Merge branch 'main' into diagnostics-style-2
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commit
fb352af35c
54 changed files with 2433 additions and 6417 deletions
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@ -6,18 +6,50 @@ use crate::h_stack;
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use crate::prelude::*;
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pub trait ButtonCommon: Clickable + Disableable {
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/// A unique element ID to identify the button.
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fn id(&self) -> &ElementId;
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/// The visual style of the button.
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///
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/// Mosty commonly will be [`ButtonStyle::Subtle`], or [`ButtonStyle::Filled`]
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/// for an emphasized button.
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fn style(self, style: ButtonStyle) -> Self;
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/// The size of the button.
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///
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/// Most buttons will use the default size.
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///
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/// [`ButtonSize`] can also be used to help build non-button elements
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/// that are consistently sized with buttons.
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fn size(self, size: ButtonSize) -> Self;
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/// The tooltip that shows when a user hovers over the button.
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///
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/// Nearly all interactable elements should have a tooltip. Some example
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/// exceptions might a scroll bar, or a slider.
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fn tooltip(self, tooltip: impl Fn(&mut WindowContext) -> AnyView + 'static) -> Self;
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}
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#[derive(Debug, PartialEq, Eq, PartialOrd, Ord, Hash, Clone, Copy, Default)]
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pub enum ButtonStyle {
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#[default]
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/// A filled button with a solid background color. Provides emphasis versus
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/// the more common subtle button.
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Filled,
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// Tinted,
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/// 🚧 Under construction 🚧
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///
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/// Used to emphasize a button in some way, like a selected state, or a semantic
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/// coloring like an error or success button.
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Tinted,
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/// The default button style, used for most buttons. Has a transparent background,
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/// but has a background color to indicate states like hover and active.
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#[default]
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Subtle,
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/// Used for buttons that only change forground color on hover and active states.
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///
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/// TODO: Better docs for this.
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Transparent,
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}
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@ -41,6 +73,12 @@ impl ButtonStyle {
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label_color: Color::Default.color(cx),
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icon_color: Color::Default.color(cx),
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},
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ButtonStyle::Tinted => ButtonLikeStyles {
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background: gpui::red(),
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border_color: gpui::red(),
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label_color: gpui::red(),
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icon_color: gpui::red(),
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},
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ButtonStyle::Subtle => ButtonLikeStyles {
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background: cx.theme().colors().ghost_element_background,
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border_color: transparent_black(),
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@ -64,6 +102,12 @@ impl ButtonStyle {
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label_color: Color::Default.color(cx),
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icon_color: Color::Default.color(cx),
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},
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ButtonStyle::Tinted => ButtonLikeStyles {
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background: gpui::red(),
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border_color: gpui::red(),
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label_color: gpui::red(),
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icon_color: gpui::red(),
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},
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ButtonStyle::Subtle => ButtonLikeStyles {
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background: cx.theme().colors().ghost_element_hover,
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border_color: transparent_black(),
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@ -89,6 +133,12 @@ impl ButtonStyle {
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label_color: Color::Default.color(cx),
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icon_color: Color::Default.color(cx),
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},
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ButtonStyle::Tinted => ButtonLikeStyles {
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background: gpui::red(),
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border_color: gpui::red(),
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label_color: gpui::red(),
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icon_color: gpui::red(),
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},
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ButtonStyle::Subtle => ButtonLikeStyles {
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background: cx.theme().colors().ghost_element_active,
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border_color: transparent_black(),
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@ -115,6 +165,12 @@ impl ButtonStyle {
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label_color: Color::Default.color(cx),
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icon_color: Color::Default.color(cx),
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},
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ButtonStyle::Tinted => ButtonLikeStyles {
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background: gpui::red(),
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border_color: gpui::red(),
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label_color: gpui::red(),
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icon_color: gpui::red(),
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},
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ButtonStyle::Subtle => ButtonLikeStyles {
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background: cx.theme().colors().ghost_element_background,
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border_color: cx.theme().colors().border_focused,
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@ -138,6 +194,12 @@ impl ButtonStyle {
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label_color: Color::Disabled.color(cx),
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icon_color: Color::Disabled.color(cx),
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},
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ButtonStyle::Tinted => ButtonLikeStyles {
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background: gpui::red(),
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border_color: gpui::red(),
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label_color: gpui::red(),
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icon_color: gpui::red(),
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},
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ButtonStyle::Subtle => ButtonLikeStyles {
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background: cx.theme().colors().ghost_element_disabled,
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border_color: cx.theme().colors().border_disabled,
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@ -154,6 +216,8 @@ impl ButtonStyle {
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}
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}
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/// ButtonSize can also be used to help build non-button elements
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/// that are consistently sized with buttons.
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#[derive(Default, PartialEq, Clone, Copy)]
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pub enum ButtonSize {
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#[default]
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@ -172,6 +236,11 @@ impl ButtonSize {
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}
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}
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/// A button-like element that can be used to create a custom button when
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/// prebuilt buttons are not sufficient. Use this sparingly, as it is
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/// unconstrained and may make the UI feel less consistent.
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///
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/// This is also used to build the prebuilt buttons.
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#[derive(IntoElement)]
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pub struct ButtonLike {
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id: ElementId,
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@ -272,12 +341,14 @@ impl RenderOnce for ButtonLike {
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.h(self.size.height())
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.when_some(self.width, |this, width| this.w(width))
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.rounded_md()
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.cursor_pointer()
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.gap_1()
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.px_1()
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.bg(self.style.enabled(cx).background)
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.hover(|hover| hover.bg(self.style.hovered(cx).background))
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.active(|active| active.bg(self.style.active(cx).background))
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.when(!self.disabled, |this| {
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this.cursor_pointer()
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.hover(|hover| hover.bg(self.style.hovered(cx).background))
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.active(|active| active.bg(self.style.active(cx).background))
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})
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.when_some(
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self.on_click.filter(|_| !self.disabled),
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|this, on_click| {
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