Rename IconElement to just Icon (#3974)

This PR renames the `IconElement` component to just `Icon`.

This better matches the rest of our components, as `IconElement` was the
only one using this naming convention.

The `Icon` enum has been renamed to `IconName` to free up the name.

I was trying to come up with a way that would allow rendering an
`Icon::Zed` directly (and thus make the `IconElement` a hidden part of
the API), but I couldn't come up with a way to do this cleanly.

Release Notes:

- N/A
This commit is contained in:
Marshall Bowers 2024-01-09 10:11:20 -05:00 committed by GitHub
parent 29ed067b26
commit fa53353c57
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GPG key ID: 4AEE18F83AFDEB23
45 changed files with 364 additions and 360 deletions

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@ -1,7 +1,7 @@
use crate::ProjectDiagnosticsEditor;
use gpui::{div, EventEmitter, ParentElement, Render, ViewContext, WeakView};
use ui::prelude::*;
use ui::{Icon, IconButton, Tooltip};
use ui::{IconButton, IconName, Tooltip};
use workspace::{item::ItemHandle, ToolbarItemEvent, ToolbarItemLocation, ToolbarItemView};
pub struct ToolbarControls {
@ -24,7 +24,7 @@ impl Render for ToolbarControls {
};
div().child(
IconButton::new("toggle-warnings", Icon::ExclamationTriangle)
IconButton::new("toggle-warnings", IconName::ExclamationTriangle)
.tooltip(move |cx| Tooltip::text(tooltip, cx))
.on_click(cx.listener(|this, _, cx| {
if let Some(editor) = this.editor.as_ref().and_then(|editor| editor.upgrade()) {