Rename IconElement to just Icon (#3974)

This PR renames the `IconElement` component to just `Icon`.

This better matches the rest of our components, as `IconElement` was the
only one using this naming convention.

The `Icon` enum has been renamed to `IconName` to free up the name.

I was trying to come up with a way that would allow rendering an
`Icon::Zed` directly (and thus make the `IconElement` a hidden part of
the API), but I couldn't come up with a way to do this cleanly.

Release Notes:

- N/A
This commit is contained in:
Marshall Bowers 2024-01-09 10:11:20 -05:00 committed by GitHub
parent 29ed067b26
commit fa53353c57
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45 changed files with 364 additions and 360 deletions

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@ -12,7 +12,7 @@ use gpui::{
WindowContext,
};
use std::sync::{Arc, Weak};
use ui::{h_stack, prelude::*, Icon, IconElement, Label};
use ui::{h_stack, prelude::*, Icon, IconName, Label};
pub enum Event {
Close,
@ -100,7 +100,7 @@ impl Item for SharedScreen {
) -> gpui::AnyElement {
h_stack()
.gap_1()
.child(IconElement::new(Icon::Screen))
.child(Icon::new(IconName::Screen))
.child(
Label::new(format!("{}'s screen", self.user.github_login)).color(if selected {
Color::Default