Work on macro binding generation, some cleanup needed, rename runner to plugin
This commit is contained in:
parent
dda6dcb3b8
commit
f6a9558c5c
22 changed files with 330 additions and 59 deletions
13
crates/plugin_runtime/src/lib.rs
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13
crates/plugin_runtime/src/lib.rs
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use mlua::{Function, Lua, LuaSerdeExt, Value};
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use serde::{de::DeserializeOwned, Serialize};
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pub use map_macro::{map, set};
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pub mod runtime;
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pub use runtime::*;
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pub mod lua;
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pub use lua::*;
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pub mod wasm;
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pub use wasm::*;
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62
crates/plugin_runtime/src/lua.rs
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62
crates/plugin_runtime/src/lua.rs
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use mlua::Result;
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use crate::*;
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impl Runtime for Lua {
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type Plugin = LuaPlugin;
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type Error = mlua::Error;
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fn init(module: Self::Plugin) -> Result<Self> {
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let lua = Lua::new();
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// for action in module.actions {
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// action(&mut lua).ok()?;
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// }
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lua.load(&module.source).exec()?;
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return Ok(lua);
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}
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fn constant<T: DeserializeOwned>(&mut self, handle: &Handle) -> Result<T> {
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let val: Value = self.globals().get(handle.inner())?;
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Ok(self.from_value(val)?)
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}
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fn call<A: Serialize, R: DeserializeOwned>(&mut self, handle: &Handle, arg: A) -> Result<R> {
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let fun: Function = self.globals().get(handle.inner())?;
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let arg: Value = self.to_value(&arg)?;
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let result = fun.call(arg)?;
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Ok(self.from_value(result)?)
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}
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fn register_handle<T: AsRef<str>>(&mut self, name: T) -> bool {
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self.globals()
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.contains_key(name.as_ref().to_string())
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.unwrap_or(false)
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}
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}
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pub struct LuaPlugin {
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// name: String,
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source: String,
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// actions: Vec<Box<dyn FnOnce(&mut Lua) -> Result<(), ()>>>,
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}
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impl LuaPlugin {
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pub fn new(
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// name: String,
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source: String,
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) -> LuaPlugin {
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LuaPlugin {
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// name,
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source,
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// actions: Vec::new(),
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}
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}
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// pub fn setup(mut self, action: fn(&mut Lua) -> Result<(), ()>) -> LuaPlugin {
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// let action = Box::new(action);
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// self.actions.push(action);
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// self
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// }
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}
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89
crates/plugin_runtime/src/main.rs
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89
crates/plugin_runtime/src/main.rs
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use mlua::Lua;
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use runner::*;
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// pub fn main() -> Result<(), mlua::Error> {
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// let source = include_str!("../plugin/cargo_test.lua").to_string();
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// let module = LuaPlugin::new(source);
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// let mut lua: Lua = Runtime::init(module)?;
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// let runner: TestRunner = lua.as_interface::<TestRunner>().unwrap();
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// println!("extracted interface: {:#?}", &runner);
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// let contents = runner.run_test(&mut lua, "it_works".into());
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// println!("test results:{}", contents.unwrap());
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// Ok(())
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// }
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// pub fn main() -> mlua::Result<()> {
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// let module = LuaPlugin::new(include_str!("../plugin/cargo_test.lua").to_string());
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// let mut lua: Lua = Runtime::init(module)?;
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// let runner = lua.as_interface::<TestRunner>().unwrap();
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// let test_results = runner.run_test(&mut lua, "it_works".into());
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// Ok(())
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// }
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pub fn main() -> anyhow::Result<()> {
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let plugin = WasmPlugin {
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source_bytes: include_bytes!(
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"../plugin/target/wasm32-unknown-unknown/release/cargo_test.wasm"
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)
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.to_vec(),
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store_data: (),
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};
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let mut wasm: Wasm<()> = Runtime::init(plugin)?;
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let banana = wasm.as_interface::<Banana>().unwrap();
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let result = banana.banana(&mut wasm, 420.69);
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dbg!("{}", result);
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Ok(())
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}
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struct Banana {
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banana: Handle,
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}
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impl Interface for Banana {
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fn from_runtime<T: Runtime>(runtime: &mut T) -> Option<Self> {
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let banana = runtime.handle_for("banana")?;
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Some(Banana { banana })
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}
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}
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impl Banana {
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fn banana<T: Runtime>(&self, runtime: &mut T, number: f64) -> Option<f64> {
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runtime.call(&self.banana, number).ok()
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}
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}
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#[allow(dead_code)]
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#[derive(Debug)]
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struct TestRunner {
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pub query: String,
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run_test: Handle,
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}
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impl Interface for TestRunner {
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fn from_runtime<T: Runtime>(runtime: &mut T) -> Option<Self> {
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let run_test = runtime.handle_for("run_test")?;
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let query = runtime.handle_for("query")?;
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let query: String = runtime.constant(&query).ok()?;
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Some(TestRunner { query, run_test })
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}
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}
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impl TestRunner {
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pub fn run_test<T: Runtime>(&self, runtime: &mut T, test_name: String) -> Option<String> {
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runtime.call(&self.run_test, test_name).ok()
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}
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}
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#[test]
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pub fn it_works() {
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panic!("huh, that was surprising...");
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}
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77
crates/plugin_runtime/src/runtime.rs
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77
crates/plugin_runtime/src/runtime.rs
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// use std::Error;
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use serde::{de::DeserializeOwned, Serialize};
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/// Represents a handle to a constant or function in the Runtime.
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/// Should be constructed by calling [`Runtime::handle_for`].
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#[derive(Debug, Clone, Hash, PartialEq, Eq)]
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pub struct Handle(String);
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impl Handle {
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pub fn inner(&self) -> &str {
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&self.0
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}
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}
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/// Represents an interface that can be implemented by a plugin.
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pub trait Interface
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where
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Self: Sized,
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{
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/// Create an interface from a given runtime.
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/// All handles to be used by the interface should be registered and stored in `Self`.
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fn from_runtime<T: Runtime>(runtime: &mut T) -> Option<Self>;
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}
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pub trait Runtime
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where
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Self: Sized,
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{
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/// Represents a plugin to be loaded by the runtime,
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/// e.g. some source code + anything else needed to set up.
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type Plugin;
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/// The error type for this module.
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/// Ideally should implement the [`std::err::Error`] trait.
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type Error;
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/// Initializes a plugin, returning a [`Runtime`] that can be queried.
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/// Note that if you have any configuration,
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fn init(plugin: Self::Plugin) -> Result<Self, Self::Error>;
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/// Returns a top-level constant from the module.
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/// This can be used to extract configuration information from the module, for example.
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/// Before calling this function, get a handle into the runtime using [`handle_for`].
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fn constant<T: DeserializeOwned>(&mut self, handle: &Handle) -> Result<T, Self::Error>;
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/// Call a function defined in the module.
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fn call<A: Serialize, R: DeserializeOwned>(
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&mut self,
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handle: &Handle,
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arg: A,
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) -> Result<R, Self::Error>;
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/// Registers a handle with the runtime.
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/// This is a mutable item if needed, but generally
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/// this should be an immutable operation.
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/// Returns whether the handle exists/was successfully registered.
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fn register_handle<T: AsRef<str>>(&mut self, name: T) -> bool;
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/// Returns the handle for a given name if the handle is defined.
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/// Will only return an error if there was an error while trying to register the handle.
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/// This function uses [`register_handle`], no need to implement this one.
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fn handle_for<T: AsRef<str>>(&mut self, name: T) -> Option<Handle> {
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if self.register_handle(&name) {
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Some(Handle(name.as_ref().to_string()))
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} else {
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None
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}
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}
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/// Creates the given interface from the current module.
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/// Returns [`Error`] if the provided plugin does not match the expected interface.
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/// Essentially wraps the [`Interface`] trait.
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fn as_interface<T: Interface>(&mut self) -> Option<T> {
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Interface::from_runtime(self)
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}
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}
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182
crates/plugin_runtime/src/wasm.rs
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182
crates/plugin_runtime/src/wasm.rs
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use std::collections::HashMap;
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use anyhow::anyhow;
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use wasmtime::{Engine, Func, Instance, Memory, MemoryType, Module, Store, TypedFunc};
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use crate::*;
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pub struct Wasm<T> {
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engine: Engine,
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module: Module,
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store: Store<T>,
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instance: Instance,
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alloc_buffer: TypedFunc<i32, i32>,
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// free_buffer: TypedFunc<(i32, i32), ()>,
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}
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pub struct WasmPlugin<T> {
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pub source_bytes: Vec<u8>,
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pub store_data: T,
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}
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impl<T> Wasm<T> {
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pub fn dump_memory(data: &[u8]) {
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for (i, byte) in data.iter().enumerate() {
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if i % 32 == 0 {
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println!();
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}
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if i % 4 == 0 {
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print!("|");
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}
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if *byte == 0 {
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print!("__")
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} else {
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print!("{:02x}", byte);
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}
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}
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println!();
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}
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}
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impl<S> Runtime for Wasm<S> {
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type Plugin = WasmPlugin<S>;
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type Error = anyhow::Error;
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fn init(plugin: WasmPlugin<S>) -> Result<Self, Self::Error> {
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let engine = Engine::default();
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let module = Module::new(&engine, plugin.source_bytes)?;
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let mut store: Store<S> = Store::new(&engine, plugin.store_data);
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let instance = Instance::new(&mut store, &module, &[])?;
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let alloc_buffer = instance.get_typed_func(&mut store, "__alloc_buffer")?;
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// let free_buffer = instance.get_typed_func(&mut store, "__free_buffer")?;
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Ok(Wasm {
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engine,
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module,
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store,
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instance,
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alloc_buffer,
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// free_buffer,
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})
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}
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fn constant<T: DeserializeOwned>(&mut self, handle: &Handle) -> Result<T, Self::Error> {
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let export = self
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.instance
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.get_export(&mut self.store, handle.inner())
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.ok_or_else(|| anyhow!("Could not get export"))?;
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todo!()
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}
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// So this call function is kinda a dance, I figured it'd be a good idea to document it.
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// the high level is we take a serde type, serialize it to a byte array,
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// (we're doing this using bincode for now)
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// then toss that byte array into webassembly.
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// webassembly grabs that byte array, does some magic,
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// and serializes the result into yet another byte array.
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// we then grab *that* result byte array and deserialize it into a result.
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//
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// phew...
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//
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// now the problem is, webassambly doesn't support buffers.
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// only really like i32s, that's it (yeah, it's sad. Not even unsigned!)
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// (ok, I'm exaggerating a bit).
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//
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// the Wasm function that this calls must have a very specific signature:
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//
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// fn(pointer to byte array: i32, length of byte array: i32)
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// -> pointer to (
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// pointer to byte_array: i32,
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// length of byte array: i32,
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// ): i32
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//
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// This pair `(pointer to byte array, length of byte array)` is called a `Buffer`
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// and can be found in the cargo_test plugin.
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//
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// so on the wasm side, we grab the two parameters to the function,
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// stuff them into a `Buffer`,
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// and then pray to the `unsafe` Rust gods above that a valid byte array pops out.
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//
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// On the flip side, when returning from a wasm function,
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// we convert whatever serialized result we get into byte array,
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// which we stuff into a Buffer and allocate on the heap,
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// which pointer to we then return.
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// Note the double indirection!
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//
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// So when returning from a function, we actually leak memory *twice*:
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//
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// 1) once when we leak the byte array
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// 2) again when we leak the allocated `Buffer`
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//
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// This isn't a problem because Wasm stops executing after the function returns,
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// so the heap is still valid for our inspection when we want to pull things out.
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// TODO: dont' use as for conversions
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fn call<A: Serialize, R: DeserializeOwned>(
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&mut self,
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handle: &Handle,
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arg: A,
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) -> Result<R, Self::Error> {
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// serialize the argument using bincode
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let arg = bincode::serialize(&arg)?;
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let arg_buffer_len = arg.len();
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// allocate a buffer and write the argument to that buffer
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let arg_buffer_ptr = self
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.alloc_buffer
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.call(&mut self.store, arg_buffer_len as i32)?;
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let plugin_memory = self
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.instance
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.get_memory(&mut self.store, "memory")
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.ok_or_else(|| anyhow!("Could not grab slice of plugin memory"))?;
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plugin_memory.write(&mut self.store, arg_buffer_ptr as usize, &arg)?;
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// get the webassembly function we want to actually call
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let fun = self
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.instance
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.get_typed_func::<(i32, i32), i32, _>(&mut self.store, handle.inner())?;
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// call the function, passing in the buffer and its length
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// this should return a pointer to a (ptr, lentgh) pair
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let arg_buffer = (arg_buffer_ptr, arg_buffer_len as i32);
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let result_buffer = fun.call(&mut self.store, arg_buffer)?;
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dbg!(result_buffer);
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// panic!();
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// dbg!()
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// create a buffer to read the (ptr, length) pair into
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// this is a total of 4 + 4 = 8 bytes.
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let buffer = &mut [0; 8];
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plugin_memory.read(&mut self.store, result_buffer as usize, buffer)?;
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// use these bytes (wasm stores things little-endian)
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// to get a pointer to the buffer and its length
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let b = buffer;
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let result_buffer_ptr = u32::from_le_bytes([b[0], b[1], b[2], b[3]]) as usize;
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let result_buffer_len = u32::from_le_bytes([b[4], b[5], b[6], b[7]]) as usize;
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let result_buffer_end = result_buffer_ptr + result_buffer_len;
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dbg!(result_buffer_ptr);
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dbg!(result_buffer_len);
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// read the buffer at this point into a byte array
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// deserialize the byte array into the provided serde type
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let result = &plugin_memory.data(&mut self.store)[result_buffer_ptr..result_buffer_end];
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let result = bincode::deserialize(result)?;
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// // deallocate the argument buffer
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// self.free_buffer.call(&mut self.store, arg_buffer);
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return Ok(result);
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}
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fn register_handle<T: AsRef<str>>(&mut self, name: T) -> bool {
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self.instance
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.get_export(&mut self.store, name.as_ref())
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.is_some()
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}
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}
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