gpui: Add shadow_xs
, shadow_2xs
and fix shadow values to match Tailwind CSS (#33361)
Release Notes: - N/A --- https://tailwindcss.com/docs/box-shadow | name | value | | -- | -- | | shadow-2xs | box-shadow: var(--shadow-2xs); /* 0 1px rgb(0 0 0 / 0.05) */ | | shadow-xs | box-shadow: var(--shadow-xs); /* 0 1px 2px 0 rgb(0 0 0 / 0.05) */ | | shadow-sm | box-shadow: var(--shadow-sm); /* 0 1px 3px 0 rgb(0 0 0 / 0.1), 0 1px 2px -1px rgb(0 0 0 / 0.1) */ | | shadow-md | box-shadow: var(--shadow-md); /* 0 4px 6px -1px rgb(0 0 0 / 0.1), 0 2px 4px -2px rgb(0 0 0 / 0.1) */ | | shadow-lg | box-shadow: var(--shadow-lg); /* 0 10px 15px -3px rgb(0 0 0 / 0.1), 0 4px 6px -4px rgb(0 0 0 / 0.1) */ | | shadow-xl | box-shadow: var(--shadow-xl); /* 0 20px 25px -5px rgb(0 0 0 / 0.1), 0 8px 10px -6px rgb(0 0 0 / 0.1) */ | | shadow-2xl | box-shadow: var(--shadow-2xl); /* 0 25px 50px -12px rgb(0 0 0 / 0.25) */ | ## Before <img width="1112" alt="SCR-20250625-nnxn" src="https://github.com/user-attachments/assets/3bd44938-5de8-4d67-b323-c444b023a4b6" /> ## After <img width="1112" alt="SCR-20250625-nnrt" src="https://github.com/user-attachments/assets/a5bf2401-f808-4712-9cc6-299f530f9165" />
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6 changed files with 49 additions and 7 deletions
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@ -407,7 +407,22 @@ pub fn box_shadow_style_methods(input: TokenStream) -> TokenStream {
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/// Sets the box shadow of the element.
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/// [Docs](https://tailwindcss.com/docs/box-shadow)
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#visibility fn shadow_sm(mut self) -> Self {
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#visibility fn shadow_2xs(mut self) -> Self {
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use gpui::{BoxShadow, hsla, point, px};
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use std::vec;
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self.style().box_shadow = Some(vec![BoxShadow {
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color: hsla(0., 0., 0., 0.05),
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offset: point(px(0.), px(1.)),
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blur_radius: px(0.),
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spread_radius: px(0.),
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}]);
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self
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}
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/// Sets the box shadow of the element.
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/// [Docs](https://tailwindcss.com/docs/box-shadow)
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#visibility fn shadow_xs(mut self) -> Self {
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use gpui::{BoxShadow, hsla, point, px};
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use std::vec;
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@ -420,6 +435,29 @@ pub fn box_shadow_style_methods(input: TokenStream) -> TokenStream {
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self
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}
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/// Sets the box shadow of the element.
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/// [Docs](https://tailwindcss.com/docs/box-shadow)
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#visibility fn shadow_sm(mut self) -> Self {
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use gpui::{BoxShadow, hsla, point, px};
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use std::vec;
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self.style().box_shadow = Some(vec![
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BoxShadow {
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color: hsla(0., 0., 0., 0.1),
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offset: point(px(0.), px(1.)),
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blur_radius: px(3.),
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spread_radius: px(0.),
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},
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BoxShadow {
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color: hsla(0., 0., 0., 0.1),
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offset: point(px(0.), px(1.)),
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blur_radius: px(2.),
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spread_radius: px(-1.),
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}
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]);
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self
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}
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/// Sets the box shadow of the element.
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/// [Docs](https://tailwindcss.com/docs/box-shadow)
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#visibility fn shadow_md(mut self) -> Self {
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@ -428,7 +466,7 @@ pub fn box_shadow_style_methods(input: TokenStream) -> TokenStream {
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self.style().box_shadow = Some(vec![
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BoxShadow {
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color: hsla(0.5, 0., 0., 0.1),
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color: hsla(0., 0., 0., 0.1),
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offset: point(px(0.), px(4.)),
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blur_radius: px(6.),
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spread_radius: px(-1.),
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