Add support for context server extensions (#20250)
This PR adds support for context servers provided by extensions. To provide a context server from an extension, you need to list the context servers in your `extension.toml`: ```toml [context_servers.my-context-server] ``` And then implement the `context_server_command` method to return the command that will be used to start the context server: ```rs use zed_extension_api::{self as zed, Command, ContextServerId, Result}; struct ExampleContextServerExtension; impl zed::Extension for ExampleContextServerExtension { fn new() -> Self { ExampleContextServerExtension } fn context_server_command(&mut self, _context_server_id: &ContextServerId) -> Result<Command> { Ok(Command { command: "node".to_string(), args: vec!["/path/to/example-context-server/index.js".to_string()], env: Vec::new(), }) } } zed::register_extension!(ExampleContextServerExtension); ``` Release Notes: - N/A
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17 changed files with 340 additions and 22 deletions
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@ -10,7 +10,7 @@ use clock::ReplicaId;
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use collections::HashMap;
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use command_palette_hooks::CommandPaletteFilter;
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use context_servers::manager::{ContextServerManager, ContextServerSettings};
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use context_servers::CONTEXT_SERVERS_NAMESPACE;
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use context_servers::{ContextServerFactoryRegistry, CONTEXT_SERVERS_NAMESPACE};
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use fs::Fs;
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use futures::StreamExt;
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use fuzzy::StringMatchCandidate;
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@ -51,8 +51,8 @@ pub struct ContextStore {
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contexts: Vec<ContextHandle>,
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contexts_metadata: Vec<SavedContextMetadata>,
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context_server_manager: Model<ContextServerManager>,
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context_server_slash_command_ids: HashMap<String, Vec<SlashCommandId>>,
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context_server_tool_ids: HashMap<String, Vec<ToolId>>,
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context_server_slash_command_ids: HashMap<Arc<str>, Vec<SlashCommandId>>,
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context_server_tool_ids: HashMap<Arc<str>, Vec<ToolId>>,
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host_contexts: Vec<RemoteContextMetadata>,
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fs: Arc<dyn Fs>,
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languages: Arc<LanguageRegistry>,
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@ -148,6 +148,47 @@ impl ContextStore {
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this.handle_project_changed(project, cx);
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this.synchronize_contexts(cx);
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this.register_context_server_handlers(cx);
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// TODO: At the time when we construct the `ContextStore` we may not have yet initialized the extensions.
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// In order to register the context servers when the extension is loaded, we're periodically looping to
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// see if there are context servers to register.
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//
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// I tried doing this in a subscription on the `ExtensionStore`, but it never seemed to fire.
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//
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// We should find a more elegant way to do this.
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let context_server_factory_registry =
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ContextServerFactoryRegistry::default_global(cx);
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cx.spawn(|context_store, mut cx| async move {
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loop {
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let mut servers_to_register = Vec::new();
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for (_id, factory) in
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context_server_factory_registry.context_server_factories()
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{
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if let Some(server) = factory(&cx).await.log_err() {
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servers_to_register.push(server);
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}
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}
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let Some(_) = context_store
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.update(&mut cx, |this, cx| {
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this.context_server_manager.update(cx, |this, cx| {
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for server in servers_to_register {
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this.add_server(server, cx).detach_and_log_err(cx);
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}
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})
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})
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.log_err()
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else {
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break;
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};
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smol::Timer::after(Duration::from_millis(100)).await;
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}
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anyhow::Ok(())
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})
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.detach_and_log_err(cx);
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this
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})?;
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this.update(&mut cx, |this, cx| this.reload(cx))?
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