Refine naming of element-related types and traits
Co-Authored-By: Max Brunsfeld <max@zed.dev>
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93 changed files with 661 additions and 656 deletions
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@ -2,7 +2,7 @@ use gpui::{
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color::Color,
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fonts::{Properties, Weight},
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text_layout::RunStyle,
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Drawable, Element, Quad, SceneBuilder, View, ViewContext,
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AnyElement, Element, Quad, SceneBuilder, View, ViewContext,
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};
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use log::LevelFilter;
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use pathfinder_geometry::rect::RectF;
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@ -30,12 +30,12 @@ impl gpui::View for TextView {
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"View"
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}
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fn render(&mut self, _: &mut gpui::ViewContext<Self>) -> Element<TextView> {
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TextElement.into_element()
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fn render(&mut self, _: &mut gpui::ViewContext<Self>) -> AnyElement<TextView> {
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TextElement.into_any()
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}
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}
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impl<V: View> Drawable<V> for TextElement {
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impl<V: View> Element<V> for TextElement {
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type LayoutState = ();
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type PaintState = ();
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