Add an include/exclude warnings toggle in project diagnostics
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parent
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3 changed files with 143 additions and 3 deletions
115
crates/diagnostics/src/toolbar_controls.rs
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115
crates/diagnostics/src/toolbar_controls.rs
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@ -0,0 +1,115 @@
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use crate::{ProjectDiagnosticsEditor, ToggleWarnings};
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use gpui::{
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elements::*,
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platform::{CursorStyle, MouseButton},
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Action, Entity, EventContext, View, ViewContext, WeakViewHandle,
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};
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use workspace::{item::ItemHandle, ToolbarItemLocation, ToolbarItemView};
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pub struct ToolbarControls {
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editor: Option<WeakViewHandle<ProjectDiagnosticsEditor>>,
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}
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impl Entity for ToolbarControls {
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type Event = ();
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}
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impl View for ToolbarControls {
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fn ui_name() -> &'static str {
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"ToolbarControls"
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}
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fn render(&mut self, cx: &mut ViewContext<Self>) -> AnyElement<Self> {
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let include_warnings = self
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.editor
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.as_ref()
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.and_then(|editor| editor.upgrade(cx))
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.map(|editor| editor.read(cx).include_warnings)
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.unwrap_or(false);
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let tooltip = if include_warnings {
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"Exclude Warnings".into()
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} else {
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"Include Warnings".into()
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};
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Flex::row()
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.with_child(render_toggle_button(
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0,
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"icons/warning.svg",
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include_warnings,
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(tooltip, Some(Box::new(ToggleWarnings))),
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cx,
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move |this, cx| {
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if let Some(editor) = this.editor.and_then(|editor| editor.upgrade(cx)) {
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editor.update(cx, |editor, cx| {
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editor.toggle_warnings(&Default::default(), cx)
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});
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}
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},
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))
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.into_any()
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}
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}
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impl ToolbarItemView for ToolbarControls {
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fn set_active_pane_item(
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&mut self,
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active_pane_item: Option<&dyn ItemHandle>,
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_: &mut ViewContext<Self>,
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) -> ToolbarItemLocation {
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if let Some(pane_item) = active_pane_item.as_ref() {
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if let Some(editor) = pane_item.downcast::<ProjectDiagnosticsEditor>() {
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self.editor = Some(editor.downgrade());
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ToolbarItemLocation::PrimaryRight { flex: None }
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} else {
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ToolbarItemLocation::Hidden
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}
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} else {
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ToolbarItemLocation::Hidden
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}
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}
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}
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impl ToolbarControls {
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pub fn new() -> Self {
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ToolbarControls { editor: None }
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}
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}
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fn render_toggle_button<
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F: 'static + Fn(&mut ToolbarControls, &mut EventContext<ToolbarControls>),
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>(
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index: usize,
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icon: &'static str,
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toggled: bool,
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tooltip: (String, Option<Box<dyn Action>>),
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cx: &mut ViewContext<ToolbarControls>,
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on_click: F,
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) -> AnyElement<ToolbarControls> {
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enum Button {}
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let theme = theme::current(cx);
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let (tooltip_text, action) = tooltip;
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MouseEventHandler::new::<Button, _>(index, cx, |mouse_state, _| {
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let style = theme
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.workspace
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.toolbar
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.toggleable_tool
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.in_state(toggled)
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.style_for(mouse_state);
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Svg::new(icon)
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.with_color(style.color)
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.constrained()
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.with_width(style.icon_width)
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.aligned()
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.constrained()
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.with_width(style.button_width)
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.with_height(style.button_width)
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.contained()
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.with_style(style.container)
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})
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.with_cursor_style(CursorStyle::PointingHand)
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.on_click(MouseButton::Left, move |_, view, cx| on_click(view, cx))
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.with_tooltip::<Button>(index, tooltip_text, action, theme.tooltip.clone(), cx)
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.into_any_named("quick action bar button")
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}
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