Rename IconElement to just Icon (#3974)

This PR renames the `IconElement` component to just `Icon`.

This better matches the rest of our components, as `IconElement` was the
only one using this naming convention.

The `Icon` enum has been renamed to `IconName` to free up the name.

I was trying to come up with a way that would allow rendering an
`Icon::Zed` directly (and thus make the `IconElement` a hidden part of
the API), but I couldn't come up with a way to do this cleanly.

Release Notes:

- N/A
This commit is contained in:
Marshall Bowers 2024-01-09 10:11:20 -05:00 committed by GitHub
parent 29ed067b26
commit fa53353c57
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GPG key ID: 4AEE18F83AFDEB23
45 changed files with 364 additions and 360 deletions

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@ -1,7 +1,7 @@
use gpui::{div, prelude::*, ElementId, IntoElement, Styled, WindowContext};
use crate::prelude::*;
use crate::{Color, Icon, IconElement, Selection};
use crate::{Color, Icon, IconName, Selection};
pub type CheckHandler = Box<dyn Fn(&Selection, &mut WindowContext) + 'static>;
@ -47,7 +47,7 @@ impl RenderOnce for Checkbox {
let group_id = format!("checkbox_group_{:?}", self.id);
let icon = match self.checked {
Selection::Selected => Some(IconElement::new(Icon::Check).size(IconSize::Small).color(
Selection::Selected => Some(Icon::new(IconName::Check).size(IconSize::Small).color(
if self.disabled {
Color::Disabled
} else {
@ -55,7 +55,7 @@ impl RenderOnce for Checkbox {
},
)),
Selection::Indeterminate => Some(
IconElement::new(Icon::Dash)
Icon::new(IconName::Dash)
.size(IconSize::Small)
.color(if self.disabled {
Color::Disabled