Add Corner to geometry and make names of corner methods consistent (#22119)

Release Notes:

- N/A
This commit is contained in:
Michael Sloan 2024-12-16 22:57:15 -07:00 committed by GitHub
parent 3052fc2565
commit fc5a810408
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GPG key ID: B5690EEEBB952194
39 changed files with 325 additions and 254 deletions

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@ -758,9 +758,9 @@ impl SplitDirection {
pub fn edge(&self, rect: Bounds<Pixels>) -> Pixels {
match self {
Self::Up => rect.origin.y,
Self::Down => rect.lower_left().y,
Self::Left => rect.lower_left().x,
Self::Right => rect.lower_right().x,
Self::Down => rect.bottom_left().y,
Self::Left => rect.bottom_left().x,
Self::Right => rect.bottom_right().x,
}
}
@ -771,7 +771,7 @@ impl SplitDirection {
size: size(bounds.size.width, length),
},
Self::Down => Bounds {
origin: point(bounds.lower_left().x, bounds.lower_left().y - length),
origin: point(bounds.bottom_left().x, bounds.bottom_left().y - length),
size: size(bounds.size.width, length),
},
Self::Left => Bounds {
@ -779,7 +779,7 @@ impl SplitDirection {
size: size(length, bounds.size.height),
},
Self::Right => Bounds {
origin: point(bounds.lower_right().x - length, bounds.lower_left().y),
origin: point(bounds.bottom_right().x - length, bounds.bottom_left().y),
size: size(length, bounds.size.height),
},
}