Rename IconElement to just Icon (#3974)

This PR renames the `IconElement` component to just `Icon`.

This better matches the rest of our components, as `IconElement` was the
only one using this naming convention.

The `Icon` enum has been renamed to `IconName` to free up the name.

I was trying to come up with a way that would allow rendering an
`Icon::Zed` directly (and thus make the `IconElement` a hidden part of
the API), but I couldn't come up with a way to do this cleanly.

Release Notes:

- N/A
This commit is contained in:
Marshall Bowers 2024-01-09 10:11:20 -05:00 committed by GitHub
parent 29ed067b26
commit fa53353c57
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GPG key ID: 4AEE18F83AFDEB23
45 changed files with 364 additions and 360 deletions

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@ -1,6 +1,6 @@
use gpui::ClickEvent;
use crate::{prelude::*, Color, Icon, IconButton, IconSize};
use crate::{prelude::*, Color, IconButton, IconName, IconSize};
#[derive(IntoElement)]
pub struct Disclosure {
@ -32,8 +32,8 @@ impl RenderOnce for Disclosure {
IconButton::new(
self.id,
match self.is_open {
true => Icon::ChevronDown,
false => Icon::ChevronRight,
true => IconName::ChevronDown,
false => IconName::ChevronRight,
},
)
.icon_color(Color::Muted)