fix monochrome

This commit is contained in:
Junkui Zhang 2025-07-31 17:48:09 +08:00
parent 30f6699b56
commit fe096ad205

View file

@ -710,15 +710,11 @@ impl DirectWriteState {
fn create_glyph_run_analysis(
&self,
params: &RenderGlyphParams,
advance: f32,
offset: DWRITE_GLYPH_OFFSET,
baseline_origin_x: f32,
baseline_origin_y: f32,
) -> Result<IDWriteGlyphRunAnalysis> {
let font = &self.fonts[params.font_id.0];
let glyph_id = [params.glyph_id.0 as u16];
let advance = [advance];
let offset = [offset];
let advance = [0.0];
let offset = [DWRITE_GLYPH_OFFSET::default()];
let glyph_run = DWRITE_GLYPH_RUN {
fontFace: unsafe { std::mem::transmute_copy(&font.font_face) },
fontEmSize: params.font_size.0,
@ -737,6 +733,11 @@ impl DirectWriteState {
dx: 0.0,
dy: 0.0,
};
let subpixel_shift = params
.subpixel_variant
.map(|v| v as f32 / SUBPIXEL_VARIANTS as f32);
let baseline_origin_x = subpixel_shift.x / params.scale_factor;
let baseline_origin_y = subpixel_shift.y / params.scale_factor;
let mut rendering_mode = DWRITE_RENDERING_MODE1::default();
let mut grid_fit_mode = DWRITE_GRID_FIT_MODE::default();
@ -744,9 +745,9 @@ impl DirectWriteState {
font.font_face.GetRecommendedRenderingMode(
params.font_size.0,
// The dpi here seems that it has the same effect with `Some(&transform)`
params.scale_factor,
params.scale_factor,
None,
1.0,
1.0,
Some(&transform),
false,
DWRITE_OUTLINE_THRESHOLD_ANTIALIASED,
DWRITE_MEASURING_MODE_NATURAL,
@ -778,8 +779,7 @@ impl DirectWriteState {
}
fn raster_bounds(&self, params: &RenderGlyphParams) -> Result<Bounds<DevicePixels>> {
let glyph_analysis =
self.create_glyph_run_analysis(params, 0.0, DWRITE_GLYPH_OFFSET::default(), 0.0, 0.0)?;
let glyph_analysis = self.create_glyph_run_analysis(params)?;
if params.is_emoji {
let bounds =
@ -837,14 +837,7 @@ impl DirectWriteState {
}
// Add an extra pixel when the subpixel variant isn't zero to make room for anti-aliasing.
let mut bitmap_size = glyph_bounds.size;
if params.subpixel_variant.x > 0 {
bitmap_size.width += DevicePixels(1);
}
if params.subpixel_variant.y > 0 {
bitmap_size.height += DevicePixels(1);
}
let bitmap_size = bitmap_size;
let bitmap_size = glyph_bounds.size;
let subpixel_shift = params
.subpixel_variant
@ -852,13 +845,7 @@ impl DirectWriteState {
let baseline_origin_x = subpixel_shift.x / params.scale_factor;
let baseline_origin_y = subpixel_shift.y / params.scale_factor;
let glyph_analysis = self.create_glyph_run_analysis(
params,
glyph_bounds.size.width.0 as f32,
DWRITE_GLYPH_OFFSET::default(),
baseline_origin_x,
baseline_origin_y,
)?;
let glyph_analysis = self.create_glyph_run_analysis(params)?;
let font = &self.fonts[params.font_id.0];
let glyph_id = [params.glyph_id.0 as u16];
@ -896,16 +883,14 @@ impl DirectWriteState {
) {
bitmap_data = color;
} else {
let monochrome =
Self::rasterize_monochrome(&glyph_analysis, glyph_bounds.origin, bitmap_size)?;
let monochrome = Self::rasterize_monochrome(&glyph_analysis, glyph_bounds)?;
bitmap_data = monochrome
.into_iter()
.flat_map(|pixel| [0, 0, 0, pixel])
.collect::<Vec<_>>();
}
} else {
bitmap_data =
Self::rasterize_monochrome(&glyph_analysis, glyph_bounds.origin, bitmap_size)?;
bitmap_data = Self::rasterize_monochrome(&glyph_analysis, glyph_bounds)?;
}
Ok((bitmap_size, bitmap_data))
@ -913,20 +898,19 @@ impl DirectWriteState {
fn rasterize_monochrome(
glyph_analysis: &IDWriteGlyphRunAnalysis,
origin: Point<DevicePixels>,
bitmap_size: Size<DevicePixels>,
glyph_bounds: Bounds<DevicePixels>,
) -> Result<Vec<u8>> {
let mut bitmap_data =
vec![0u8; bitmap_size.width.0 as usize * bitmap_size.height.0 as usize];
vec![0u8; glyph_bounds.size.width.0 as usize * glyph_bounds.size.height.0 as usize];
unsafe {
glyph_analysis.CreateAlphaTexture(
DWRITE_TEXTURE_ALIASED_1x1,
&RECT {
left: origin.x.0,
top: origin.y.0,
right: bitmap_size.width.0 + origin.x.0,
bottom: bitmap_size.height.0 + origin.y.0,
left: glyph_bounds.origin.x.0,
top: glyph_bounds.origin.y.0,
right: glyph_bounds.size.width.0 + glyph_bounds.origin.x.0,
bottom: glyph_bounds.size.height.0 + glyph_bounds.origin.y.0,
},
&mut bitmap_data,
)?;