Move to splits more ergonomically (#31449)
Part of https://github.com/zed-industries/zed/discussions/24889 Release Notes: - Made `workspace::MoveItemToPaneInDirection` and `workspace::MoveItemToPane` to create non-existing panes
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1 changed files with 175 additions and 15 deletions
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@ -3344,17 +3344,38 @@ impl Workspace {
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window: &mut Window,
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cx: &mut Context<Self>,
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) {
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let Some(&target_pane) = self.center.panes().get(action.destination) else {
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return;
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let panes = self.center.panes();
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let destination = match panes.get(action.destination) {
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Some(&destination) => destination.clone(),
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None => {
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if self.active_pane.read(cx).items_len() < 2 {
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return;
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}
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let direction = SplitDirection::Right;
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let split_off_pane = self
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.find_pane_in_direction(direction, cx)
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.unwrap_or_else(|| self.active_pane.clone());
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let new_pane = self.add_pane(window, cx);
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if self
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.center
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.split(&split_off_pane, &new_pane, direction)
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.log_err()
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.is_none()
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{
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return;
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};
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new_pane
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}
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};
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move_active_item(
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&self.active_pane,
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target_pane,
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&destination,
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action.focus,
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true,
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window,
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cx,
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);
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)
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}
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pub fn activate_next_pane(&mut self, window: &mut Window, cx: &mut App) {
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@ -3486,18 +3507,35 @@ impl Workspace {
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&mut self,
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action: &MoveItemToPaneInDirection,
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window: &mut Window,
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cx: &mut App,
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cx: &mut Context<Self>,
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) {
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if let Some(destination) = self.find_pane_in_direction(action.direction, cx) {
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move_active_item(
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&self.active_pane,
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&destination,
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action.focus,
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true,
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window,
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cx,
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);
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}
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let destination = match self.find_pane_in_direction(action.direction, cx) {
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Some(destination) => destination,
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None => {
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if self.active_pane.read(cx).items_len() < 2 {
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return;
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}
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let new_pane = self.add_pane(window, cx);
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if self
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.center
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.split(&self.active_pane, &new_pane, action.direction)
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.log_err()
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.is_none()
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{
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return;
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};
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new_pane
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}
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};
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move_active_item(
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&self.active_pane,
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&destination,
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action.focus,
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true,
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window,
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cx,
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);
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}
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pub fn bounding_box_for_pane(&self, pane: &Entity<Pane>) -> Option<Bounds<Pixels>> {
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@ -9333,6 +9371,117 @@ mod tests {
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});
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}
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#[gpui::test]
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async fn test_moving_items_create_panes(cx: &mut TestAppContext) {
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init_test(cx);
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let fs = FakeFs::new(cx.executor());
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let project = Project::test(fs, [], cx).await;
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let (workspace, cx) =
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cx.add_window_view(|window, cx| Workspace::test_new(project.clone(), window, cx));
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let item_1 = cx.new(|cx| {
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TestItem::new(cx).with_project_items(&[TestProjectItem::new(1, "first.txt", cx)])
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});
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workspace.update_in(cx, |workspace, window, cx| {
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workspace.add_item_to_active_pane(Box::new(item_1), None, true, window, cx);
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workspace.move_item_to_pane_in_direction(
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&MoveItemToPaneInDirection {
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direction: SplitDirection::Right,
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focus: true,
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},
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window,
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cx,
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);
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workspace.move_item_to_pane_at_index(
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&MoveItemToPane {
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destination: 3,
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focus: true,
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},
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window,
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cx,
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);
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assert_eq!(workspace.panes.len(), 1, "No new panes were created");
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assert_eq!(
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pane_items_paths(&workspace.active_pane, cx),
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vec!["first.txt".to_string()],
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"Single item was not moved anywhere"
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);
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});
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let item_2 = cx.new(|cx| {
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TestItem::new(cx).with_project_items(&[TestProjectItem::new(2, "second.txt", cx)])
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});
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workspace.update_in(cx, |workspace, window, cx| {
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workspace.add_item_to_active_pane(Box::new(item_2), None, true, window, cx);
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assert_eq!(
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pane_items_paths(&workspace.panes[0], cx),
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vec!["first.txt".to_string(), "second.txt".to_string()],
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);
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workspace.move_item_to_pane_in_direction(
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&MoveItemToPaneInDirection {
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direction: SplitDirection::Right,
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focus: true,
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},
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window,
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cx,
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);
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assert_eq!(workspace.panes.len(), 2, "A new pane should be created");
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assert_eq!(
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pane_items_paths(&workspace.panes[0], cx),
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vec!["first.txt".to_string()],
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"After moving, one item should be left in the original pane"
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);
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assert_eq!(
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pane_items_paths(&workspace.panes[1], cx),
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vec!["second.txt".to_string()],
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"New item should have been moved to the new pane"
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);
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});
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let item_3 = cx.new(|cx| {
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TestItem::new(cx).with_project_items(&[TestProjectItem::new(3, "third.txt", cx)])
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});
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workspace.update_in(cx, |workspace, window, cx| {
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let original_pane = workspace.panes[0].clone();
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workspace.set_active_pane(&original_pane, window, cx);
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workspace.add_item_to_active_pane(Box::new(item_3), None, true, window, cx);
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assert_eq!(workspace.panes.len(), 2, "No new panes were created");
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assert_eq!(
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pane_items_paths(&workspace.active_pane, cx),
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vec!["first.txt".to_string(), "third.txt".to_string()],
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"New pane should be ready to move one item out"
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);
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workspace.move_item_to_pane_at_index(
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&MoveItemToPane {
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destination: 3,
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focus: true,
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},
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window,
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cx,
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);
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assert_eq!(workspace.panes.len(), 3, "A new pane should be created");
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assert_eq!(
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pane_items_paths(&workspace.active_pane, cx),
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vec!["first.txt".to_string()],
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"After moving, one item should be left in the original pane"
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);
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assert_eq!(
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pane_items_paths(&workspace.panes[1], cx),
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vec!["second.txt".to_string()],
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"Previously created pane should be unchanged"
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);
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assert_eq!(
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pane_items_paths(&workspace.panes[2], cx),
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vec!["third.txt".to_string()],
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"New item should have been moved to the new pane"
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);
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});
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}
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mod register_project_item_tests {
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use super::*;
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@ -9648,6 +9797,17 @@ mod tests {
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}
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}
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fn pane_items_paths(pane: &Entity<Pane>, cx: &App) -> Vec<String> {
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pane.read(cx)
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.items()
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.flat_map(|item| {
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item.project_paths(cx)
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.into_iter()
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.map(|path| path.path.to_string_lossy().to_string())
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})
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.collect()
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}
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pub fn init_test(cx: &mut TestAppContext) {
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cx.update(|cx| {
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let settings_store = SettingsStore::test(cx);
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