Refine naming of element-related types and traits

Co-Authored-By: Max Brunsfeld <max@zed.dev>
This commit is contained in:
Nathan Sobo 2023-04-21 13:04:03 -06:00
parent 03619dfa55
commit fe492eacbf
93 changed files with 661 additions and 656 deletions

View file

@ -4,7 +4,7 @@ use super::{
};
use crate::{Anchor, Editor, ExcerptId, ExcerptRange, ToPoint as _};
use collections::{Bound, HashMap, HashSet};
use gpui::{fonts::HighlightStyle, Element, ViewContext};
use gpui::{fonts::HighlightStyle, AnyElement, ViewContext};
use language::{BufferSnapshot, Chunk, Patch, Point};
use parking_lot::Mutex;
use std::{
@ -50,7 +50,7 @@ struct BlockRow(u32);
#[derive(Copy, Clone, Debug, Default, Eq, Ord, PartialOrd, PartialEq)]
struct WrapRow(u32);
pub type RenderBlock = Arc<dyn Fn(&mut BlockContext) -> Element<Editor>>;
pub type RenderBlock = Arc<dyn Fn(&mut BlockContext) -> AnyElement<Editor>>;
pub struct Block {
id: BlockId,
@ -69,7 +69,7 @@ where
pub position: P,
pub height: u8,
pub style: BlockStyle,
pub render: Arc<dyn Fn(&mut BlockContext) -> Element<Editor>>,
pub render: Arc<dyn Fn(&mut BlockContext) -> AnyElement<Editor>>,
pub disposition: BlockDisposition,
}
@ -947,7 +947,7 @@ impl DerefMut for BlockContext<'_, '_, '_, '_> {
}
impl Block {
pub fn render(&self, cx: &mut BlockContext) -> Element<Editor> {
pub fn render(&self, cx: &mut BlockContext) -> AnyElement<Editor> {
self.render.lock()(cx)
}
@ -994,7 +994,7 @@ mod tests {
use crate::display_map::suggestion_map::SuggestionMap;
use crate::display_map::{fold_map::FoldMap, tab_map::TabMap, wrap_map::WrapMap};
use crate::multi_buffer::MultiBuffer;
use gpui::{elements::Empty, Drawable};
use gpui::{elements::Empty, Element};
use rand::prelude::*;
use settings::Settings;
use std::env;
@ -1045,21 +1045,21 @@ mod tests {
position: buffer_snapshot.anchor_after(Point::new(1, 0)),
height: 1,
disposition: BlockDisposition::Above,
render: Arc::new(|_| Empty::new().into_named_element("block 1")),
render: Arc::new(|_| Empty::new().into_any_named("block 1")),
},
BlockProperties {
style: BlockStyle::Fixed,
position: buffer_snapshot.anchor_after(Point::new(1, 2)),
height: 2,
disposition: BlockDisposition::Above,
render: Arc::new(|_| Empty::new().into_named_element("block 2")),
render: Arc::new(|_| Empty::new().into_any_named("block 2")),
},
BlockProperties {
style: BlockStyle::Fixed,
position: buffer_snapshot.anchor_after(Point::new(3, 3)),
height: 3,
disposition: BlockDisposition::Below,
render: Arc::new(|_| Empty::new().into_named_element("block 3")),
render: Arc::new(|_| Empty::new().into_any_named("block 3")),
},
]);
@ -1219,14 +1219,14 @@ mod tests {
style: BlockStyle::Fixed,
position: buffer_snapshot.anchor_after(Point::new(1, 12)),
disposition: BlockDisposition::Above,
render: Arc::new(|_| Empty::new().into_named_element("block 1")),
render: Arc::new(|_| Empty::new().into_any_named("block 1")),
height: 1,
},
BlockProperties {
style: BlockStyle::Fixed,
position: buffer_snapshot.anchor_after(Point::new(1, 1)),
disposition: BlockDisposition::Below,
render: Arc::new(|_| Empty::new().into_named_element("block 2")),
render: Arc::new(|_| Empty::new().into_any_named("block 2")),
height: 1,
},
]);
@ -1329,7 +1329,7 @@ mod tests {
position,
height,
disposition,
render: Arc::new(|_| Empty::new().into_element()),
render: Arc::new(|_| Empty::new().into_any()),
}
})
.collect::<Vec<_>>();