Rename chat_with_functions
to use snake_case (#11020)
This PR renames the `chat-with-functions.rs` example to use snake_case for the filename, as is convention. Release Notes: - N/A
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241
crates/assistant2/examples/chat_with_functions.rs
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241
crates/assistant2/examples/chat_with_functions.rs
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//! This example creates a basic Chat UI with a function for rolling a die.
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use anyhow::{Context as _, Result};
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use assets::Assets;
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use assistant2::AssistantPanel;
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use assistant_tooling::{LanguageModelTool, ToolRegistry};
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use client::Client;
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use gpui::{actions, AnyElement, App, AppContext, KeyBinding, Task, View, WindowOptions};
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use language::LanguageRegistry;
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use project::Project;
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use rand::Rng;
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use schemars::JsonSchema;
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use serde::{Deserialize, Serialize};
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use settings::{KeymapFile, DEFAULT_KEYMAP_PATH};
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use std::sync::Arc;
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use theme::LoadThemes;
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use ui::{div, prelude::*, Render};
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use util::ResultExt as _;
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actions!(example, [Quit]);
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struct RollDiceTool {}
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impl RollDiceTool {
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fn new() -> Self {
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Self {}
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}
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}
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#[derive(Serialize, Deserialize, JsonSchema, Clone)]
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#[serde(rename_all = "snake_case")]
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enum Die {
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D6 = 6,
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D20 = 20,
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}
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impl Die {
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fn into_str(&self) -> &'static str {
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match self {
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Die::D6 => "d6",
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Die::D20 => "d20",
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}
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}
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}
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#[derive(Serialize, Deserialize, JsonSchema, Clone)]
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struct DiceParams {
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/// The number of dice to roll.
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num_dice: u8,
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/// Which die to roll. Defaults to a d6 if not provided.
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die_type: Option<Die>,
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}
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#[derive(Serialize, Deserialize)]
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struct DieRoll {
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die: Die,
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roll: u8,
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}
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impl DieRoll {
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fn render(&self) -> AnyElement {
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match self.die {
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Die::D6 => {
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let face = match self.roll {
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6 => div().child("⚅"),
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5 => div().child("⚄"),
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4 => div().child("⚃"),
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3 => div().child("⚂"),
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2 => div().child("⚁"),
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1 => div().child("⚀"),
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_ => div().child("😅"),
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};
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face.text_3xl().into_any_element()
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}
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_ => div()
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.child(format!("{}", self.roll))
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.text_3xl()
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.into_any_element(),
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}
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}
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}
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#[derive(Serialize, Deserialize)]
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struct DiceRoll {
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rolls: Vec<DieRoll>,
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}
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pub struct DiceView {
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result: Result<DiceRoll>,
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}
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impl Render for DiceView {
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fn render(&mut self, _cx: &mut ViewContext<Self>) -> impl IntoElement {
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let output = match &self.result {
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Ok(output) => output,
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Err(_) => return "Somehow dice failed 🎲".into_any_element(),
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};
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h_flex()
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.children(
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output
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.rolls
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.iter()
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.map(|roll| div().p_2().child(roll.render())),
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)
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.into_any_element()
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}
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}
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impl LanguageModelTool for RollDiceTool {
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type Input = DiceParams;
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type Output = DiceRoll;
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type View = DiceView;
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fn name(&self) -> String {
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"roll_dice".to_string()
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}
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fn description(&self) -> String {
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"Rolls N many dice and returns the results.".to_string()
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}
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fn execute(&self, input: &Self::Input, _cx: &AppContext) -> Task<gpui::Result<Self::Output>> {
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let rolls = (0..input.num_dice)
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.map(|_| {
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let die_type = input.die_type.as_ref().unwrap_or(&Die::D6).clone();
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DieRoll {
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die: die_type.clone(),
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roll: rand::thread_rng().gen_range(1..=die_type as u8),
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}
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})
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.collect();
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return Task::ready(Ok(DiceRoll { rolls }));
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}
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fn new_view(
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_tool_call_id: String,
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_input: Self::Input,
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result: Result<Self::Output>,
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cx: &mut WindowContext,
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) -> gpui::View<Self::View> {
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cx.new_view(|_cx| DiceView { result })
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}
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fn format(_: &Self::Input, output: &Result<Self::Output>) -> String {
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let output = match output {
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Ok(output) => output,
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Err(_) => return "Somehow dice failed 🎲".to_string(),
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};
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let mut result = String::new();
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for roll in &output.rolls {
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let die = &roll.die;
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result.push_str(&format!("{}: {}\n", die.into_str(), roll.roll));
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}
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result
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}
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}
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fn main() {
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env_logger::init();
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App::new().with_assets(Assets).run(|cx| {
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cx.bind_keys(Some(KeyBinding::new("cmd-q", Quit, None)));
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cx.on_action(|_: &Quit, cx: &mut AppContext| {
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cx.quit();
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});
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settings::init(cx);
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language::init(cx);
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Project::init_settings(cx);
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editor::init(cx);
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theme::init(LoadThemes::JustBase, cx);
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Assets.load_fonts(cx).unwrap();
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KeymapFile::load_asset(DEFAULT_KEYMAP_PATH, cx).unwrap();
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client::init_settings(cx);
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release_channel::init("0.130.0", cx);
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let client = Client::production(cx);
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{
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let client = client.clone();
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cx.spawn(|cx| async move { client.authenticate_and_connect(false, &cx).await })
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.detach_and_log_err(cx);
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}
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assistant2::init(client.clone(), cx);
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let language_registry = Arc::new(LanguageRegistry::new(
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Task::ready(()),
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cx.background_executor().clone(),
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));
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let node_runtime = node_runtime::RealNodeRuntime::new(client.http_client());
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languages::init(language_registry.clone(), node_runtime, cx);
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cx.spawn(|cx| async move {
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cx.update(|cx| {
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let mut tool_registry = ToolRegistry::new();
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tool_registry
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.register(RollDiceTool::new())
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.context("failed to register DummyTool")
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.log_err();
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let tool_registry = Arc::new(tool_registry);
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println!("Tools registered");
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for definition in tool_registry.definitions() {
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println!("{}", definition);
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}
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cx.open_window(WindowOptions::default(), |cx| {
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cx.new_view(|cx| Example::new(language_registry, tool_registry, cx))
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});
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cx.activate(true);
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})
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})
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.detach_and_log_err(cx);
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})
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}
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struct Example {
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assistant_panel: View<AssistantPanel>,
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}
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impl Example {
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fn new(
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language_registry: Arc<LanguageRegistry>,
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tool_registry: Arc<ToolRegistry>,
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cx: &mut ViewContext<Self>,
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) -> Self {
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Self {
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assistant_panel: cx
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.new_view(|cx| AssistantPanel::new(language_registry, tool_registry, cx)),
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}
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}
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}
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impl Render for Example {
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fn render(&mut self, _cx: &mut ViewContext<Self>) -> impl ui::prelude::IntoElement {
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div().size_full().child(self.assistant_panel.clone())
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}
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}
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