Refine naming of element-related types and traits
Co-Authored-By: Max Brunsfeld <max@zed.dev>
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parent
03619dfa55
commit
fe492eacbf
93 changed files with 661 additions and 656 deletions
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@ -3,7 +3,7 @@ use std::sync::Arc;
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use fuzzy::{match_strings, StringMatch, StringMatchCandidate};
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use gpui::{
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actions,
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elements::{Drawable as _, Label},
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elements::{Element as _, Label},
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AppContext, Task, ViewContext,
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};
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use picker::{Picker, PickerDelegate, PickerEvent};
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@ -134,7 +134,7 @@ impl PickerDelegate for BaseKeymapSelectorDelegate {
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mouse_state: &mut gpui::MouseState,
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selected: bool,
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cx: &gpui::AppContext,
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) -> gpui::Element<Picker<Self>> {
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) -> gpui::AnyElement<Picker<Self>> {
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let theme = &cx.global::<Settings>().theme;
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let keymap_match = &self.matches[ix];
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let style = theme.picker.item.style_for(mouse_state, selected);
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@ -143,6 +143,6 @@ impl PickerDelegate for BaseKeymapSelectorDelegate {
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.with_highlights(keymap_match.positions.clone())
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.contained()
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.with_style(style.container)
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.into_element()
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.into_any()
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}
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}
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