Merge branch 'main' into picker

This commit is contained in:
Marshall Bowers 2023-11-08 11:18:54 -05:00
commit fe28d8faea
31 changed files with 5218 additions and 4767 deletions

View file

@ -80,7 +80,6 @@ pub fn init(client: &Arc<Client>, cx: &mut AppContext) {
init_settings(cx);
let client = Arc::downgrade(client);
cx.register_action_type::<SignIn>();
cx.on_action({
let client = client.clone();
move |_: &SignIn, cx| {
@ -93,7 +92,6 @@ pub fn init(client: &Arc<Client>, cx: &mut AppContext) {
}
});
cx.register_action_type::<SignOut>();
cx.on_action({
let client = client.clone();
move |_: &SignOut, cx| {
@ -106,7 +104,6 @@ pub fn init(client: &Arc<Client>, cx: &mut AppContext) {
}
});
cx.register_action_type::<Reconnect>();
cx.on_action({
let client = client.clone();
move |_: &Reconnect, cx| {

View file

@ -7,8 +7,8 @@ use async_tar::Archive;
use collections::{HashMap, HashSet};
use futures::{channel::oneshot, future::Shared, Future, FutureExt, TryFutureExt};
use gpui::{
AppContext, AsyncAppContext, Context, Entity, EntityId, EventEmitter, Model, ModelContext,
Task, WeakModel,
actions, AppContext, AsyncAppContext, Context, Entity, EntityId, EventEmitter, Model,
ModelContext, Task, WeakModel,
};
use language::{
language_settings::{all_language_settings, language_settings},
@ -34,19 +34,11 @@ use util::{
// todo!()
// const COPILOT_AUTH_NAMESPACE: &'static str = "copilot_auth";
// actions!(copilot_auth, [SignIn, SignOut]);
actions!(SignIn, SignOut);
// todo!()
// const COPILOT_NAMESPACE: &'static str = "copilot";
// actions!(
// copilot,
// [Suggest, NextSuggestion, PreviousSuggestion, Reinstall]
// );
//
pub struct Suggest;
pub struct NextSuggestion;
pub struct PreviousSuggestion;
pub struct Reinstall;
actions!(Suggest, NextSuggestion, PreviousSuggestion, Reinstall);
pub fn init(
new_server_id: LanguageServerId,

File diff suppressed because it is too large Load diff

View file

@ -2,16 +2,25 @@ use crate::{
display_map::{BlockStyle, DisplaySnapshot, FoldStatus, HighlightedChunk, ToDisplayPoint},
editor_settings::ShowScrollbar,
git::{diff_hunk_to_display, DisplayDiffHunk},
hover_popover::hover_at,
link_go_to_definition::{
go_to_fetched_definition, go_to_fetched_type_definition, update_go_to_definition_link,
update_inlay_link_and_hover_points, GoToDefinitionTrigger,
},
scroll::scroll_amount::ScrollAmount,
CursorShape, DisplayPoint, Editor, EditorMode, EditorSettings, EditorSnapshot, EditorStyle,
MoveDown, Point, Selection, SoftWrap, ToPoint, MAX_LINE_LEN,
HalfPageDown, HalfPageUp, LineDown, LineUp, MoveDown, PageDown, PageUp, Point, SelectPhase,
Selection, SoftWrap, ToPoint, MAX_LINE_LEN,
};
use anyhow::Result;
use collections::{BTreeMap, HashMap};
use gpui::{
black, hsla, point, px, relative, size, transparent_black, Action, AnyElement, BorrowWindow,
Bounds, ContentMask, Corners, DispatchContext, DispatchPhase, Edges, Element, ElementId,
Entity, Hsla, KeyDownEvent, KeyListener, KeyMatch, Line, Pixels, ScrollWheelEvent, ShapedGlyph,
Size, StatefulInteractivity, Style, TextRun, TextStyle, TextSystem, ViewContext, WindowContext,
black, hsla, point, px, relative, size, transparent_black, Action, AnyElement,
BorrowAppContext, BorrowWindow, Bounds, ContentMask, Corners, DispatchContext, DispatchPhase,
Edges, Element, ElementId, Entity, GlobalElementId, Hsla, KeyDownEvent, KeyListener, KeyMatch,
Line, Modifiers, MouseButton, MouseDownEvent, MouseMoveEvent, MouseUpEvent, Pixels,
ScrollWheelEvent, ShapedGlyph, Size, Style, TextRun, TextStyle, TextSystem, ViewContext,
WindowContext,
};
use itertools::Itertools;
use language::language_settings::ShowWhitespaceSetting;
@ -30,6 +39,7 @@ use std::{
};
use sum_tree::Bias;
use theme::{ActiveTheme, PlayerColor};
use util::ResultExt;
use workspace::item::Item;
enum FoldMarkers {}
@ -103,194 +113,54 @@ impl EditorElement {
Self { style }
}
// fn attach_mouse_handlers(
// position_map: &Arc<PositionMap>,
// has_popovers: bool,
// visible_bounds: Bounds<Pixels>,
// text_bounds: Bounds<Pixels>,
// gutter_bounds: Bounds<Pixels>,
// bounds: Bounds<Pixels>,
// cx: &mut ViewContext<Editor>,
// ) {
// enum EditorElementMouseHandlers {}
// let view_id = cx.view_id();
// cx.scene().push_mouse_region(
// MouseRegion::new::<EditorElementMouseHandlers>(view_id, view_id, visible_bounds)
// .on_down(MouseButton::Left, {
// let position_map = position_map.clone();
// move |event, editor, cx| {
// if !Self::mouse_down(
// editor,
// event.platform_event,
// position_map.as_ref(),
// text_bounds,
// gutter_bounds,
// cx,
// ) {
// cx.propagate_event();
// }
// }
// })
// .on_down(MouseButton::Right, {
// let position_map = position_map.clone();
// move |event, editor, cx| {
// if !Self::mouse_right_down(
// editor,
// event.position,
// position_map.as_ref(),
// text_bounds,
// cx,
// ) {
// cx.propagate_event();
// }
// }
// })
// .on_up(MouseButton::Left, {
// let position_map = position_map.clone();
// move |event, editor, cx| {
// if !Self::mouse_up(
// editor,
// event.position,
// event.cmd,
// event.shift,
// event.alt,
// position_map.as_ref(),
// text_bounds,
// cx,
// ) {
// cx.propagate_event()
// }
// }
// })
// .on_drag(MouseButton::Left, {
// let position_map = position_map.clone();
// move |event, editor, cx| {
// if event.end {
// return;
// }
fn mouse_down(
editor: &mut Editor,
event: &MouseDownEvent,
position_map: &PositionMap,
text_bounds: Bounds<Pixels>,
gutter_bounds: Bounds<Pixels>,
cx: &mut ViewContext<Editor>,
) -> bool {
let mut click_count = event.click_count;
let modifiers = event.modifiers;
// if !Self::mouse_dragged(
// editor,
// event.platform_event,
// position_map.as_ref(),
// text_bounds,
// cx,
// ) {
// cx.propagate_event()
// }
// }
// })
// .on_move({
// let position_map = position_map.clone();
// move |event, editor, cx| {
// if !Self::mouse_moved(
// editor,
// event.platform_event,
// &position_map,
// text_bounds,
// cx,
// ) {
// cx.propagate_event()
// }
// }
// })
// .on_move_out(move |_, editor: &mut Editor, cx| {
// if has_popovers {
// hide_hover(editor, cx);
// }
// })
// .on_scroll({
// let position_map = position_map.clone();
// move |event, editor, cx| {
// if !Self::scroll(
// editor,
// event.position,
// *event.delta.raw(),
// event.delta.precise(),
// &position_map,
// bounds,
// cx,
// ) {
// cx.propagate_event()
// }
// }
// }),
// );
if gutter_bounds.contains_point(&event.position) {
click_count = 3; // Simulate triple-click when clicking the gutter to select lines
} else if !text_bounds.contains_point(&event.position) {
return false;
}
// enum GutterHandlers {}
// let view_id = cx.view_id();
// let region_id = cx.view_id() + 1;
// cx.scene().push_mouse_region(
// MouseRegion::new::<GutterHandlers>(view_id, region_id, gutter_bounds).on_hover(
// |hover, editor: &mut Editor, cx| {
// editor.gutter_hover(
// &GutterHover {
// hovered: hover.started,
// },
// cx,
// );
// },
// ),
// )
// }
let point_for_position = position_map.point_for_position(text_bounds, event.position);
let position = point_for_position.previous_valid;
if modifiers.shift && modifiers.alt {
editor.select(
SelectPhase::BeginColumnar {
position,
goal_column: point_for_position.exact_unclipped.column(),
},
cx,
);
} else if modifiers.shift && !modifiers.control && !modifiers.alt && !modifiers.command {
editor.select(
SelectPhase::Extend {
position,
click_count,
},
cx,
);
} else {
editor.select(
SelectPhase::Begin {
position,
add: modifiers.alt,
click_count,
},
cx,
);
}
// fn mouse_down(
// editor: &mut Editor,
// MouseButtonEvent {
// position,
// modifiers:
// Modifiers {
// shift,
// ctrl,
// alt,
// cmd,
// ..
// },
// mut click_count,
// ..
// }: MouseButtonEvent,
// position_map: &PositionMap,
// text_bounds: Bounds<Pixels>,
// gutter_bounds: Bounds<Pixels>,
// cx: &mut EventContext<Editor>,
// ) -> bool {
// if gutter_bounds.contains_point(position) {
// click_count = 3; // Simulate triple-click when clicking the gutter to select lines
// } else if !text_bounds.contains_point(position) {
// return false;
// }
// let point_for_position = position_map.point_for_position(text_bounds, position);
// let position = point_for_position.previous_valid;
// if shift && alt {
// editor.select(
// SelectPhase::BeginColumnar {
// position,
// goal_column: point_for_position.exact_unclipped.column(),
// },
// cx,
// );
// } else if shift && !ctrl && !alt && !cmd {
// editor.select(
// SelectPhase::Extend {
// position,
// click_count,
// },
// cx,
// );
// } else {
// editor.select(
// SelectPhase::Begin {
// position,
// add: alt,
// click_count,
// },
// cx,
// );
// }
// true
// }
true
}
// fn mouse_right_down(
// editor: &mut Editor,
@ -312,157 +182,120 @@ impl EditorElement {
// true
// }
// fn mouse_up(
// editor: &mut Editor,
// position: gpui::Point<Pixels>,
// cmd: bool,
// shift: bool,
// alt: bool,
// position_map: &PositionMap,
// text_bounds: Bounds<Pixels>,
// cx: &mut EventContext<Editor>,
// ) -> bool {
// let end_selection = editor.has_pending_selection();
// let pending_nonempty_selections = editor.has_pending_nonempty_selection();
fn mouse_up(
editor: &mut Editor,
event: &MouseUpEvent,
position_map: &PositionMap,
text_bounds: Bounds<Pixels>,
cx: &mut ViewContext<Editor>,
) -> bool {
let end_selection = editor.has_pending_selection();
let pending_nonempty_selections = editor.has_pending_nonempty_selection();
// if end_selection {
// editor.select(SelectPhase::End, cx);
// }
if end_selection {
editor.select(SelectPhase::End, cx);
}
// if !pending_nonempty_selections && cmd && text_bounds.contains_point(position) {
// let point = position_map.point_for_position(text_bounds, position);
// let could_be_inlay = point.as_valid().is_none();
// if shift || could_be_inlay {
// go_to_fetched_type_definition(editor, point, alt, cx);
// } else {
// go_to_fetched_definition(editor, point, alt, cx);
// }
if !pending_nonempty_selections
&& event.modifiers.command
&& text_bounds.contains_point(&event.position)
{
let point = position_map.point_for_position(text_bounds, event.position);
let could_be_inlay = point.as_valid().is_none();
let split = event.modifiers.alt;
if event.modifiers.shift || could_be_inlay {
go_to_fetched_type_definition(editor, point, split, cx);
} else {
go_to_fetched_definition(editor, point, split, cx);
}
// return true;
// }
return true;
}
// end_selection
// }
end_selection
}
// fn mouse_dragged(
// editor: &mut Editor,
// MouseMovedEvent {
// modifiers: Modifiers { cmd, shift, .. },
// position,
// ..
// }: MouseMovedEvent,
// position_map: &PositionMap,
// text_bounds: Bounds<Pixels>,
// cx: &mut EventContext<Editor>,
// ) -> bool {
// // This will be handled more correctly once https://github.com/zed-industries/zed/issues/1218 is completed
// // Don't trigger hover popover if mouse is hovering over context menu
// let point = if text_bounds.contains_point(position) {
// position_map
// .point_for_position(text_bounds, position)
// .as_valid()
// } else {
// None
// };
fn mouse_moved(
editor: &mut Editor,
event: &MouseMoveEvent,
position_map: &PositionMap,
text_bounds: Bounds<Pixels>,
gutter_bounds: Bounds<Pixels>,
cx: &mut ViewContext<Editor>,
) -> bool {
let modifiers = event.modifiers;
if editor.has_pending_selection() && event.pressed_button == Some(MouseButton::Left) {
let point_for_position = position_map.point_for_position(text_bounds, event.position);
let mut scroll_delta = gpui::Point::<f32>::zero();
let vertical_margin = position_map.line_height.min(text_bounds.size.height / 3.0);
let top = text_bounds.origin.y + vertical_margin;
let bottom = text_bounds.lower_left().y - vertical_margin;
if event.position.y < top {
scroll_delta.y = -scale_vertical_mouse_autoscroll_delta(top - event.position.y);
}
if event.position.y > bottom {
scroll_delta.y = scale_vertical_mouse_autoscroll_delta(event.position.y - bottom);
}
// update_go_to_definition_link(
// editor,
// point.map(GoToDefinitionTrigger::Text),
// cmd,
// shift,
// cx,
// );
let horizontal_margin = position_map.line_height.min(text_bounds.size.width / 3.0);
let left = text_bounds.origin.x + horizontal_margin;
let right = text_bounds.upper_right().x - horizontal_margin;
if event.position.x < left {
scroll_delta.x = -scale_horizontal_mouse_autoscroll_delta(left - event.position.x);
}
if event.position.x > right {
scroll_delta.x = scale_horizontal_mouse_autoscroll_delta(event.position.x - right);
}
// if editor.has_pending_selection() {
// let mut scroll_delta = gpui::Point::<Pixels>::zero();
editor.select(
SelectPhase::Update {
position: point_for_position.previous_valid,
goal_column: point_for_position.exact_unclipped.column(),
scroll_position: (position_map.snapshot.scroll_position() + scroll_delta)
.clamp(&gpui::Point::zero(), &position_map.scroll_max),
},
cx,
);
}
// let vertical_margin = position_map.line_height.min(text_bounds.height() / 3.0);
// let top = text_bounds.origin.y + vertical_margin;
// let bottom = text_bounds.lower_left().y - vertical_margin;
// if position.y < top {
// scroll_delta.set_y(-scale_vertical_mouse_autoscroll_delta(top - position.y))
// }
// if position.y > bottom {
// scroll_delta.set_y(scale_vertical_mouse_autoscroll_delta(position.y - bottom))
// }
let text_hovered = text_bounds.contains_point(&event.position);
let gutter_hovered = gutter_bounds.contains_point(&event.position);
editor.set_gutter_hovered(gutter_hovered, cx);
// let horizontal_margin = position_map.line_height.min(text_bounds.width() / 3.0);
// let left = text_bounds.origin.x + horizontal_margin;
// let right = text_bounds.upper_right().x - horizontal_margin;
// if position.x < left {
// scroll_delta.set_x(-scale_horizontal_mouse_autoscroll_delta(
// left - position.x,
// ))
// }
// if position.x > right {
// scroll_delta.set_x(scale_horizontal_mouse_autoscroll_delta(
// position.x - right,
// ))
// }
// Don't trigger hover popover if mouse is hovering over context menu
if text_hovered {
let point_for_position = position_map.point_for_position(text_bounds, event.position);
// let point_for_position = position_map.point_for_position(text_bounds, position);
match point_for_position.as_valid() {
Some(point) => {
update_go_to_definition_link(
editor,
Some(GoToDefinitionTrigger::Text(point)),
modifiers.command,
modifiers.shift,
cx,
);
hover_at(editor, Some(point), cx);
}
None => {
update_inlay_link_and_hover_points(
&position_map.snapshot,
point_for_position,
editor,
modifiers.command,
modifiers.shift,
cx,
);
}
}
// editor.select(
// SelectPhase::Update {
// position: point_for_position.previous_valid,
// goal_column: point_for_position.exact_unclipped.column(),
// scroll_position: (position_map.snapshot.scroll_position() + scroll_delta)
// .clamp(gpui::Point::<Pixels>::zero(), position_map.scroll_max),
// },
// cx,
// );
// hover_at(editor, point, cx);
// true
// } else {
// hover_at(editor, point, cx);
// false
// }
// }
// fn mouse_moved(
// editor: &mut Editor,
// MouseMovedEvent {
// modifiers: Modifiers { shift, cmd, .. },
// position,
// ..
// }: MouseMovedEvent,
// position_map: &PositionMap,
// text_bounds: Bounds<Pixels>,
// cx: &mut ViewContext<Editor>,
// ) -> bool {
// // This will be handled more correctly once https://github.com/zed-industries/zed/issues/1218 is completed
// // Don't trigger hover popover if mouse is hovering over context menu
// if text_bounds.contains_point(position) {
// let point_for_position = position_map.point_for_position(text_bounds, position);
// match point_for_position.as_valid() {
// Some(point) => {
// update_go_to_definition_link(
// editor,
// Some(GoToDefinitionTrigger::Text(point)),
// cmd,
// shift,
// cx,
// );
// hover_at(editor, Some(point), cx);
// }
// None => {
// update_inlay_link_and_hover_points(
// &position_map.snapshot,
// point_for_position,
// editor,
// cmd,
// shift,
// cx,
// );
// }
// }
// } else {
// update_go_to_definition_link(editor, None, cmd, shift, cx);
// hover_at(editor, None, cx);
// }
// true
// }
true
} else {
update_go_to_definition_link(editor, None, modifiers.command, modifiers.shift, cx);
hover_at(editor, None, cx);
gutter_hovered
}
}
fn scroll(
editor: &mut Editor,
@ -2336,6 +2169,79 @@ impl EditorElement {
// blocks,
// )
// }
fn paint_mouse_listeners(
&mut self,
bounds: Bounds<Pixels>,
gutter_bounds: Bounds<Pixels>,
text_bounds: Bounds<Pixels>,
position_map: &Arc<PositionMap>,
cx: &mut ViewContext<Editor>,
) {
cx.on_mouse_event({
let position_map = position_map.clone();
move |editor, event: &ScrollWheelEvent, phase, cx| {
if phase != DispatchPhase::Bubble {
return;
}
if Self::scroll(editor, event, &position_map, bounds, cx) {
cx.stop_propagation();
}
}
});
cx.on_mouse_event({
let position_map = position_map.clone();
move |editor, event: &MouseDownEvent, phase, cx| {
if phase != DispatchPhase::Bubble {
return;
}
if Self::mouse_down(editor, event, &position_map, text_bounds, gutter_bounds, cx) {
cx.stop_propagation()
}
}
});
cx.on_mouse_event({
let position_map = position_map.clone();
move |editor, event: &MouseUpEvent, phase, cx| {
if phase != DispatchPhase::Bubble {
return;
}
if Self::mouse_up(editor, event, &position_map, text_bounds, cx) {
cx.stop_propagation()
}
}
});
// todo!()
// on_down(MouseButton::Right, {
// let position_map = position_map.clone();
// move |event, editor, cx| {
// if !Self::mouse_right_down(
// editor,
// event.position,
// position_map.as_ref(),
// text_bounds,
// cx,
// ) {
// cx.propagate_event();
// }
// }
// });
cx.on_mouse_event({
let position_map = position_map.clone();
move |editor, event: &MouseMoveEvent, phase, cx| {
if phase != DispatchPhase::Bubble {
return;
}
if Self::mouse_moved(editor, event, &position_map, text_bounds, gutter_bounds, cx) {
cx.stop_propagation()
}
}
});
}
}
#[derive(Debug)]
@ -2555,30 +2461,9 @@ impl Element<Editor> for EditorElement {
let dispatch_context = editor.dispatch_context(cx);
cx.with_element_id(cx.view().entity_id(), |global_id, cx| {
cx.with_key_dispatch_context(dispatch_context, |cx| {
cx.with_key_listeners(
[
build_action_listener(Editor::move_left),
build_action_listener(Editor::move_right),
build_action_listener(Editor::move_down),
build_action_listener(Editor::move_up),
build_key_listener(
move |editor, key_down: &KeyDownEvent, dispatch_context, phase, cx| {
if phase == DispatchPhase::Bubble {
if let KeyMatch::Some(action) = cx.match_keystroke(
&global_id,
&key_down.keystroke,
dispatch_context,
) {
return Some(action);
}
}
None
},
),
],
|cx| cx.with_focus(editor.focus_handle.clone(), |_| {}),
);
cx.with_key_listeners(build_key_listeners(global_id), |cx| {
cx.with_focus(editor.focus_handle.clone(), |_| {})
});
})
});
}
@ -2608,34 +2493,27 @@ impl Element<Editor> for EditorElement {
cx: &mut gpui::ViewContext<Editor>,
) {
let layout = self.compute_layout(editor, cx, bounds);
cx.on_mouse_event({
let position_map = layout.position_map.clone();
move |editor, event: &ScrollWheelEvent, phase, cx| {
if phase != DispatchPhase::Bubble {
return;
}
if Self::scroll(editor, event, &position_map, bounds, cx) {
cx.stop_propagation();
}
}
});
let gutter_bounds = Bounds {
origin: bounds.origin,
size: layout.gutter_size,
};
let text_bounds = Bounds {
origin: gutter_bounds.upper_right(),
size: layout.text_size,
};
if editor.focus_handle.is_focused(cx) {
cx.handle_text_input();
}
cx.with_content_mask(ContentMask { bounds }, |cx| {
let gutter_bounds = Bounds {
origin: bounds.origin,
size: layout.gutter_size,
};
let text_bounds = Bounds {
origin: gutter_bounds.upper_right(),
size: layout.text_size,
};
self.paint_mouse_listeners(
bounds,
gutter_bounds,
text_bounds,
&layout.position_map,
cx,
);
self.paint_background(gutter_bounds, text_bounds, &layout, cx);
if layout.gutter_size.width > Pixels::ZERO {
self.paint_gutter(gutter_bounds, &layout, editor, cx);
@ -3664,12 +3542,12 @@ impl HighlightedRange {
// bounds.into_iter()
// }
pub fn scale_vertical_mouse_autoscroll_delta(delta: f32) -> f32 {
delta.powf(1.5) / 100.0
pub fn scale_vertical_mouse_autoscroll_delta(delta: Pixels) -> f32 {
(delta.pow(1.5) / 100.0).into()
}
fn scale_horizontal_mouse_autoscroll_delta(delta: f32) -> f32 {
delta.powf(1.2) / 300.0
fn scale_horizontal_mouse_autoscroll_delta(delta: Pixels) -> f32 {
(delta.pow(1.2) / 300.0).into()
}
// #[cfg(test)]
@ -4115,6 +3993,178 @@ fn scale_horizontal_mouse_autoscroll_delta(delta: f32) -> f32 {
// }
// }
fn build_key_listeners(
global_element_id: GlobalElementId,
) -> impl IntoIterator<Item = (TypeId, KeyListener<Editor>)> {
[
build_action_listener(Editor::move_left),
build_action_listener(Editor::move_right),
build_action_listener(Editor::move_down),
build_action_listener(Editor::move_up),
// build_action_listener(Editor::new_file), todo!()
// build_action_listener(Editor::new_file_in_direction), todo!()
build_action_listener(Editor::cancel),
build_action_listener(Editor::newline),
build_action_listener(Editor::newline_above),
build_action_listener(Editor::newline_below),
build_action_listener(Editor::backspace),
build_action_listener(Editor::delete),
build_action_listener(Editor::tab),
build_action_listener(Editor::tab_prev),
build_action_listener(Editor::indent),
build_action_listener(Editor::outdent),
build_action_listener(Editor::delete_line),
build_action_listener(Editor::join_lines),
build_action_listener(Editor::sort_lines_case_sensitive),
build_action_listener(Editor::sort_lines_case_insensitive),
build_action_listener(Editor::reverse_lines),
build_action_listener(Editor::shuffle_lines),
build_action_listener(Editor::convert_to_upper_case),
build_action_listener(Editor::convert_to_lower_case),
build_action_listener(Editor::convert_to_title_case),
build_action_listener(Editor::convert_to_snake_case),
build_action_listener(Editor::convert_to_kebab_case),
build_action_listener(Editor::convert_to_upper_camel_case),
build_action_listener(Editor::convert_to_lower_camel_case),
build_action_listener(Editor::delete_to_previous_word_start),
build_action_listener(Editor::delete_to_previous_subword_start),
build_action_listener(Editor::delete_to_next_word_end),
build_action_listener(Editor::delete_to_next_subword_end),
build_action_listener(Editor::delete_to_beginning_of_line),
build_action_listener(Editor::delete_to_end_of_line),
build_action_listener(Editor::cut_to_end_of_line),
build_action_listener(Editor::duplicate_line),
build_action_listener(Editor::move_line_up),
build_action_listener(Editor::move_line_down),
build_action_listener(Editor::transpose),
build_action_listener(Editor::cut),
build_action_listener(Editor::copy),
build_action_listener(Editor::paste),
build_action_listener(Editor::undo),
build_action_listener(Editor::redo),
build_action_listener(Editor::move_page_up),
build_action_listener(Editor::move_page_down),
build_action_listener(Editor::next_screen),
build_action_listener(Editor::scroll_cursor_top),
build_action_listener(Editor::scroll_cursor_center),
build_action_listener(Editor::scroll_cursor_bottom),
build_action_listener(|editor, _: &LineDown, cx| {
editor.scroll_screen(&ScrollAmount::Line(1.), cx)
}),
build_action_listener(|editor, _: &LineUp, cx| {
editor.scroll_screen(&ScrollAmount::Line(-1.), cx)
}),
build_action_listener(|editor, _: &HalfPageDown, cx| {
editor.scroll_screen(&ScrollAmount::Page(0.5), cx)
}),
build_action_listener(|editor, _: &HalfPageUp, cx| {
editor.scroll_screen(&ScrollAmount::Page(-0.5), cx)
}),
build_action_listener(|editor, _: &PageDown, cx| {
editor.scroll_screen(&ScrollAmount::Page(1.), cx)
}),
build_action_listener(|editor, _: &PageUp, cx| {
editor.scroll_screen(&ScrollAmount::Page(-1.), cx)
}),
build_action_listener(Editor::move_to_previous_word_start),
build_action_listener(Editor::move_to_previous_subword_start),
build_action_listener(Editor::move_to_next_word_end),
build_action_listener(Editor::move_to_next_subword_end),
build_action_listener(Editor::move_to_beginning_of_line),
build_action_listener(Editor::move_to_end_of_line),
build_action_listener(Editor::move_to_start_of_paragraph),
build_action_listener(Editor::move_to_end_of_paragraph),
build_action_listener(Editor::move_to_beginning),
build_action_listener(Editor::move_to_end),
build_action_listener(Editor::select_up),
build_action_listener(Editor::select_down),
build_action_listener(Editor::select_left),
build_action_listener(Editor::select_right),
build_action_listener(Editor::select_to_previous_word_start),
build_action_listener(Editor::select_to_previous_subword_start),
build_action_listener(Editor::select_to_next_word_end),
build_action_listener(Editor::select_to_next_subword_end),
build_action_listener(Editor::select_to_beginning_of_line),
build_action_listener(Editor::select_to_end_of_line),
build_action_listener(Editor::select_to_start_of_paragraph),
build_action_listener(Editor::select_to_end_of_paragraph),
build_action_listener(Editor::select_to_beginning),
build_action_listener(Editor::select_to_end),
build_action_listener(Editor::select_all),
build_action_listener(|editor, action, cx| {
editor.select_all_matches(action, cx).log_err();
}),
build_action_listener(Editor::select_line),
build_action_listener(Editor::split_selection_into_lines),
build_action_listener(Editor::add_selection_above),
build_action_listener(Editor::add_selection_below),
build_action_listener(|editor, action, cx| {
editor.select_next(action, cx).log_err();
}),
build_action_listener(|editor, action, cx| {
editor.select_previous(action, cx).log_err();
}),
build_action_listener(Editor::toggle_comments),
build_action_listener(Editor::select_larger_syntax_node),
build_action_listener(Editor::select_smaller_syntax_node),
build_action_listener(Editor::move_to_enclosing_bracket),
build_action_listener(Editor::undo_selection),
build_action_listener(Editor::redo_selection),
build_action_listener(Editor::go_to_diagnostic),
build_action_listener(Editor::go_to_prev_diagnostic),
build_action_listener(Editor::go_to_hunk),
build_action_listener(Editor::go_to_prev_hunk),
build_action_listener(Editor::go_to_definition),
build_action_listener(Editor::go_to_definition_split),
build_action_listener(Editor::go_to_type_definition),
build_action_listener(Editor::go_to_type_definition_split),
build_action_listener(Editor::fold),
build_action_listener(Editor::fold_at),
build_action_listener(Editor::unfold_lines),
build_action_listener(Editor::unfold_at),
build_action_listener(Editor::fold_selected_ranges),
build_action_listener(Editor::show_completions),
// build_action_listener(Editor::toggle_code_actions), todo!()
// build_action_listener(Editor::open_excerpts), todo!()
build_action_listener(Editor::toggle_soft_wrap),
build_action_listener(Editor::toggle_inlay_hints),
build_action_listener(Editor::reveal_in_finder),
build_action_listener(Editor::copy_path),
build_action_listener(Editor::copy_relative_path),
build_action_listener(Editor::copy_highlight_json),
build_action_listener(|editor, action, cx| {
editor
.format(action, cx)
.map(|task| task.detach_and_log_err(cx));
}),
build_action_listener(Editor::restart_language_server),
build_action_listener(Editor::show_character_palette),
// build_action_listener(Editor::confirm_completion), todo!()
// build_action_listener(Editor::confirm_code_action), todo!()
// build_action_listener(Editor::rename), todo!()
// build_action_listener(Editor::confirm_rename), todo!()
// build_action_listener(Editor::find_all_references), todo!()
build_action_listener(Editor::next_copilot_suggestion),
build_action_listener(Editor::previous_copilot_suggestion),
build_action_listener(Editor::copilot_suggest),
build_key_listener(
move |editor, key_down: &KeyDownEvent, dispatch_context, phase, cx| {
if phase == DispatchPhase::Bubble {
if let KeyMatch::Some(action) = cx.match_keystroke(
&global_element_id,
&key_down.keystroke,
dispatch_context,
) {
return Some(action);
}
}
None
},
),
]
}
fn build_key_listener<T: 'static>(
listener: impl Fn(
&mut Editor,

View file

@ -144,8 +144,7 @@ pub fn hide_hover(editor: &mut Editor, cx: &mut ViewContext<Editor>) -> bool {
editor.hover_state.info_task = None;
editor.hover_state.triggered_from = None;
// todo!()
// editor.clear_background_highlights::<HoverState>(cx);
editor.clear_background_highlights::<HoverState>(cx);
if did_hide {
cx.notify();
@ -325,23 +324,22 @@ fn show_hover(
};
this.update(&mut cx, |this, cx| {
todo!();
// if let Some(symbol_range) = hover_popover
// .as_ref()
// .and_then(|hover_popover| hover_popover.symbol_range.as_text_range())
// {
// // Highlight the selected symbol using a background highlight
// this.highlight_background::<HoverState>(
// vec![symbol_range],
// |theme| theme.editor.hover_popover.highlight,
// cx,
// );
// } else {
// this.clear_background_highlights::<HoverState>(cx);
// }
//
// this.hover_state.info_popover = hover_popover;
// cx.notify();
if let Some(symbol_range) = hover_popover
.as_ref()
.and_then(|hover_popover| hover_popover.symbol_range.as_text_range())
{
// Highlight the selected symbol using a background highlight
this.highlight_background::<HoverState>(
vec![symbol_range],
|theme| theme.element_hover, // todo! update theme
cx,
);
} else {
this.clear_background_highlights::<HoverState>(cx);
}
this.hover_state.info_popover = hover_popover;
cx.notify();
})?;
Ok::<_, anyhow::Error>(())

View file

@ -171,173 +171,170 @@ pub fn update_inlay_link_and_hover_points(
shift_held: bool,
cx: &mut ViewContext<'_, Editor>,
) {
todo!("old implementation below")
}
// ) {
// let hovered_offset = if point_for_position.column_overshoot_after_line_end == 0 {
// Some(snapshot.display_point_to_inlay_offset(point_for_position.exact_unclipped, Bias::Left))
// } else {
// None
// };
// let mut go_to_definition_updated = false;
// let mut hover_updated = false;
// if let Some(hovered_offset) = hovered_offset {
// let buffer_snapshot = editor.buffer().read(cx).snapshot(cx);
// let previous_valid_anchor = buffer_snapshot.anchor_at(
// point_for_position.previous_valid.to_point(snapshot),
// Bias::Left,
// );
// let next_valid_anchor = buffer_snapshot.anchor_at(
// point_for_position.next_valid.to_point(snapshot),
// Bias::Right,
// );
// if let Some(hovered_hint) = editor
// .visible_inlay_hints(cx)
// .into_iter()
// .skip_while(|hint| {
// hint.position
// .cmp(&previous_valid_anchor, &buffer_snapshot)
// .is_lt()
// })
// .take_while(|hint| {
// hint.position
// .cmp(&next_valid_anchor, &buffer_snapshot)
// .is_le()
// })
// .max_by_key(|hint| hint.id)
// {
// let inlay_hint_cache = editor.inlay_hint_cache();
// let excerpt_id = previous_valid_anchor.excerpt_id;
// if let Some(cached_hint) = inlay_hint_cache.hint_by_id(excerpt_id, hovered_hint.id) {
// match cached_hint.resolve_state {
// ResolveState::CanResolve(_, _) => {
// if let Some(buffer_id) = previous_valid_anchor.buffer_id {
// inlay_hint_cache.spawn_hint_resolve(
// buffer_id,
// excerpt_id,
// hovered_hint.id,
// cx,
// );
// }
// }
// ResolveState::Resolved => {
// let mut extra_shift_left = 0;
// let mut extra_shift_right = 0;
// if cached_hint.padding_left {
// extra_shift_left += 1;
// extra_shift_right += 1;
// }
// if cached_hint.padding_right {
// extra_shift_right += 1;
// }
// match cached_hint.label {
// project::InlayHintLabel::String(_) => {
// if let Some(tooltip) = cached_hint.tooltip {
// hover_popover::hover_at_inlay(
// editor,
// InlayHover {
// excerpt: excerpt_id,
// tooltip: match tooltip {
// InlayHintTooltip::String(text) => HoverBlock {
// text,
// kind: HoverBlockKind::PlainText,
// },
// InlayHintTooltip::MarkupContent(content) => {
// HoverBlock {
// text: content.value,
// kind: content.kind,
// }
// }
// },
// range: InlayHighlight {
// inlay: hovered_hint.id,
// inlay_position: hovered_hint.position,
// range: extra_shift_left
// ..hovered_hint.text.len() + extra_shift_right,
// },
// },
// cx,
// );
// hover_updated = true;
// }
// }
// project::InlayHintLabel::LabelParts(label_parts) => {
// let hint_start =
// snapshot.anchor_to_inlay_offset(hovered_hint.position);
// if let Some((hovered_hint_part, part_range)) =
// hover_popover::find_hovered_hint_part(
// label_parts,
// hint_start,
// hovered_offset,
// )
// {
// let highlight_start =
// (part_range.start - hint_start).0 + extra_shift_left;
// let highlight_end =
// (part_range.end - hint_start).0 + extra_shift_right;
// let highlight = InlayHighlight {
// inlay: hovered_hint.id,
// inlay_position: hovered_hint.position,
// range: highlight_start..highlight_end,
// };
// if let Some(tooltip) = hovered_hint_part.tooltip {
// hover_popover::hover_at_inlay(
// editor,
// InlayHover {
// excerpt: excerpt_id,
// tooltip: match tooltip {
// InlayHintLabelPartTooltip::String(text) => {
// HoverBlock {
// text,
// kind: HoverBlockKind::PlainText,
// }
// }
// InlayHintLabelPartTooltip::MarkupContent(
// content,
// ) => HoverBlock {
// text: content.value,
// kind: content.kind,
// },
// },
// range: highlight.clone(),
// },
// cx,
// );
// hover_updated = true;
// }
// if let Some((language_server_id, location)) =
// hovered_hint_part.location
// {
// go_to_definition_updated = true;
// update_go_to_definition_link(
// editor,
// Some(GoToDefinitionTrigger::InlayHint(
// highlight,
// location,
// language_server_id,
// )),
// cmd_held,
// shift_held,
// cx,
// );
// }
// }
// }
// };
// }
// ResolveState::Resolving => {}
// }
// }
// }
// }
let hovered_offset = if point_for_position.column_overshoot_after_line_end == 0 {
Some(snapshot.display_point_to_inlay_offset(point_for_position.exact_unclipped, Bias::Left))
} else {
None
};
let mut go_to_definition_updated = false;
let mut hover_updated = false;
if let Some(hovered_offset) = hovered_offset {
let buffer_snapshot = editor.buffer().read(cx).snapshot(cx);
let previous_valid_anchor = buffer_snapshot.anchor_at(
point_for_position.previous_valid.to_point(snapshot),
Bias::Left,
);
let next_valid_anchor = buffer_snapshot.anchor_at(
point_for_position.next_valid.to_point(snapshot),
Bias::Right,
);
if let Some(hovered_hint) = editor
.visible_inlay_hints(cx)
.into_iter()
.skip_while(|hint| {
hint.position
.cmp(&previous_valid_anchor, &buffer_snapshot)
.is_lt()
})
.take_while(|hint| {
hint.position
.cmp(&next_valid_anchor, &buffer_snapshot)
.is_le()
})
.max_by_key(|hint| hint.id)
{
let inlay_hint_cache = editor.inlay_hint_cache();
let excerpt_id = previous_valid_anchor.excerpt_id;
if let Some(cached_hint) = inlay_hint_cache.hint_by_id(excerpt_id, hovered_hint.id) {
match cached_hint.resolve_state {
ResolveState::CanResolve(_, _) => {
if let Some(buffer_id) = previous_valid_anchor.buffer_id {
inlay_hint_cache.spawn_hint_resolve(
buffer_id,
excerpt_id,
hovered_hint.id,
cx,
);
}
}
ResolveState::Resolved => {
let mut extra_shift_left = 0;
let mut extra_shift_right = 0;
if cached_hint.padding_left {
extra_shift_left += 1;
extra_shift_right += 1;
}
if cached_hint.padding_right {
extra_shift_right += 1;
}
match cached_hint.label {
project::InlayHintLabel::String(_) => {
if let Some(tooltip) = cached_hint.tooltip {
hover_popover::hover_at_inlay(
editor,
InlayHover {
excerpt: excerpt_id,
tooltip: match tooltip {
InlayHintTooltip::String(text) => HoverBlock {
text,
kind: HoverBlockKind::PlainText,
},
InlayHintTooltip::MarkupContent(content) => {
HoverBlock {
text: content.value,
kind: content.kind,
}
}
},
range: InlayHighlight {
inlay: hovered_hint.id,
inlay_position: hovered_hint.position,
range: extra_shift_left
..hovered_hint.text.len() + extra_shift_right,
},
},
cx,
);
hover_updated = true;
}
}
project::InlayHintLabel::LabelParts(label_parts) => {
let hint_start =
snapshot.anchor_to_inlay_offset(hovered_hint.position);
if let Some((hovered_hint_part, part_range)) =
hover_popover::find_hovered_hint_part(
label_parts,
hint_start,
hovered_offset,
)
{
let highlight_start =
(part_range.start - hint_start).0 + extra_shift_left;
let highlight_end =
(part_range.end - hint_start).0 + extra_shift_right;
let highlight = InlayHighlight {
inlay: hovered_hint.id,
inlay_position: hovered_hint.position,
range: highlight_start..highlight_end,
};
if let Some(tooltip) = hovered_hint_part.tooltip {
hover_popover::hover_at_inlay(
editor,
InlayHover {
excerpt: excerpt_id,
tooltip: match tooltip {
InlayHintLabelPartTooltip::String(text) => {
HoverBlock {
text,
kind: HoverBlockKind::PlainText,
}
}
InlayHintLabelPartTooltip::MarkupContent(
content,
) => HoverBlock {
text: content.value,
kind: content.kind,
},
},
range: highlight.clone(),
},
cx,
);
hover_updated = true;
}
if let Some((language_server_id, location)) =
hovered_hint_part.location
{
go_to_definition_updated = true;
update_go_to_definition_link(
editor,
Some(GoToDefinitionTrigger::InlayHint(
highlight,
location,
language_server_id,
)),
cmd_held,
shift_held,
cx,
);
}
}
}
};
}
ResolveState::Resolving => {}
}
}
}
}
// if !go_to_definition_updated {
// update_go_to_definition_link(editor, None, cmd_held, shift_held, cx);
// }
// if !hover_updated {
// hover_popover::hover_at(editor, None, cx);
// }
// }
if !go_to_definition_updated {
update_go_to_definition_link(editor, None, cmd_held, shift_held, cx);
}
if !hover_updated {
hover_popover::hover_at(editor, None, cx);
}
}
#[derive(Debug, Clone, Copy, PartialEq)]
pub enum LinkDefinitionKind {

View file

@ -288,16 +288,15 @@ impl ScrollManager {
}
}
// todo!()
impl Editor {
// pub fn vertical_scroll_margin(&mut self) -> usize {
// self.scroll_manager.vertical_scroll_margin as usize
// }
pub fn vertical_scroll_margin(&mut self) -> usize {
self.scroll_manager.vertical_scroll_margin as usize
}
// pub fn set_vertical_scroll_margin(&mut self, margin_rows: usize, cx: &mut ViewContext<Self>) {
// self.scroll_manager.vertical_scroll_margin = margin_rows as f32;
// cx.notify();
// }
pub fn set_vertical_scroll_margin(&mut self, margin_rows: usize, cx: &mut ViewContext<Self>) {
self.scroll_manager.vertical_scroll_margin = margin_rows as f32;
cx.notify();
}
pub fn visible_line_count(&self) -> Option<f32> {
self.scroll_manager.visible_line_count
@ -349,11 +348,9 @@ impl Editor {
self.refresh_inlay_hints(InlayHintRefreshReason::NewLinesShown, cx);
}
pub fn scroll_position(&self, cx: &mut ViewContext<Self>) -> gpui::Point<Pixels> {
pub fn scroll_position(&self, cx: &mut ViewContext<Self>) -> gpui::Point<f32> {
let display_map = self.display_map.update(cx, |map, cx| map.snapshot(cx));
// todo!() Should `self.scroll_manager.anchor.scroll_position()` return `Pixels`?
// self.scroll_manager.anchor.scroll_position(&display_map)
todo!()
self.scroll_manager.anchor.scroll_position(&display_map)
}
pub fn set_scroll_anchor(&mut self, scroll_anchor: ScrollAnchor, cx: &mut ViewContext<Self>) {
@ -382,50 +379,50 @@ impl Editor {
.set_anchor(scroll_anchor, top_row, false, false, workspace_id, cx);
}
// pub fn scroll_screen(&mut self, amount: &ScrollAmount, cx: &mut ViewContext<Self>) {
// if matches!(self.mode, EditorMode::SingleLine) {
// cx.propagate_action();
// return;
// }
pub fn scroll_screen(&mut self, amount: &ScrollAmount, cx: &mut ViewContext<Self>) {
if matches!(self.mode, EditorMode::SingleLine) {
cx.propagate();
return;
}
// if self.take_rename(true, cx).is_some() {
// return;
// }
if self.take_rename(true, cx).is_some() {
return;
}
// let cur_position = self.scroll_position(cx);
// let new_pos = cur_position + point(0., amount.lines(self));
// self.set_scroll_position(new_pos, cx);
// }
let cur_position = self.scroll_position(cx);
let new_pos = cur_position + point(0., amount.lines(self));
self.set_scroll_position(new_pos, cx);
}
// /// Returns an ordering. The newest selection is:
// /// Ordering::Equal => on screen
// /// Ordering::Less => above the screen
// /// Ordering::Greater => below the screen
// pub fn newest_selection_on_screen(&self, cx: &mut AppContext) -> Ordering {
// let snapshot = self.display_map.update(cx, |map, cx| map.snapshot(cx));
// let newest_head = self
// .selections
// .newest_anchor()
// .head()
// .to_display_point(&snapshot);
// let screen_top = self
// .scroll_manager
// .anchor
// .anchor
// .to_display_point(&snapshot);
/// Returns an ordering. The newest selection is:
/// Ordering::Equal => on screen
/// Ordering::Less => above the screen
/// Ordering::Greater => below the screen
pub fn newest_selection_on_screen(&self, cx: &mut AppContext) -> Ordering {
let snapshot = self.display_map.update(cx, |map, cx| map.snapshot(cx));
let newest_head = self
.selections
.newest_anchor()
.head()
.to_display_point(&snapshot);
let screen_top = self
.scroll_manager
.anchor
.anchor
.to_display_point(&snapshot);
// if screen_top > newest_head {
// return Ordering::Less;
// }
if screen_top > newest_head {
return Ordering::Less;
}
// if let Some(visible_lines) = self.visible_line_count() {
// if newest_head.row() < screen_top.row() + visible_lines as u32 {
// return Ordering::Equal;
// }
// }
if let Some(visible_lines) = self.visible_line_count() {
if newest_head.row() < screen_top.row() + visible_lines as u32 {
return Ordering::Equal;
}
}
// Ordering::Greater
// }
Ordering::Greater
}
pub fn read_scroll_position_from_db(
&mut self,

View file

@ -1,66 +1,27 @@
use super::Axis;
use crate::Editor;
use gpui::{AppContext, Point, ViewContext};
// actions!(
// editor,
// [
// LineDown,
// LineUp,
// HalfPageDown,
// HalfPageUp,
// PageDown,
// PageUp,
// NextScreen,
// ScrollCursorTop,
// ScrollCursorCenter,
// ScrollCursorBottom,
// ]
// );
pub fn init(cx: &mut AppContext) {
// todo!()
// cx.add_action(Editor::next_screen);
// cx.add_action(Editor::scroll_cursor_top);
// cx.add_action(Editor::scroll_cursor_center);
// cx.add_action(Editor::scroll_cursor_bottom);
// cx.add_action(|this: &mut Editor, _: &LineDown, cx| {
// this.scroll_screen(&ScrollAmount::Line(1.), cx)
// });
// cx.add_action(|this: &mut Editor, _: &LineUp, cx| {
// this.scroll_screen(&ScrollAmount::Line(-1.), cx)
// });
// cx.add_action(|this: &mut Editor, _: &HalfPageDown, cx| {
// this.scroll_screen(&ScrollAmount::Page(0.5), cx)
// });
// cx.add_action(|this: &mut Editor, _: &HalfPageUp, cx| {
// this.scroll_screen(&ScrollAmount::Page(-0.5), cx)
// });
// cx.add_action(|this: &mut Editor, _: &PageDown, cx| {
// this.scroll_screen(&ScrollAmount::Page(1.), cx)
// });
// cx.add_action(|this: &mut Editor, _: &PageUp, cx| {
// this.scroll_screen(&ScrollAmount::Page(-1.), cx)
// });
}
use crate::{
Autoscroll, Bias, Editor, EditorMode, NextScreen, ScrollAnchor, ScrollCursorBottom,
ScrollCursorCenter, ScrollCursorTop,
};
use gpui::{actions, AppContext, Point, ViewContext};
impl Editor {
// pub fn next_screen(&mut self, _: &NextScreen, cx: &mut ViewContext<Editor>) -> Option<()> {
// if self.take_rename(true, cx).is_some() {
// return None;
// }
pub fn next_screen(&mut self, _: &NextScreen, cx: &mut ViewContext<Editor>) {
if self.take_rename(true, cx).is_some() {
return;
}
// if self.mouse_context_menu.read(cx).visible() {
// return None;
// }
// todo!()
// if self.mouse_context_menu.read(cx).visible() {
// return None;
// }
// if matches!(self.mode, EditorMode::SingleLine) {
// cx.propagate_action();
// return None;
// }
// self.request_autoscroll(Autoscroll::Next, cx);
// Some(())
// }
if matches!(self.mode, EditorMode::SingleLine) {
cx.propagate();
return;
}
self.request_autoscroll(Autoscroll::Next, cx);
}
pub fn scroll(
&mut self,
@ -72,79 +33,71 @@ impl Editor {
self.set_scroll_position(scroll_position, cx);
}
// fn scroll_cursor_top(editor: &mut Editor, _: &ScrollCursorTop, cx: &mut ViewContext<Editor>) {
// let snapshot = editor.snapshot(cx).display_snapshot;
// let scroll_margin_rows = editor.vertical_scroll_margin() as u32;
pub fn scroll_cursor_top(&mut self, _: &ScrollCursorTop, cx: &mut ViewContext<Editor>) {
let snapshot = self.snapshot(cx).display_snapshot;
let scroll_margin_rows = self.vertical_scroll_margin() as u32;
// let mut new_screen_top = editor.selections.newest_display(cx).head();
// *new_screen_top.row_mut() = new_screen_top.row().saturating_sub(scroll_margin_rows);
// *new_screen_top.column_mut() = 0;
// let new_screen_top = new_screen_top.to_offset(&snapshot, Bias::Left);
// let new_anchor = snapshot.buffer_snapshot.anchor_before(new_screen_top);
let mut new_screen_top = self.selections.newest_display(cx).head();
*new_screen_top.row_mut() = new_screen_top.row().saturating_sub(scroll_margin_rows);
*new_screen_top.column_mut() = 0;
let new_screen_top = new_screen_top.to_offset(&snapshot, Bias::Left);
let new_anchor = snapshot.buffer_snapshot.anchor_before(new_screen_top);
// editor.set_scroll_anchor(
// ScrollAnchor {
// anchor: new_anchor,
// offset: Default::default(),
// },
// cx,
// )
// }
self.set_scroll_anchor(
ScrollAnchor {
anchor: new_anchor,
offset: Default::default(),
},
cx,
)
}
// fn scroll_cursor_center(
// editor: &mut Editor,
// _: &ScrollCursorCenter,
// cx: &mut ViewContext<Editor>,
// ) {
// let snapshot = editor.snapshot(cx).display_snapshot;
// let visible_rows = if let Some(visible_rows) = editor.visible_line_count() {
// visible_rows as u32
// } else {
// return;
// };
pub fn scroll_cursor_center(&mut self, _: &ScrollCursorCenter, cx: &mut ViewContext<Editor>) {
let snapshot = self.snapshot(cx).display_snapshot;
let visible_rows = if let Some(visible_rows) = self.visible_line_count() {
visible_rows as u32
} else {
return;
};
// let mut new_screen_top = editor.selections.newest_display(cx).head();
// *new_screen_top.row_mut() = new_screen_top.row().saturating_sub(visible_rows / 2);
// *new_screen_top.column_mut() = 0;
// let new_screen_top = new_screen_top.to_offset(&snapshot, Bias::Left);
// let new_anchor = snapshot.buffer_snapshot.anchor_before(new_screen_top);
let mut new_screen_top = self.selections.newest_display(cx).head();
*new_screen_top.row_mut() = new_screen_top.row().saturating_sub(visible_rows / 2);
*new_screen_top.column_mut() = 0;
let new_screen_top = new_screen_top.to_offset(&snapshot, Bias::Left);
let new_anchor = snapshot.buffer_snapshot.anchor_before(new_screen_top);
// editor.set_scroll_anchor(
// ScrollAnchor {
// anchor: new_anchor,
// offset: Default::default(),
// },
// cx,
// )
// }
self.set_scroll_anchor(
ScrollAnchor {
anchor: new_anchor,
offset: Default::default(),
},
cx,
)
}
// fn scroll_cursor_bottom(
// editor: &mut Editor,
// _: &ScrollCursorBottom,
// cx: &mut ViewContext<Editor>,
// ) {
// let snapshot = editor.snapshot(cx).display_snapshot;
// let scroll_margin_rows = editor.vertical_scroll_margin() as u32;
// let visible_rows = if let Some(visible_rows) = editor.visible_line_count() {
// visible_rows as u32
// } else {
// return;
// };
pub fn scroll_cursor_bottom(&mut self, _: &ScrollCursorBottom, cx: &mut ViewContext<Editor>) {
let snapshot = self.snapshot(cx).display_snapshot;
let scroll_margin_rows = self.vertical_scroll_margin() as u32;
let visible_rows = if let Some(visible_rows) = self.visible_line_count() {
visible_rows as u32
} else {
return;
};
// let mut new_screen_top = editor.selections.newest_display(cx).head();
// *new_screen_top.row_mut() = new_screen_top
// .row()
// .saturating_sub(visible_rows.saturating_sub(scroll_margin_rows));
// *new_screen_top.column_mut() = 0;
// let new_screen_top = new_screen_top.to_offset(&snapshot, Bias::Left);
// let new_anchor = snapshot.buffer_snapshot.anchor_before(new_screen_top);
let mut new_screen_top = self.selections.newest_display(cx).head();
*new_screen_top.row_mut() = new_screen_top
.row()
.saturating_sub(visible_rows.saturating_sub(scroll_margin_rows));
*new_screen_top.column_mut() = 0;
let new_screen_top = new_screen_top.to_offset(&snapshot, Bias::Left);
let new_anchor = snapshot.buffer_snapshot.anchor_before(new_screen_top);
// editor.set_scroll_anchor(
// ScrollAnchor {
// anchor: new_anchor,
// offset: Default::default(),
// },
// cx,
// )
// }
self.set_scroll_anchor(
ScrollAnchor {
anchor: new_anchor,
offset: Default::default(),
},
cx,
)
}
}

View file

@ -302,39 +302,39 @@ impl SelectionsCollection {
.collect()
}
// pub fn build_columnar_selection(
// &mut self,
// display_map: &DisplaySnapshot,
// row: u32,
// positions: &Range<Pixels>,
// reversed: bool,
// text_layout_details: &TextLayoutDetails,
// ) -> Option<Selection<Point>> {
// let is_empty = positions.start == positions.end;
// let line_len = display_map.line_len(row);
pub fn build_columnar_selection(
&mut self,
display_map: &DisplaySnapshot,
row: u32,
positions: &Range<Pixels>,
reversed: bool,
text_layout_details: &TextLayoutDetails,
) -> Option<Selection<Point>> {
let is_empty = positions.start == positions.end;
let line_len = display_map.line_len(row);
// let layed_out_line = display_map.lay_out_line_for_row(row, &text_layout_details);
let layed_out_line = display_map.lay_out_line_for_row(row, &text_layout_details);
// let start_col = layed_out_line.closest_index_for_x(positions.start) as u32;
// if start_col < line_len || (is_empty && positions.start == layed_out_line.width()) {
// let start = DisplayPoint::new(row, start_col);
// let end_col = layed_out_line.closest_index_for_x(positions.end) as u32;
// let end = DisplayPoint::new(row, end_col);
let start_col = layed_out_line.closest_index_for_x(positions.start) as u32;
if start_col < line_len || (is_empty && positions.start == layed_out_line.width) {
let start = DisplayPoint::new(row, start_col);
let end_col = layed_out_line.closest_index_for_x(positions.end) as u32;
let end = DisplayPoint::new(row, end_col);
// Some(Selection {
// id: post_inc(&mut self.next_selection_id),
// start: start.to_point(display_map),
// end: end.to_point(display_map),
// reversed,
// goal: SelectionGoal::HorizontalRange {
// start: positions.start,
// end: positions.end,
// },
// })
// } else {
// None
// }
// }
Some(Selection {
id: post_inc(&mut self.next_selection_id),
start: start.to_point(display_map),
end: end.to_point(display_map),
reversed,
goal: SelectionGoal::HorizontalRange {
start: positions.start.into(),
end: positions.end.into(),
},
})
} else {
None
}
}
pub(crate) fn change_with<R>(
&mut self,

View file

@ -4,7 +4,6 @@ use workspace::ModalRegistry;
actions!(Toggle);
pub fn init(cx: &mut AppContext) {
cx.register_action_type::<Toggle>();
cx.global_mut::<ModalRegistry>()
.register_modal(Toggle, |_, cx| {
// if let Some(editor) = workspace

View file

@ -1,9 +1,54 @@
use crate::SharedString;
use anyhow::{anyhow, Context, Result};
use collections::{HashMap, HashSet};
use lazy_static::lazy_static;
use parking_lot::{MappedRwLockReadGuard, RwLock, RwLockReadGuard};
use serde::Deserialize;
use std::any::{type_name, Any};
/// Actions are used to implement keyboard-driven UI.
/// When you declare an action, you can bind keys to the action in the keymap and
/// listeners for that action in the element tree.
///
/// To declare a list of simple actions, you can use the actions! macro, which defines a simple unit struct
/// action for each listed action name.
/// ```rust
/// actions!(MoveUp, MoveDown, MoveLeft, MoveRight, Newline);
/// ```
/// More complex data types can also be actions. If you annotate your type with the `#[action]` proc macro,
/// it will automatically
/// ```
/// #[action]
/// pub struct SelectNext {
/// pub replace_newest: bool,
/// }
///
/// Any type A that satisfies the following bounds is automatically an action:
///
/// ```
/// A: for<'a> Deserialize<'a> + PartialEq + Clone + Default + std::fmt::Debug + 'static,
/// ```
///
/// The `#[action]` annotation will derive these implementations for your struct automatically. If you
/// want to control them manually, you can use the lower-level `#[register_action]` macro, which only
/// generates the code needed to register your action before `main`. Then you'll need to implement all
/// the traits manually.
///
/// ```
/// #[gpui::register_action]
/// #[derive(gpui::serde::Deserialize, std::cmp::PartialEq, std::clone::Clone, std::fmt::Debug)]
/// pub struct Paste {
/// pub content: SharedString,
/// }
///
/// impl std::default::Default for Paste {
/// fn default() -> Self {
/// Self {
/// content: SharedString::from("🍝"),
/// }
/// }
/// }
/// ```
pub trait Action: std::fmt::Debug + 'static {
fn qualified_name() -> SharedString
where
@ -17,32 +62,7 @@ pub trait Action: std::fmt::Debug + 'static {
fn as_any(&self) -> &dyn Any;
}
// actions defines structs that can be used as actions.
#[macro_export]
macro_rules! actions {
() => {};
( $name:ident ) => {
#[derive(::std::clone::Clone, ::std::default::Default, ::std::fmt::Debug, ::std::cmp::PartialEq, $crate::serde::Deserialize)]
pub struct $name;
};
( $name:ident { $($token:tt)* } ) => {
#[derive(::std::clone::Clone, ::std::default::Default, ::std::fmt::Debug, ::std::cmp::PartialEq, $crate::serde::Deserialize)]
pub struct $name { $($token)* }
};
( $name:ident, $($rest:tt)* ) => {
actions!($name);
actions!($($rest)*);
};
( $name:ident { $($token:tt)* }, $($rest:tt)* ) => {
actions!($name { $($token)* });
actions!($($rest)*);
};
}
// Types become actions by satisfying a list of trait bounds.
impl<A> Action for A
where
A: for<'a> Deserialize<'a> + PartialEq + Clone + Default + std::fmt::Debug + 'static,
@ -80,6 +100,61 @@ where
}
}
type ActionBuilder = fn(json: Option<serde_json::Value>) -> anyhow::Result<Box<dyn Action>>;
lazy_static! {
static ref ACTION_REGISTRY: RwLock<ActionRegistry> = RwLock::default();
}
#[derive(Default)]
struct ActionRegistry {
builders_by_name: HashMap<SharedString, ActionBuilder>,
all_names: Vec<SharedString>, // So we can return a static slice.
}
/// Register an action type to allow it to be referenced in keymaps.
pub fn register_action<A: Action>() {
let name = A::qualified_name();
let mut lock = ACTION_REGISTRY.write();
lock.builders_by_name.insert(name.clone(), A::build);
lock.all_names.push(name);
}
/// Construct an action based on its name and optional JSON parameters sourced from the keymap.
pub fn build_action(name: &str, params: Option<serde_json::Value>) -> Result<Box<dyn Action>> {
let lock = ACTION_REGISTRY.read();
let build_action = lock
.builders_by_name
.get(name)
.ok_or_else(|| anyhow!("no action type registered for {}", name))?;
(build_action)(params)
}
pub fn all_action_names() -> MappedRwLockReadGuard<'static, [SharedString]> {
let lock = ACTION_REGISTRY.read();
RwLockReadGuard::map(lock, |registry: &ActionRegistry| {
registry.all_names.as_slice()
})
}
/// Defines unit structs that can be used as actions.
/// To use more complex data types as actions, annotate your type with the #[action] macro.
#[macro_export]
macro_rules! actions {
() => {};
( $name:ident ) => {
#[gpui::register_action]
#[derive(::std::clone::Clone, ::std::default::Default, ::std::fmt::Debug, ::std::cmp::PartialEq, $crate::serde::Deserialize)]
pub struct $name;
};
( $name:ident, $($rest:tt)* ) => {
actions!($name);
actions!($($rest)*);
};
}
#[derive(Clone, Debug, Default, Eq, PartialEq)]
pub struct DispatchContext {
set: HashSet<SharedString>,
@ -317,22 +392,23 @@ fn skip_whitespace(source: &str) -> &str {
#[cfg(test)]
mod tests {
use super::*;
use crate as gpui;
use DispatchContextPredicate::*;
#[test]
fn test_actions_definition() {
{
actions!(A, B { field: i32 }, C, D, E, F {}, G);
actions!(A, B, C, D, E, F, G);
}
{
actions!(
A,
B { field: i32 },
B,
C,
D,
E,
F {},
F,
G, // Don't wrap, test the trailing comma
);
}

View file

@ -17,9 +17,9 @@ use crate::{
current_platform, image_cache::ImageCache, Action, AnyBox, AnyView, AnyWindowHandle,
AppMetadata, AssetSource, BackgroundExecutor, ClipboardItem, Context, DispatchPhase, DisplayId,
Entity, FocusEvent, FocusHandle, FocusId, ForegroundExecutor, KeyBinding, Keymap, LayoutId,
PathPromptOptions, Pixels, Platform, PlatformDisplay, Point, Render, SharedString,
SubscriberSet, Subscription, SvgRenderer, Task, TextStyle, TextStyleRefinement, TextSystem,
View, Window, WindowContext, WindowHandle, WindowId,
PathPromptOptions, Pixels, Platform, PlatformDisplay, Point, Render, SubscriberSet,
Subscription, SvgRenderer, Task, TextStyle, TextStyleRefinement, TextSystem, View, Window,
WindowContext, WindowHandle, WindowId,
};
use anyhow::{anyhow, Result};
use collections::{HashMap, HashSet, VecDeque};
@ -140,7 +140,6 @@ impl App {
}
}
type ActionBuilder = fn(json: Option<serde_json::Value>) -> anyhow::Result<Box<dyn Action>>;
pub(crate) type FrameCallback = Box<dyn FnOnce(&mut AppContext)>;
type Handler = Box<dyn FnMut(&mut AppContext) -> bool + 'static>;
type Listener = Box<dyn FnMut(&dyn Any, &mut AppContext) -> bool + 'static>;
@ -176,7 +175,6 @@ pub struct AppContext {
pub(crate) keymap: Arc<Mutex<Keymap>>,
pub(crate) global_action_listeners:
HashMap<TypeId, Vec<Box<dyn Fn(&dyn Action, DispatchPhase, &mut Self)>>>,
action_builders: HashMap<SharedString, ActionBuilder>,
pending_effects: VecDeque<Effect>,
pub(crate) pending_notifications: HashSet<EntityId>,
pub(crate) pending_global_notifications: HashSet<TypeId>,
@ -234,7 +232,6 @@ impl AppContext {
windows: SlotMap::with_key(),
keymap: Arc::new(Mutex::new(Keymap::default())),
global_action_listeners: HashMap::default(),
action_builders: HashMap::default(),
pending_effects: VecDeque::new(),
pending_notifications: HashSet::default(),
pending_global_notifications: HashSet::default(),
@ -695,10 +692,6 @@ impl AppContext {
)
}
pub fn all_action_names<'a>(&'a self) -> impl Iterator<Item = SharedString> + 'a {
self.action_builders.keys().cloned()
}
/// Move the global of the given type to the stack.
pub(crate) fn lease_global<G: 'static>(&mut self) -> GlobalLease<G> {
GlobalLease::new(
@ -761,24 +754,6 @@ impl AppContext {
}));
}
/// Register an action type to allow it to be referenced in keymaps.
pub fn register_action_type<A: Action>(&mut self) {
self.action_builders.insert(A::qualified_name(), A::build);
}
/// Construct an action based on its name and parameters.
pub fn build_action(
&mut self,
name: &str,
params: Option<serde_json::Value>,
) -> Result<Box<dyn Action>> {
let build = self
.action_builders
.get(name)
.ok_or_else(|| anyhow!("no action type registered for {}", name))?;
(build)(params)
}
/// Event handlers propagate events by default. Call this method to stop dispatching to
/// event handlers with a lower z-index (mouse) or higher in the tree (keyboard). This is
/// the opposite of [propagate]. It's also possible to cancel a call to [propagate] by

View file

@ -68,7 +68,8 @@ impl<T> Future for Task<T> {
}
}
}
type AnyLocalFuture<R> = Pin<Box<dyn 'static + Future<Output = R>>>;
type AnyFuture<R> = Pin<Box<dyn 'static + Send + Future<Output = R>>>;
impl BackgroundExecutor {
pub fn new(dispatcher: Arc<dyn PlatformDispatcher>) -> Self {
Self { dispatcher }
@ -81,10 +82,16 @@ impl BackgroundExecutor {
R: Send + 'static,
{
let dispatcher = self.dispatcher.clone();
let (runnable, task) =
async_task::spawn(future, move |runnable| dispatcher.dispatch(runnable));
runnable.schedule();
Task::Spawned(task)
fn inner<R: Send + 'static>(
dispatcher: Arc<dyn PlatformDispatcher>,
future: AnyFuture<R>,
) -> Task<R> {
let (runnable, task) =
async_task::spawn(future, move |runnable| dispatcher.dispatch(runnable));
runnable.schedule();
Task::Spawned(task)
}
inner::<R>(dispatcher, Box::pin(future))
}
#[cfg(any(test, feature = "test-support"))]
@ -243,11 +250,17 @@ impl ForegroundExecutor {
R: 'static,
{
let dispatcher = self.dispatcher.clone();
let (runnable, task) = async_task::spawn_local(future, move |runnable| {
dispatcher.dispatch_on_main_thread(runnable)
});
runnable.schedule();
Task::Spawned(task)
fn inner<R: 'static>(
dispatcher: Arc<dyn PlatformDispatcher>,
future: AnyLocalFuture<R>,
) -> Task<R> {
let (runnable, task) = async_task::spawn_local(future, move |runnable| {
dispatcher.dispatch_on_main_thread(runnable)
});
runnable.schedule();
Task::Spawned(task)
}
inner::<R>(dispatcher, Box::pin(future))
}
}

View file

@ -37,6 +37,7 @@ pub use anyhow::Result;
pub use app::*;
pub use assets::*;
pub use color::*;
pub use ctor::ctor;
pub use element::*;
pub use elements::*;
pub use executor::*;

View file

@ -87,7 +87,7 @@ impl MetalRenderer {
MTLResourceOptions::StorageModeManaged,
);
let paths_rasterization_pipeline_state = build_pipeline_state(
let paths_rasterization_pipeline_state = build_path_rasterization_pipeline_state(
&device,
&library,
"paths_rasterization",
@ -823,7 +823,40 @@ fn build_pipeline_state(
color_attachment.set_source_alpha_blend_factor(metal::MTLBlendFactor::One);
color_attachment.set_destination_rgb_blend_factor(metal::MTLBlendFactor::OneMinusSourceAlpha);
color_attachment.set_destination_alpha_blend_factor(metal::MTLBlendFactor::One);
descriptor.set_depth_attachment_pixel_format(MTLPixelFormat::Invalid);
device
.new_render_pipeline_state(&descriptor)
.expect("could not create render pipeline state")
}
fn build_path_rasterization_pipeline_state(
device: &metal::DeviceRef,
library: &metal::LibraryRef,
label: &str,
vertex_fn_name: &str,
fragment_fn_name: &str,
pixel_format: metal::MTLPixelFormat,
) -> metal::RenderPipelineState {
let vertex_fn = library
.get_function(vertex_fn_name, None)
.expect("error locating vertex function");
let fragment_fn = library
.get_function(fragment_fn_name, None)
.expect("error locating fragment function");
let descriptor = metal::RenderPipelineDescriptor::new();
descriptor.set_label(label);
descriptor.set_vertex_function(Some(vertex_fn.as_ref()));
descriptor.set_fragment_function(Some(fragment_fn.as_ref()));
let color_attachment = descriptor.color_attachments().object_at(0).unwrap();
color_attachment.set_pixel_format(pixel_format);
color_attachment.set_blending_enabled(true);
color_attachment.set_rgb_blend_operation(metal::MTLBlendOperation::Add);
color_attachment.set_alpha_blend_operation(metal::MTLBlendOperation::Add);
color_attachment.set_source_rgb_blend_factor(metal::MTLBlendFactor::One);
color_attachment.set_source_alpha_blend_factor(metal::MTLBlendFactor::One);
color_attachment.set_destination_rgb_blend_factor(metal::MTLBlendFactor::One);
color_attachment.set_destination_alpha_blend_factor(metal::MTLBlendFactor::One);
device
.new_render_pipeline_state(&descriptor)

View file

@ -614,6 +614,10 @@ impl<'a> WindowContext<'a> {
.find(|display| display.id() == self.window.display_id)
}
pub fn show_character_palette(&self) {
self.window.platform_window.show_character_palette();
}
/// The scale factor of the display associated with the window. For example, it could
/// return 2.0 for a "retina" display, indicating that each logical pixel should actually
/// be rendered as two pixels on screen.

View file

@ -0,0 +1,55 @@
// Input:
//
// #[action]
// struct Foo {
// bar: String,
// }
// Output:
//
// #[gpui::register_action]
// #[derive(gpui::serde::Deserialize, std::cmp::PartialEq, std::clone::Clone, std::default::Default, std::fmt::Debug)]
// struct Foo {
// bar: String,
// }
use proc_macro::TokenStream;
use quote::quote;
use syn::{parse_macro_input, DeriveInput};
pub fn action(_attr: TokenStream, item: TokenStream) -> TokenStream {
let input = parse_macro_input!(item as DeriveInput);
let name = &input.ident;
let attrs = input
.attrs
.into_iter()
.filter(|attr| !attr.path.is_ident("action"))
.collect::<Vec<_>>();
let attributes = quote! {
#[gpui::register_action]
#[derive(gpui::serde::Deserialize, std::cmp::PartialEq, std::clone::Clone, std::default::Default, std::fmt::Debug)]
#(#attrs)*
};
let visibility = input.vis;
let output = match input.data {
syn::Data::Struct(ref struct_data) => {
let fields = &struct_data.fields;
quote! {
#attributes
#visibility struct #name #fields
}
}
syn::Data::Enum(ref enum_data) => {
let variants = &enum_data.variants;
quote! {
#attributes
#visibility enum #name { #variants }
}
}
_ => panic!("Expected a struct or an enum."),
};
TokenStream::from(output)
}

View file

@ -1,14 +1,26 @@
use proc_macro::TokenStream;
mod action;
mod derive_component;
mod register_action;
mod style_helpers;
mod test;
use proc_macro::TokenStream;
#[proc_macro]
pub fn style_helpers(args: TokenStream) -> TokenStream {
style_helpers::style_helpers(args)
}
#[proc_macro_attribute]
pub fn action(attr: TokenStream, item: TokenStream) -> TokenStream {
action::action(attr, item)
}
#[proc_macro_attribute]
pub fn register_action(attr: TokenStream, item: TokenStream) -> TokenStream {
register_action::register_action(attr, item)
}
#[proc_macro_derive(Component, attributes(component))]
pub fn derive_component(input: TokenStream) -> TokenStream {
derive_component::derive_component(input)

View file

@ -0,0 +1,33 @@
// Input:
//
// struct FooBar {}
// Output:
//
// struct FooBar {}
//
// #[allow(non_snake_case)]
// #[gpui2::ctor]
// fn register_foobar_builder() {
// gpui2::register_action_builder::<Foo>()
// }
use proc_macro::TokenStream;
use quote::{format_ident, quote};
use syn::{parse_macro_input, DeriveInput};
pub fn register_action(_attr: TokenStream, item: TokenStream) -> TokenStream {
let input = parse_macro_input!(item as DeriveInput);
let type_name = &input.ident;
let ctor_fn_name = format_ident!("register_{}_builder", type_name.to_string().to_lowercase());
let expanded = quote! {
#input
#[allow(non_snake_case)]
#[gpui::ctor]
fn #ctor_fn_name() {
gpui::register_action::<#type_name>()
}
};
TokenStream::from(expanded)
}

View file

@ -73,9 +73,9 @@ impl KeymapFile {
"Expected first item in array to be a string."
)));
};
cx.build_action(&name, Some(data))
gpui::build_action(&name, Some(data))
}
Value::String(name) => cx.build_action(&name, None),
Value::String(name) => gpui::build_action(&name, None),
Value::Null => Ok(no_action()),
_ => {
return Some(Err(anyhow!("Expected two-element array, got {action:?}")))

View file

@ -15,8 +15,6 @@ impl FocusStory {
KeyBinding::new("cmd-a", ActionB, Some("child-1")),
KeyBinding::new("cmd-c", ActionC, None),
]);
cx.register_action_type::<ActionA>();
cx.register_action_type::<ActionB>();
cx.build_view(move |cx| Self {})
}

View file

@ -38,6 +38,7 @@ pub enum ComponentStory {
Palette,
Panel,
ProjectPanel,
Players,
RecentProjects,
Scroll,
Tab,
@ -80,6 +81,7 @@ impl ComponentStory {
Self::MultiBuffer => cx.build_view(|_| ui::MultiBufferStory).into(),
Self::NotificationsPanel => cx.build_view(|cx| ui::NotificationsPanelStory).into(),
Self::Palette => cx.build_view(|cx| ui::PaletteStory).into(),
Self::Players => cx.build_view(|_| theme2::PlayerStory).into(),
Self::Panel => cx.build_view(|cx| ui::PanelStory).into(),
Self::ProjectPanel => cx.build_view(|_| ui::ProjectPanelStory).into(),
Self::RecentProjects => cx.build_view(|_| ui::RecentProjectsStory).into(),

View file

@ -5,6 +5,8 @@ edition = "2021"
publish = false
[features]
default = ["stories"]
stories = ["dep:itertools"]
test-support = [
"gpui/test-support",
"fs/test-support",
@ -30,6 +32,7 @@ settings = { package = "settings2", path = "../settings2" }
toml.workspace = true
uuid.workspace = true
util = { path = "../util" }
itertools = { version = "0.11.0", optional = true }
[dev-dependencies]
gpui = { package = "gpui2", path = "../gpui2", features = ["test-support"] }

View file

@ -3,7 +3,7 @@ use std::sync::Arc;
use gpui::Hsla;
use refineable::Refineable;
use crate::SyntaxTheme;
use crate::{PlayerColors, SyntaxTheme};
#[derive(Clone)]
pub struct SystemColors {
@ -13,33 +13,6 @@ pub struct SystemColors {
pub mac_os_traffic_light_green: Hsla,
}
#[derive(Debug, Clone, Copy)]
pub struct PlayerColor {
pub cursor: Hsla,
pub background: Hsla,
pub selection: Hsla,
}
#[derive(Clone)]
pub struct PlayerColors(pub Vec<PlayerColor>);
impl PlayerColors {
pub fn local(&self) -> PlayerColor {
// todo!("use a valid color");
*self.0.first().unwrap()
}
pub fn absent(&self) -> PlayerColor {
// todo!("use a valid color");
*self.0.last().unwrap()
}
pub fn color_for_participant(&self, participant_index: u32) -> PlayerColor {
let len = self.0.len() - 1;
self.0[(participant_index as usize % len) + 1]
}
}
#[derive(Refineable, Clone, Debug)]
#[refineable(debug)]
pub struct StatusColors {

View file

@ -3,12 +3,106 @@ use std::num::ParseIntError;
use gpui::{hsla, Hsla, Rgba};
use crate::{
colors::{GitStatusColors, PlayerColor, PlayerColors, StatusColors, SystemColors, ThemeColors},
colors::{GitStatusColors, StatusColors, SystemColors, ThemeColors},
scale::{ColorScaleSet, ColorScales},
syntax::SyntaxTheme,
ColorScale,
ColorScale, PlayerColor, PlayerColors,
};
impl Default for PlayerColors {
fn default() -> Self {
Self(vec![
PlayerColor {
cursor: blue().dark().step_9(),
background: blue().dark().step_5(),
selection: blue().dark().step_3(),
},
PlayerColor {
cursor: orange().dark().step_9(),
background: orange().dark().step_5(),
selection: orange().dark().step_3(),
},
PlayerColor {
cursor: pink().dark().step_9(),
background: pink().dark().step_5(),
selection: pink().dark().step_3(),
},
PlayerColor {
cursor: lime().dark().step_9(),
background: lime().dark().step_5(),
selection: lime().dark().step_3(),
},
PlayerColor {
cursor: purple().dark().step_9(),
background: purple().dark().step_5(),
selection: purple().dark().step_3(),
},
PlayerColor {
cursor: amber().dark().step_9(),
background: amber().dark().step_5(),
selection: amber().dark().step_3(),
},
PlayerColor {
cursor: jade().dark().step_9(),
background: jade().dark().step_5(),
selection: jade().dark().step_3(),
},
PlayerColor {
cursor: red().dark().step_9(),
background: red().dark().step_5(),
selection: red().dark().step_3(),
},
])
}
}
impl PlayerColors {
pub fn default_light() -> Self {
Self(vec![
PlayerColor {
cursor: blue().light().step_9(),
background: blue().light().step_4(),
selection: blue().light().step_3(),
},
PlayerColor {
cursor: orange().light().step_9(),
background: orange().light().step_4(),
selection: orange().light().step_3(),
},
PlayerColor {
cursor: pink().light().step_9(),
background: pink().light().step_4(),
selection: pink().light().step_3(),
},
PlayerColor {
cursor: lime().light().step_9(),
background: lime().light().step_4(),
selection: lime().light().step_3(),
},
PlayerColor {
cursor: purple().light().step_9(),
background: purple().light().step_4(),
selection: purple().light().step_3(),
},
PlayerColor {
cursor: amber().light().step_9(),
background: amber().light().step_4(),
selection: amber().light().step_3(),
},
PlayerColor {
cursor: jade().light().step_9(),
background: jade().light().step_4(),
selection: jade().light().step_3(),
},
PlayerColor {
cursor: red().light().step_9(),
background: red().light().step_4(),
selection: red().light().step_3(),
},
])
}
}
fn neutral() -> ColorScaleSet {
slate()
}
@ -27,17 +121,17 @@ impl Default for SystemColors {
impl Default for StatusColors {
fn default() -> Self {
Self {
conflict: red().dark().step_11(),
created: grass().dark().step_11(),
deleted: red().dark().step_11(),
error: red().dark().step_11(),
hidden: neutral().dark().step_11(),
ignored: neutral().dark().step_11(),
info: blue().dark().step_11(),
modified: yellow().dark().step_11(),
renamed: blue().dark().step_11(),
success: grass().dark().step_11(),
warning: yellow().dark().step_11(),
conflict: red().dark().step_9(),
created: grass().dark().step_9(),
deleted: red().dark().step_9(),
error: red().dark().step_9(),
hidden: neutral().dark().step_9(),
ignored: neutral().dark().step_9(),
info: blue().dark().step_9(),
modified: yellow().dark().step_9(),
renamed: blue().dark().step_9(),
success: grass().dark().step_9(),
warning: yellow().dark().step_9(),
}
}
}
@ -45,43 +139,16 @@ impl Default for StatusColors {
impl Default for GitStatusColors {
fn default() -> Self {
Self {
conflict: orange().dark().step_11(),
created: grass().dark().step_11(),
deleted: red().dark().step_11(),
ignored: neutral().dark().step_11(),
modified: yellow().dark().step_11(),
renamed: blue().dark().step_11(),
conflict: orange().dark().step_9(),
created: grass().dark().step_9(),
deleted: red().dark().step_9(),
ignored: neutral().dark().step_9(),
modified: yellow().dark().step_9(),
renamed: blue().dark().step_9(),
}
}
}
impl Default for PlayerColors {
fn default() -> Self {
Self(vec![
PlayerColor {
cursor: hsla(0.0, 0.0, 0.0, 1.0),
background: hsla(0.0, 0.0, 0.0, 1.0),
selection: hsla(0.0, 0.0, 0.0, 1.0),
},
PlayerColor {
cursor: hsla(0.0, 0.0, 0.0, 1.0),
background: hsla(0.0, 0.0, 0.0, 1.0),
selection: hsla(0.0, 0.0, 0.0, 1.0),
},
PlayerColor {
cursor: hsla(0.0, 0.0, 0.0, 1.0),
background: hsla(0.0, 0.0, 0.0, 1.0),
selection: hsla(0.0, 0.0, 0.0, 1.0),
},
PlayerColor {
cursor: hsla(0.0, 0.0, 0.0, 1.0),
background: hsla(0.0, 0.0, 0.0, 1.0),
selection: hsla(0.0, 0.0, 0.0, 1.0),
},
])
}
}
impl SyntaxTheme {
pub fn default_light() -> Self {
Self {

View file

@ -1,8 +1,8 @@
use std::sync::Arc;
use crate::{
colors::{GitStatusColors, PlayerColors, StatusColors, SystemColors, ThemeColors, ThemeStyles},
default_color_scales, Appearance, SyntaxTheme, Theme, ThemeFamily,
colors::{GitStatusColors, StatusColors, SystemColors, ThemeColors, ThemeStyles},
default_color_scales, Appearance, PlayerColors, SyntaxTheme, Theme, ThemeFamily,
};
fn zed_pro_daylight() -> Theme {
@ -15,7 +15,7 @@ fn zed_pro_daylight() -> Theme {
colors: ThemeColors::default_light(),
status: StatusColors::default(),
git: GitStatusColors::default(),
player: PlayerColors::default(),
player: PlayerColors::default_light(),
syntax: Arc::new(SyntaxTheme::default_light()),
},
}

View file

@ -0,0 +1,170 @@
use gpui::Hsla;
#[derive(Debug, Clone, Copy)]
pub struct PlayerColor {
pub cursor: Hsla,
pub background: Hsla,
pub selection: Hsla,
}
/// A collection of colors that are used to color players in the editor.
///
/// The first color is always the local player's color, usually a blue.
///
/// The rest of the default colors crisscross back and forth on the
/// color wheel so that the colors are as distinct as possible.
#[derive(Clone)]
pub struct PlayerColors(pub Vec<PlayerColor>);
impl PlayerColors {
pub fn local(&self) -> PlayerColor {
// todo!("use a valid color");
*self.0.first().unwrap()
}
pub fn absent(&self) -> PlayerColor {
// todo!("use a valid color");
*self.0.last().unwrap()
}
pub fn color_for_participant(&self, participant_index: u32) -> PlayerColor {
let len = self.0.len() - 1;
self.0[(participant_index as usize % len) + 1]
}
}
#[cfg(feature = "stories")]
pub use stories::*;
#[cfg(feature = "stories")]
mod stories {
use super::*;
use crate::{ActiveTheme, Story};
use gpui::{div, img, px, Div, ParentElement, Render, Styled, ViewContext};
pub struct PlayerStory;
impl Render for PlayerStory {
type Element = Div<Self>;
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
Story::container(cx).child(
div()
.flex()
.flex_col()
.gap_4()
.child(Story::title_for::<_, PlayerColors>(cx))
.child(Story::label(cx, "Player Colors"))
.child(
div()
.flex()
.flex_col()
.gap_1()
.child(
div().flex().gap_1().children(
cx.theme().players().0.clone().iter_mut().map(|player| {
div().w_8().h_8().rounded_md().bg(player.cursor)
}),
),
)
.child(div().flex().gap_1().children(
cx.theme().players().0.clone().iter_mut().map(|player| {
div().w_8().h_8().rounded_md().bg(player.background)
}),
))
.child(div().flex().gap_1().children(
cx.theme().players().0.clone().iter_mut().map(|player| {
div().w_8().h_8().rounded_md().bg(player.selection)
}),
)),
)
.child(Story::label(cx, "Avatar Rings"))
.child(div().flex().gap_1().children(
cx.theme().players().0.clone().iter_mut().map(|player| {
div()
.my_1()
.rounded_full()
.border_2()
.border_color(player.cursor)
.child(
img()
.rounded_full()
.uri("https://avatars.githubusercontent.com/u/1714999?v=4")
.size_6()
.bg(gpui::red()),
)
}),
))
.child(Story::label(cx, "Player Backgrounds"))
.child(div().flex().gap_1().children(
cx.theme().players().0.clone().iter_mut().map(|player| {
div()
.my_1()
.rounded_xl()
.flex()
.items_center()
.h_8()
.py_0p5()
.px_1p5()
.bg(player.background)
.child(
div().relative().neg_mx_1().rounded_full().z_index(3)
.border_2()
.border_color(player.background)
.size(px(28.))
.child(
img()
.rounded_full()
.uri("https://avatars.githubusercontent.com/u/1714999?v=4")
.size(px(24.))
.bg(gpui::red()),
),
).child(
div().relative().neg_mx_1().rounded_full().z_index(2)
.border_2()
.border_color(player.background)
.size(px(28.))
.child(
img()
.rounded_full()
.uri("https://avatars.githubusercontent.com/u/1714999?v=4")
.size(px(24.))
.bg(gpui::red()),
),
).child(
div().relative().neg_mx_1().rounded_full().z_index(1)
.border_2()
.border_color(player.background)
.size(px(28.))
.child(
img()
.rounded_full()
.uri("https://avatars.githubusercontent.com/u/1714999?v=4")
.size(px(24.))
.bg(gpui::red()),
),
)
}),
))
.child(Story::label(cx, "Player Selections"))
.child(div().flex().flex_col().gap_px().children(
cx.theme().players().0.clone().iter_mut().map(|player| {
div()
.flex()
.child(
div()
.flex()
.flex_none()
.rounded_sm()
.px_0p5()
.text_color(cx.theme().colors().text)
.bg(player.selection)
.child("The brown fox jumped over the lazy dog."),
)
.child(div().flex_1())
}),
)),
)
}
}
}

View file

@ -0,0 +1,38 @@
use gpui::{div, Component, Div, ParentElement, Styled, ViewContext};
use crate::ActiveTheme;
pub struct Story {}
impl Story {
pub fn container<V: 'static>(cx: &mut ViewContext<V>) -> Div<V> {
div()
.size_full()
.flex()
.flex_col()
.pt_2()
.px_4()
.font("Zed Mono")
.bg(cx.theme().colors().background)
}
pub fn title<V: 'static>(cx: &mut ViewContext<V>, title: &str) -> impl Component<V> {
div()
.text_xl()
.text_color(cx.theme().colors().text)
.child(title.to_owned())
}
pub fn title_for<V: 'static, T>(cx: &mut ViewContext<V>) -> impl Component<V> {
Self::title(cx, std::any::type_name::<T>())
}
pub fn label<V: 'static>(cx: &mut ViewContext<V>, label: &str) -> impl Component<V> {
div()
.mt_4()
.mb_2()
.text_xs()
.text_color(cx.theme().colors().text)
.child(label.to_owned())
}
}

View file

@ -1,6 +1,7 @@
mod colors;
mod default_colors;
mod default_theme;
mod players;
mod registry;
mod scale;
mod settings;
@ -14,6 +15,7 @@ use ::settings::Settings;
pub use colors::*;
pub use default_colors::*;
pub use default_theme::*;
pub use players::*;
pub use registry::*;
pub use scale::*;
pub use settings::*;
@ -120,3 +122,8 @@ pub struct DiagnosticStyle {
pub hint: Hsla,
pub ignored: Hsla,
}
#[cfg(feature = "stories")]
mod story;
#[cfg(feature = "stories")]
pub use story::*;

View file

@ -107,7 +107,7 @@ impl LspAdapter for JsonLspAdapter {
&self,
cx: &mut AppContext,
) -> BoxFuture<'static, serde_json::Value> {
let action_names = cx.all_action_names().collect::<Vec<_>>();
let action_names = gpui::all_action_names();
let staff_mode = cx.is_staff();
let language_names = &self.languages.language_names();
let settings_schema = cx.global::<SettingsStore>().json_schema(