Rename IconElement to just Icon (#3974)

This PR renames the `IconElement` component to just `Icon`.

This better matches the rest of our components, as `IconElement` was the
only one using this naming convention.

The `Icon` enum has been renamed to `IconName` to free up the name.

I was trying to come up with a way that would allow rendering an
`Icon::Zed` directly (and thus make the `IconElement` a hidden part of
the API), but I couldn't come up with a way to do this cleanly.

Release Notes:

- N/A
This commit is contained in:
Marshall Bowers 2024-01-09 10:11:20 -05:00 committed by GitHub
parent 29ed067b26
commit fa53353c57
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GPG key ID: 4AEE18F83AFDEB23
45 changed files with 364 additions and 360 deletions

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@ -1,21 +1,21 @@
use gpui::{AnyView, DefiniteLength};
use crate::{prelude::*, SelectableButton};
use crate::{ButtonCommon, ButtonLike, ButtonSize, ButtonStyle, Icon, IconSize};
use crate::{ButtonCommon, ButtonLike, ButtonSize, ButtonStyle, IconName, IconSize};
use super::button_icon::ButtonIcon;
#[derive(IntoElement)]
pub struct IconButton {
base: ButtonLike,
icon: Icon,
icon: IconName,
icon_size: IconSize,
icon_color: Color,
selected_icon: Option<Icon>,
selected_icon: Option<IconName>,
}
impl IconButton {
pub fn new(id: impl Into<ElementId>, icon: Icon) -> Self {
pub fn new(id: impl Into<ElementId>, icon: IconName) -> Self {
Self {
base: ButtonLike::new(id),
icon,
@ -35,7 +35,7 @@ impl IconButton {
self
}
pub fn selected_icon(mut self, icon: impl Into<Option<Icon>>) -> Self {
pub fn selected_icon(mut self, icon: impl Into<Option<IconName>>) -> Self {
self.selected_icon = icon.into();
self
}