Avoid double borrow in tests by drawing windows explicitly in flush_effects

Co-authored-by: Antonio <antonio@zed.dev>
This commit is contained in:
Max Brunsfeld 2023-12-11 12:35:59 -08:00
parent 9b94f1483a
commit fbfe108317
3 changed files with 16 additions and 3 deletions

View file

@ -1181,7 +1181,7 @@ impl<'a> WindowContext<'a> {
}
/// Draw pixels to the display for this window based on the contents of its scene.
fn draw(&mut self) -> Scene {
pub(crate) fn draw(&mut self) -> Scene {
self.text_system().start_frame();
self.window.platform_window.clear_input_handler();
self.window.layout_engine.as_mut().unwrap().clear();