Rename IconElement
to just Icon
(#3974)
This PR renames the `IconElement` component to just `Icon`. This better matches the rest of our components, as `IconElement` was the only one using this naming convention. The `Icon` enum has been renamed to `IconName` to free up the name. I was trying to come up with a way that would allow rendering an `Icon::Zed` directly (and thus make the `IconElement` a hidden part of the API), but I couldn't come up with a way to do this cleanly. Release Notes: - N/A
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parent
29ed067b26
commit
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45 changed files with 364 additions and 360 deletions
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@ -19,7 +19,7 @@ use workspace::{
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dock::{DockPosition, Panel, PanelEvent},
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item::Item,
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pane,
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ui::Icon,
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ui::IconName,
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DraggedTab, Pane, Workspace,
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};
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@ -71,7 +71,7 @@ impl TerminalPanel {
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h_stack()
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.gap_2()
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.child(
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IconButton::new("plus", Icon::Plus)
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IconButton::new("plus", IconName::Plus)
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.icon_size(IconSize::Small)
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.on_click(move |_, cx| {
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terminal_panel
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@ -82,10 +82,10 @@ impl TerminalPanel {
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)
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.child({
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let zoomed = pane.is_zoomed();
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IconButton::new("toggle_zoom", Icon::Maximize)
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IconButton::new("toggle_zoom", IconName::Maximize)
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.icon_size(IconSize::Small)
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.selected(zoomed)
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.selected_icon(Icon::Minimize)
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.selected_icon(IconName::Minimize)
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.on_click(cx.listener(|pane, _, cx| {
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pane.toggle_zoom(&workspace::ToggleZoom, cx);
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}))
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@ -477,8 +477,8 @@ impl Panel for TerminalPanel {
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"TerminalPanel"
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}
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fn icon(&self, _cx: &WindowContext) -> Option<Icon> {
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Some(Icon::Terminal)
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fn icon(&self, _cx: &WindowContext) -> Option<IconName> {
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Some(IconName::Terminal)
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}
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fn icon_tooltip(&self, _cx: &WindowContext) -> Option<&'static str> {
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