Reuse mouse and keyboard listeners when reusing geometry for a view
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parent
c9193b586b
commit
f55870f378
3 changed files with 131 additions and 66 deletions
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@ -1,8 +1,8 @@
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use crate::{
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px, size, transparent_black, Action, AnyDrag, AnyView, AppContext, Arena, ArenaBox, ArenaRef,
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AsyncWindowContext, AvailableSpace, Bounds, BoxShadow, Context, Corners, CursorStyle,
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DevicePixels, DispatchActionListener, DispatchNodeId, DispatchTree, DisplayId, Edges, Effect,
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Entity, EntityId, EventEmitter, FileDropEvent, Flatten, FontId, GlobalElementId, GlyphId, Hsla,
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px, size, transparent_black, Action, AnyDrag, AnyView, AppContext, Arena, AsyncWindowContext,
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AvailableSpace, Bounds, BoxShadow, Context, Corners, CursorStyle, DevicePixels,
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DispatchActionListener, DispatchNodeId, DispatchTree, DisplayId, Edges, Effect, Entity,
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EntityId, EventEmitter, FileDropEvent, Flatten, FontId, GlobalElementId, GlyphId, Hsla,
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ImageData, InputEvent, IsZero, KeyBinding, KeyContext, KeyDownEvent, KeystrokeEvent, LayoutId,
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Model, ModelContext, Modifiers, MonochromeSprite, MouseButton, MouseMoveEvent, MouseUpEvent,
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Path, Pixels, PlatformAtlas, PlatformDisplay, PlatformInputHandler, PlatformWindow, Point,
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@ -95,7 +95,7 @@ impl DispatchPhase {
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}
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type AnyObserver = Box<dyn FnMut(&mut WindowContext) -> bool + 'static>;
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type AnyMouseListener = ArenaBox<dyn FnMut(&dyn Any, DispatchPhase, &mut WindowContext) + 'static>;
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type AnyMouseListener = Box<dyn FnMut(&dyn Any, DispatchPhase, &mut WindowContext) + 'static>;
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type AnyWindowFocusListener = Box<dyn FnMut(&FocusEvent, &mut WindowContext) -> bool + 'static>;
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struct FocusEvent {
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@ -257,7 +257,6 @@ pub struct Window {
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pub(crate) rendered_frame: Frame,
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pub(crate) next_frame: Frame,
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pub(crate) dirty_views: FxHashSet<EntityId>,
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frame_arena: Arena,
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pub(crate) focus_handles: Arc<RwLock<SlotMap<FocusId, AtomicUsize>>>,
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focus_listeners: SubscriberSet<(), AnyWindowFocusListener>,
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blur_listeners: SubscriberSet<(), AnyObserver>,
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@ -288,7 +287,7 @@ pub(crate) struct ElementStateBox {
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pub(crate) struct Frame {
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focus: Option<FocusId>,
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pub(crate) element_states: FxHashMap<GlobalElementId, ElementStateBox>,
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mouse_listeners: FxHashMap<TypeId, Vec<(StackingOrder, AnyMouseListener)>>,
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mouse_listeners: FxHashMap<TypeId, Vec<(StackingOrder, EntityId, AnyMouseListener)>>,
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pub(crate) dispatch_tree: DispatchTree,
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pub(crate) scene_builder: SceneBuilder,
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pub(crate) depth_map: Vec<(StackingOrder, Bounds<Pixels>)>,
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@ -298,6 +297,7 @@ pub(crate) struct Frame {
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element_offset_stack: Vec<Point<Pixels>>,
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pub(crate) view_parents: FxHashMap<EntityId, EntityId>,
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pub(crate) view_stack: Vec<EntityId>,
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pub(crate) reused_views: FxHashSet<EntityId>,
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}
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impl Frame {
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@ -315,6 +315,7 @@ impl Frame {
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element_offset_stack: Vec::new(),
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view_parents: FxHashMap::default(),
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view_stack: Vec::new(),
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reused_views: FxHashSet::default(),
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}
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}
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@ -326,6 +327,7 @@ impl Frame {
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self.next_stacking_order_id = 0;
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self.view_parents.clear();
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debug_assert!(self.view_stack.is_empty());
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self.reused_views.clear();
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}
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fn focus_path(&self) -> SmallVec<[FocusId; 8]> {
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@ -412,7 +414,6 @@ impl Window {
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rendered_frame: Frame::new(DispatchTree::new(cx.keymap.clone(), cx.actions.clone())),
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next_frame: Frame::new(DispatchTree::new(cx.keymap.clone(), cx.actions.clone())),
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dirty_views: FxHashSet::default(),
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frame_arena: Arena::new(1024 * 1024),
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focus_handles: Arc::new(RwLock::new(SlotMap::with_key())),
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focus_listeners: SubscriberSet::new(),
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blur_listeners: SubscriberSet::new(),
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@ -886,21 +887,21 @@ impl<'a> WindowContext<'a> {
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mut handler: impl FnMut(&Event, DispatchPhase, &mut WindowContext) + 'static,
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) {
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let order = self.window.next_frame.z_index_stack.clone();
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let handler = self
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.window
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.frame_arena
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.alloc(|| {
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move |event: &dyn Any, phase: DispatchPhase, cx: &mut WindowContext<'_>| {
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handler(event.downcast_ref().unwrap(), phase, cx)
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}
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})
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.map(|handler| handler as _);
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let view_id = *self.window.next_frame.view_stack.last().unwrap();
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self.window
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.next_frame
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.mouse_listeners
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.entry(TypeId::of::<Event>())
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.or_default()
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.push((order, handler))
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.push((
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order,
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view_id,
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Box::new(
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move |event: &dyn Any, phase: DispatchPhase, cx: &mut WindowContext<'_>| {
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handler(event.downcast_ref().unwrap(), phase, cx)
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},
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),
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))
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}
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/// Register a key event listener on the window for the next frame. The type of event
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@ -913,21 +914,13 @@ impl<'a> WindowContext<'a> {
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&mut self,
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listener: impl Fn(&Event, DispatchPhase, &mut WindowContext) + 'static,
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) {
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let listener = self
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.window
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.frame_arena
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.alloc(|| {
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move |event: &dyn Any, phase, cx: &mut WindowContext<'_>| {
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if let Some(event) = event.downcast_ref::<Event>() {
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listener(event, phase, cx)
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}
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self.window.next_frame.dispatch_tree.on_key_event(Rc::new(
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move |event: &dyn Any, phase, cx: &mut WindowContext<'_>| {
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if let Some(event) = event.downcast_ref::<Event>() {
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listener(event, phase, cx)
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}
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})
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.map(|handler| handler as _);
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self.window
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.next_frame
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.dispatch_tree
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.on_key_event(ArenaRef::from(listener));
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},
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));
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}
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/// Register an action listener on the window for the next frame. The type of action
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@ -941,15 +934,10 @@ impl<'a> WindowContext<'a> {
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action_type: TypeId,
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listener: impl Fn(&dyn Any, DispatchPhase, &mut WindowContext) + 'static,
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) {
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let listener = self
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.window
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.frame_arena
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.alloc(|| listener)
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.map(|handler| handler as _);
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self.window
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.next_frame
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.dispatch_tree
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.on_action(action_type, ArenaRef::from(listener));
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.on_action(action_type, Rc::new(listener));
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}
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pub fn is_action_available(&self, action: &dyn Action) -> bool {
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@ -1327,6 +1315,16 @@ impl<'a> WindowContext<'a> {
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);
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}
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pub(crate) fn reuse_geometry(&mut self) {
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let window = &mut self.window;
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let view_id = *window.next_frame.view_stack.last().unwrap();
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assert!(window.next_frame.reused_views.insert(view_id));
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window
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.next_frame
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.dispatch_tree
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.graft(view_id, &mut window.rendered_frame.dispatch_tree)
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}
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/// Draw pixels to the display for this window based on the contents of its scene.
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pub(crate) fn draw(&mut self) -> Scene {
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println!("=====================");
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@ -1342,26 +1340,18 @@ impl<'a> WindowContext<'a> {
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self.window.platform_window.clear_input_handler();
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self.window.layout_engine.as_mut().unwrap().clear();
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self.window.next_frame.clear();
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self.window.frame_arena.clear();
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let root_view = self.window.root_view.take().unwrap();
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self.with_z_index(0, |cx| {
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cx.with_key_dispatch(Some(KeyContext::default()), None, |_, cx| {
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for (action_type, action_listeners) in &cx.app.global_action_listeners {
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for action_listener in action_listeners.iter().cloned() {
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let listener = cx
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.window
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.frame_arena
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.alloc(|| {
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move |action: &dyn Any, phase, cx: &mut WindowContext<'_>| {
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action_listener(action, phase, cx)
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}
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})
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.map(|listener| listener as _);
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cx.window
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.next_frame
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.dispatch_tree
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.on_action(*action_type, ArenaRef::from(listener))
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cx.window.next_frame.dispatch_tree.on_action(
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*action_type,
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Rc::new(move |action: &dyn Any, phase, cx: &mut WindowContext<'_>| {
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action_listener(action, phase, cx)
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}),
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)
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}
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}
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@ -1395,6 +1385,19 @@ impl<'a> WindowContext<'a> {
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);
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self.window.next_frame.focus = self.window.focus;
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self.window.root_view = Some(root_view);
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for (type_id, listeners) in &mut self.window.rendered_frame.mouse_listeners {
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let next_listeners = self
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.window
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.next_frame
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.mouse_listeners
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.entry(*type_id)
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.or_default();
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for (order, view_id, listener) in listeners.drain(..) {
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if self.window.next_frame.reused_views.contains(&view_id) {
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next_listeners.push((order, view_id, listener));
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}
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}
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}
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let previous_focus_path = self.window.rendered_frame.focus_path();
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mem::swap(&mut self.window.rendered_frame, &mut self.window.next_frame);
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@ -1540,11 +1543,11 @@ impl<'a> WindowContext<'a> {
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.remove(&event.type_id())
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{
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// Because handlers may add other handlers, we sort every time.
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handlers.sort_by(|(a, _), (b, _)| a.cmp(b));
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handlers.sort_by(|(a, _, _), (b, _, _)| a.cmp(b));
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// Capture phase, events bubble from back to front. Handlers for this phase are used for
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// special purposes, such as detecting events outside of a given Bounds.
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for (_, handler) in &mut handlers {
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for (_, _, handler) in &mut handlers {
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handler(event, DispatchPhase::Capture, self);
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if !self.app.propagate_event {
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break;
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@ -1553,7 +1556,7 @@ impl<'a> WindowContext<'a> {
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// Bubble phase, where most normal handlers do their work.
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if self.app.propagate_event {
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for (_, handler) in handlers.iter_mut().rev() {
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for (_, _, handler) in handlers.iter_mut().rev() {
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handler(event, DispatchPhase::Bubble, self);
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if !self.app.propagate_event {
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break;
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