Rename IconElement to just Icon (#3974)

This PR renames the `IconElement` component to just `Icon`.

This better matches the rest of our components, as `IconElement` was the
only one using this naming convention.

The `Icon` enum has been renamed to `IconName` to free up the name.

I was trying to come up with a way that would allow rendering an
`Icon::Zed` directly (and thus make the `IconElement` a hidden part of
the API), but I couldn't come up with a way to do this cleanly.

Release Notes:

- N/A
This commit is contained in:
Marshall Bowers 2024-01-09 10:11:20 -05:00 committed by GitHub
parent 29ed067b26
commit fa53353c57
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
45 changed files with 364 additions and 360 deletions

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@ -2,7 +2,7 @@ use gpui::{AnyView, DefiniteLength};
use crate::{prelude::*, IconPosition, KeyBinding};
use crate::{
ButtonCommon, ButtonLike, ButtonSize, ButtonStyle, Icon, IconSize, Label, LineHeightStyle,
ButtonCommon, ButtonLike, ButtonSize, ButtonStyle, IconName, IconSize, Label, LineHeightStyle,
};
use super::button_icon::ButtonIcon;
@ -14,11 +14,11 @@ pub struct Button {
label_color: Option<Color>,
label_size: Option<LabelSize>,
selected_label: Option<SharedString>,
icon: Option<Icon>,
icon: Option<IconName>,
icon_position: Option<IconPosition>,
icon_size: Option<IconSize>,
icon_color: Option<Color>,
selected_icon: Option<Icon>,
selected_icon: Option<IconName>,
key_binding: Option<KeyBinding>,
}
@ -54,7 +54,7 @@ impl Button {
self
}
pub fn icon(mut self, icon: impl Into<Option<Icon>>) -> Self {
pub fn icon(mut self, icon: impl Into<Option<IconName>>) -> Self {
self.icon = icon.into();
self
}
@ -74,7 +74,7 @@ impl Button {
self
}
pub fn selected_icon(mut self, icon: impl Into<Option<Icon>>) -> Self {
pub fn selected_icon(mut self, icon: impl Into<Option<IconName>>) -> Self {
self.selected_icon = icon.into();
self
}