gpui: Simplify uniform list API by removing entity param (#32480)
This PR also introduces `Context::processor`, a sibling of `Context::listener` that takes a strong pointer to entity and allows for a return result. Release Notes: - N/A Co-authored-by: Mikayla <mikayla@zed.dev>
This commit is contained in:
parent
c55630889a
commit
f567bb52ff
17 changed files with 80 additions and 77 deletions
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@ -594,10 +594,11 @@ impl Render for ThreadHistory {
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view.pr_5()
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.child(
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uniform_list(
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cx.entity().clone(),
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"thread-history",
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self.list_item_count(),
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Self::list_items,
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cx.processor(|this, range: Range<usize>, window, cx| {
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this.list_items(range, window, cx)
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}),
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)
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.p_1()
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.track_scroll(self.scroll_handle.clone())
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@ -1,4 +1,5 @@
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use std::{
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ops::Range,
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path::{Path, PathBuf},
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sync::Arc,
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time::Duration,
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@ -277,10 +278,9 @@ impl BreakpointList {
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let selected_ix = self.selected_ix;
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let focus_handle = self.focus_handle.clone();
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uniform_list(
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cx.entity(),
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"breakpoint-list",
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self.breakpoints.len(),
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move |this, range, window, cx| {
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cx.processor(move |this, range: Range<usize>, window, cx| {
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range
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.clone()
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.zip(&mut this.breakpoints[range])
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@ -291,7 +291,7 @@ impl BreakpointList {
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.into_any_element()
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})
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.collect()
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},
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}),
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)
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.track_scroll(self.scroll_handle.clone())
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.flex_grow()
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@ -8,7 +8,7 @@ use project::{
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ProjectItem as _, ProjectPath,
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debugger::session::{Session, SessionEvent},
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};
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use std::{path::Path, sync::Arc};
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use std::{ops::Range, path::Path, sync::Arc};
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use ui::{Scrollbar, ScrollbarState, prelude::*};
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use workspace::Workspace;
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@ -281,10 +281,11 @@ impl ModuleList {
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fn render_list(&mut self, _window: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
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uniform_list(
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cx.entity(),
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"module-list",
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self.entries.len(),
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|this, range, _window, cx| range.map(|ix| this.render_entry(ix, cx)).collect(),
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cx.processor(|this, range: Range<usize>, _window, cx| {
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range.map(|ix| this.render_entry(ix, cx)).collect()
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}),
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)
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.track_scroll(self.scroll_handle.clone())
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.size_full()
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@ -980,10 +980,11 @@ impl Render for VariableList {
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.on_action(cx.listener(Self::edit_variable))
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.child(
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uniform_list(
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cx.entity().clone(),
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"variable-list",
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self.entries.len(),
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move |this, range, window, cx| this.render_entries(range, window, cx),
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cx.processor(move |this, range: Range<usize>, window, cx| {
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this.render_entries(range, window, cx)
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}),
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)
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.track_scroll(self.list_handle.clone())
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.gap_1_5()
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@ -722,10 +722,9 @@ impl CompletionsMenu {
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let last_rendered_range = self.last_rendered_range.clone();
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let style = style.clone();
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let list = uniform_list(
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cx.entity().clone(),
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"completions",
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self.entries.borrow().len(),
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move |_editor, range, _window, cx| {
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cx.processor(move |_editor, range: Range<usize>, _window, cx| {
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last_rendered_range.borrow_mut().replace(range.clone());
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let start_ix = range.start;
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let completions_guard = completions.borrow_mut();
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@ -837,7 +836,7 @@ impl CompletionsMenu {
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)
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})
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.collect()
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},
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}),
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)
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.occlude()
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.max_h(max_height_in_lines as f32 * window.line_height())
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@ -1452,10 +1451,9 @@ impl CodeActionsMenu {
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let actions = self.actions.clone();
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let selected_item = self.selected_item;
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let list = uniform_list(
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cx.entity().clone(),
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"code_actions_menu",
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self.actions.len(),
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move |_this, range, _, cx| {
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cx.processor(move |_this, range: Range<usize>, _, cx| {
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actions
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.iter()
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.skip(range.start)
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@ -1518,7 +1516,7 @@ impl CodeActionsMenu {
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)
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})
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.collect()
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},
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}),
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)
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.occlude()
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.max_h(max_height_in_lines as f32 * window.line_height())
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@ -1477,18 +1477,12 @@ impl Render for ExtensionsPage {
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return this.py_4().child(self.render_empty_state(cx));
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}
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let extensions_page = cx.entity().clone();
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let scroll_handle = self.list.clone();
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this.child(
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uniform_list(
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extensions_page,
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"entries",
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count,
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Self::render_extensions,
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)
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.flex_grow()
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.pb_4()
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.track_scroll(scroll_handle),
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uniform_list("entries", count, cx.processor(Self::render_extensions))
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.flex_grow()
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.pb_4()
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.track_scroll(scroll_handle),
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)
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.child(
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div()
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@ -55,6 +55,7 @@ use project::{
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use serde::{Deserialize, Serialize};
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use settings::{Settings as _, SettingsStore};
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use std::future::Future;
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use std::ops::Range;
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use std::path::{Path, PathBuf};
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use std::{collections::HashSet, sync::Arc, time::Duration, usize};
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use strum::{IntoEnumIterator, VariantNames};
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@ -3710,8 +3711,10 @@ impl GitPanel {
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.relative()
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.overflow_hidden()
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.child(
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uniform_list(cx.entity().clone(), "entries", entry_count, {
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move |this, range, window, cx| {
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uniform_list(
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"entries",
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entry_count,
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cx.processor(move |this, range: Range<usize>, window, cx| {
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let mut items = Vec::with_capacity(range.end - range.start);
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for ix in range {
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@ -3739,8 +3742,8 @@ impl GitPanel {
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}
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items
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}
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})
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}),
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)
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.when(
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!self.horizontal_scrollbar.show_track
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&& self.horizontal_scrollbar.show_scrollbar,
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@ -378,8 +378,6 @@ impl DataTable {
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impl Render for DataTable {
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fn render(&mut self, window: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
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let entity = cx.entity();
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div()
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.font_family(".SystemUIFont")
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.bg(gpui::white())
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@ -431,8 +429,10 @@ impl Render for DataTable {
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.relative()
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.size_full()
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.child(
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uniform_list(entity, "items", self.quotes.len(), {
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move |this, range, _, _| {
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uniform_list(
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"items",
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self.quotes.len(),
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cx.processor(move |this, range: Range<usize>, _, _| {
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this.visible_range = range.clone();
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let mut items = Vec::with_capacity(range.end - range.start);
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for i in range {
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@ -441,8 +441,8 @@ impl Render for DataTable {
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}
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}
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items
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}
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})
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}),
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)
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.size_full()
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.track_scroll(self.scroll_handle.clone()),
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)
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@ -9,10 +9,9 @@ impl Render for UniformListExample {
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fn render(&mut self, _window: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
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div().size_full().bg(rgb(0xffffff)).child(
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uniform_list(
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cx.entity().clone(),
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"entries",
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50,
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|_this, range, _window, _cx| {
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cx.processor(|_this, range, _window, _cx| {
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let mut items = Vec::new();
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for ix in range {
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let item = ix + 1;
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@ -29,7 +28,7 @@ impl Render for UniformListExample {
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);
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}
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items
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},
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}),
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)
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.h_full(),
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)
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@ -225,6 +225,18 @@ impl<'a, T: 'static> Context<'a, T> {
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}
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}
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/// Convenience method for producing view state in a closure.
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/// See `listener` for more details.
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pub fn processor<E, R>(
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&self,
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f: impl Fn(&mut T, E, &mut Window, &mut Context<T>) -> R + 'static,
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) -> impl Fn(E, &mut Window, &mut App) -> R + 'static {
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let view = self.entity();
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move |e: E, window: &mut Window, cx: &mut App| {
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view.update(cx, |view, cx| f(view, e, window, cx))
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}
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}
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/// Run something using this entity and cx, when the returned struct is dropped
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pub fn on_drop(
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&self,
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@ -5,10 +5,10 @@
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//! elements with uniform height.
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use crate::{
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AnyElement, App, AvailableSpace, Bounds, ContentMask, Context, Element, ElementId, Entity,
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GlobalElementId, Hitbox, InspectorElementId, InteractiveElement, Interactivity, IntoElement,
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IsZero, LayoutId, ListSizingBehavior, Overflow, Pixels, Render, ScrollHandle, Size,
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StyleRefinement, Styled, Window, point, size,
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AnyElement, App, AvailableSpace, Bounds, ContentMask, Element, ElementId, GlobalElementId,
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Hitbox, InspectorElementId, InteractiveElement, Interactivity, IntoElement, IsZero, LayoutId,
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ListSizingBehavior, Overflow, Pixels, ScrollHandle, Size, StyleRefinement, Styled, Window,
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point, size,
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};
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use smallvec::SmallVec;
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use std::{cell::RefCell, cmp, ops::Range, rc::Rc};
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@ -19,28 +19,23 @@ use super::ListHorizontalSizingBehavior;
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/// When rendered into a container with overflow-y: hidden and a fixed (or max) height,
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/// uniform_list will only render the visible subset of items.
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#[track_caller]
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pub fn uniform_list<I, R, V>(
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view: Entity<V>,
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id: I,
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pub fn uniform_list<R>(
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id: impl Into<ElementId>,
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item_count: usize,
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f: impl 'static + Fn(&mut V, Range<usize>, &mut Window, &mut Context<V>) -> Vec<R>,
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f: impl 'static + Fn(Range<usize>, &mut Window, &mut App) -> Vec<R>,
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) -> UniformList
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where
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I: Into<ElementId>,
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R: IntoElement,
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V: Render,
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{
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let id = id.into();
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let mut base_style = StyleRefinement::default();
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base_style.overflow.y = Some(Overflow::Scroll);
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let render_range = move |range, window: &mut Window, cx: &mut App| {
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view.update(cx, |this, cx| {
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f(this, range, window, cx)
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.into_iter()
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.map(|component| component.into_any_element())
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.collect()
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})
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let render_range = move |range: Range<usize>, window: &mut Window, cx: &mut App| {
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f(range, window, cx)
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.into_iter()
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.map(|component| component.into_any_element())
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.collect()
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};
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UniformList {
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@ -303,10 +303,9 @@ impl Render for SyntaxTreeView {
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{
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let layer = layer.clone();
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rendered = rendered.child(uniform_list(
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cx.entity().clone(),
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"SyntaxTreeView",
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layer.node().descendant_count(),
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move |this, range, _, cx| {
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cx.processor(move |this, range: Range<usize>, _, cx| {
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let mut items = Vec::new();
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let mut cursor = layer.node().walk();
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let mut descendant_ix = range.start;
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@ -377,7 +376,7 @@ impl Render for SyntaxTreeView {
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}
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}
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items
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},
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}),
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)
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.size_full()
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.track_scroll(self.list_scroll_handle.clone())
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@ -4497,8 +4497,10 @@ impl OutlinePanel {
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let multi_buffer_snapshot = self
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.active_editor()
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.map(|editor| editor.read(cx).buffer().read(cx).snapshot(cx));
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uniform_list(cx.entity().clone(), "entries", items_len, {
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move |outline_panel, range, window, cx| {
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uniform_list(
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"entries",
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items_len,
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cx.processor(move |outline_panel, range: Range<usize>, window, cx| {
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let entries = outline_panel.cached_entries.get(range);
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entries
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.map(|entries| entries.to_vec())
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@ -4555,8 +4557,8 @@ impl OutlinePanel {
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),
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})
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.collect()
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}
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})
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}),
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)
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.with_sizing_behavior(ListSizingBehavior::Infer)
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.with_horizontal_sizing_behavior(ListHorizontalSizingBehavior::Unconstrained)
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.with_width_from_item(self.max_width_item_index)
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@ -17,7 +17,7 @@ use gpui::{
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use head::Head;
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use schemars::JsonSchema;
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use serde::Deserialize;
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use std::{sync::Arc, time::Duration};
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use std::{ops::Range, sync::Arc, time::Duration};
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use ui::{
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Color, Divider, Label, ListItem, ListItemSpacing, Scrollbar, ScrollbarState, prelude::*, v_flex,
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};
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@ -760,14 +760,13 @@ impl<D: PickerDelegate> Picker<D> {
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match &self.element_container {
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ElementContainer::UniformList(scroll_handle) => uniform_list(
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cx.entity().clone(),
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"candidates",
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self.delegate.match_count(),
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move |picker, visible_range, window, cx| {
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cx.processor(move |picker, visible_range: Range<usize>, window, cx| {
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visible_range
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.map(|ix| picker.render_element(window, cx, ix))
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.collect()
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},
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}),
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)
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.with_sizing_behavior(sizing_behavior)
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.when_some(self.widest_item, |el, widest_item| {
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|
|
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@ -4914,8 +4914,8 @@ impl Render for ProjectPanel {
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)
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.track_focus(&self.focus_handle(cx))
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.child(
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uniform_list(cx.entity().clone(), "entries", item_count, {
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|this, range, window, cx| {
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uniform_list("entries", item_count, {
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cx.processor(|this, range: Range<usize>, window, cx| {
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let mut items = Vec::with_capacity(range.end - range.start);
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this.for_each_visible_entry(
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range,
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|
@ -4926,7 +4926,7 @@ impl Render for ProjectPanel {
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},
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);
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items
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}
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})
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})
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.when(show_indent_guides, |list| {
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list.with_decoration(
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|
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|
@ -6,7 +6,7 @@ use gpui::{
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};
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use project::WorktreeId;
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use settings::Settings;
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use std::{path::Path, sync::Arc};
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use std::{ops::Range, path::Path, sync::Arc};
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use theme::ThemeSettings;
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use ui::prelude::*;
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use workspace::item::Item;
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@ -224,10 +224,9 @@ impl Render for ProjectIndexDebugView {
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.into_any_element()
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} else {
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let mut list = uniform_list(
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cx.entity().clone(),
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"ProjectIndexDebugView",
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self.rows.len(),
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move |this, range, _, cx| {
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cx.processor(move |this, range: Range<usize>, _, cx| {
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this.rows[range]
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.iter()
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.enumerate()
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|
@ -262,7 +261,7 @@ impl Render for ProjectIndexDebugView {
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})),
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})
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.collect()
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},
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}),
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)
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.track_scroll(self.list_scroll_handle.clone())
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.size_full()
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|
|
|
@ -5,6 +5,7 @@
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mod persistence;
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mod preview_support;
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use std::ops::Range;
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use std::sync::Arc;
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|
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use std::iter::Iterator;
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|
@ -780,10 +781,9 @@ impl Render for ComponentPreview {
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.h_full()
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.child(
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gpui::uniform_list(
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cx.entity().clone(),
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"component-nav",
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sidebar_entries.len(),
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move |this, range, _window, cx| {
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cx.processor(move |this, range: Range<usize>, _window, cx| {
|
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range
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.filter_map(|ix| {
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if ix < sidebar_entries.len() {
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|
@ -797,7 +797,7 @@ impl Render for ComponentPreview {
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}
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})
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.collect()
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},
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}),
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)
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.track_scroll(self.nav_scroll_handle.clone())
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.pt_4()
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|
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