||
|
||||
Self {
|
||||
view_type: PhantomData,
|
||||
is_active,
|
||||
}
|
||||
}
|
||||
|
||||
fn render(&mut self, _: &mut V, cx: &mut ViewContext<V>) -> impl IntoElement<V> {
|
||||
let theme = theme(cx);
|
||||
let player_list = vec![
|
||||
avatar("https://avatars.githubusercontent.com/u/1714999?v=4"),
|
||||
avatar("https://avatars.githubusercontent.com/u/1714999?v=4"),
|
||||
];
|
||||
let has_focus = cx.window_is_active();
|
||||
|
||||
let player_list = static_players_with_call_status().into_iter();
|
||||
|
||||
div()
|
||||
.flex()
|
||||
|
@ -43,20 +51,17 @@ impl<V: 'static> TitleBar<V> {
|
|||
.h_full()
|
||||
.gap_4()
|
||||
.px_2()
|
||||
.child(traffic_lights())
|
||||
.child(TrafficLights::new().window_has_focus(has_focus))
|
||||
// === Project Info === //
|
||||
.child(
|
||||
div()
|
||||
.flex()
|
||||
.items_center()
|
||||
.gap_1()
|
||||
.child(text_button("maxbrunsfeld"))
|
||||
.child(text_button("zed"))
|
||||
.child(text_button("nate/gpui2-ui-components")),
|
||||
.child(Button::new("zed"))
|
||||
.child(Button::new("nate/gpui2-ui-components")),
|
||||
)
|
||||
.child(follow_group(player_list.clone()).player(0))
|
||||
.child(follow_group(player_list.clone()).player(1))
|
||||
.child(follow_group(player_list.clone()).player(2)),
|
||||
.children(player_list.map(|p| PlayerStack::new(p))),
|
||||
)
|
||||
.child(
|
||||
div()
|
||||
|
@ -68,27 +73,23 @@ impl<V: 'static> TitleBar<V> {
|
|||
.flex()
|
||||
.items_center()
|
||||
.gap_1()
|
||||
.child(icon_button().icon(IconAsset::FolderX))
|
||||
.child(icon_button().icon(IconAsset::Close)),
|
||||
.child(IconButton::new(Icon::FolderX))
|
||||
.child(IconButton::new(Icon::Close)),
|
||||
)
|
||||
.child(tool_divider())
|
||||
.child(ToolDivider::new())
|
||||
.child(
|
||||
div()
|
||||
.px_2()
|
||||
.flex()
|
||||
.items_center()
|
||||
.gap_1()
|
||||
.child(icon_button().icon(IconAsset::Mic))
|
||||
.child(icon_button().icon(IconAsset::AudioOn))
|
||||
.child(
|
||||
icon_button()
|
||||
.icon(IconAsset::Screen)
|
||||
.color(IconColor::Accent),
|
||||
),
|
||||
.child(IconButton::new(Icon::Mic))
|
||||
.child(IconButton::new(Icon::AudioOn))
|
||||
.child(IconButton::new(Icon::Screen).color(IconColor::Accent)),
|
||||
)
|
||||
.child(
|
||||
div().px_2().flex().items_center().child(
|
||||
avatar("https://avatars.githubusercontent.com/u/1714999?v=4")
|
||||
Avatar::new("https://avatars.githubusercontent.com/u/1714999?v=4")
|
||||
.shape(Shape::RoundedRectangle),
|
||||
),
|
||||
),
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue