gpui: Add SVG rendering to img
element and generic asset cache (#9931)
This is a follow up to #9436 . It has a cleaner API and generalized the image_cache to be a generic asset cache, that all GPUI elements can make use off. The changes have been discussed with @mikayla-maki on Discord. --------- Co-authored-by: Mikayla <mikayla@zed.dev>
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@ -10,5 +10,6 @@ pub type HashMap<K, V> = std::collections::HashMap<K, V>;
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#[cfg(not(feature = "test-support"))]
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pub type HashSet<T> = std::collections::HashSet<T>;
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pub use rustc_hash::FxHasher;
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pub use rustc_hash::{FxHashMap, FxHashSet};
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pub use std::collections::*;
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