Add Corner to geometry and make names of corner methods consistent (#22119)
Release Notes: - N/A
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3052fc2565
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39 changed files with 325 additions and 254 deletions
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@ -14,8 +14,8 @@ use anyhow::Result;
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use collections::{BTreeSet, HashMap, HashSet, VecDeque};
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use futures::{stream::FuturesUnordered, StreamExt};
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use gpui::{
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actions, anchored, deferred, impl_actions, prelude::*, Action, AnchorCorner, AnyElement,
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AppContext, AsyncWindowContext, ClickEvent, ClipboardItem, Div, DragMoveEvent, EntityId,
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actions, anchored, deferred, impl_actions, prelude::*, Action, AnyElement, AppContext,
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AsyncWindowContext, ClickEvent, ClipboardItem, Corner, Div, DragMoveEvent, EntityId,
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EventEmitter, ExternalPaths, FocusHandle, FocusOutEvent, FocusableView, KeyContext, Model,
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MouseButton, MouseDownEvent, NavigationDirection, Pixels, Point, PromptLevel, Render,
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ScrollHandle, Subscription, Task, View, ViewContext, VisualContext, WeakFocusHandle, WeakView,
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@ -432,7 +432,7 @@ impl Pane {
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.icon_size(IconSize::Small)
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.tooltip(|cx| Tooltip::text("New...", cx)),
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)
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.anchor(AnchorCorner::TopRight)
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.anchor(Corner::TopRight)
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.with_handle(pane.new_item_context_menu_handle.clone())
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.menu(move |cx| {
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Some(ContextMenu::build(cx, |menu, _| {
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@ -465,7 +465,7 @@ impl Pane {
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.icon_size(IconSize::Small)
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.tooltip(|cx| Tooltip::text("Split Pane", cx)),
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)
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.anchor(AnchorCorner::TopRight)
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.anchor(Corner::TopRight)
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.with_handle(pane.split_item_context_menu_handle.clone())
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.menu(move |cx| {
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ContextMenu::build(cx, |menu, _| {
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@ -2506,12 +2506,7 @@ impl Pane {
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pub fn render_menu_overlay(menu: &View<ContextMenu>) -> Div {
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div().absolute().bottom_0().right_0().size_0().child(
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deferred(
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anchored()
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.anchor(AnchorCorner::TopRight)
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.child(menu.clone()),
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)
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.with_priority(1),
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deferred(anchored().anchor(Corner::TopRight).child(menu.clone())).with_priority(1),
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)
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}
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