Closes #ISSUE
Allows tabbing through everything in all three pages. Until #35075 is
merged it is not possible to actually "click" tab focused buttons with
the keyboard.
Additionally adds an action `onboarding::Finish` and displays the
keybind. The action corresponds to both the "Skip all" and "Start
Building" buttons, with the keybind displayed similar to how it is for
the page nav buttons
Release Notes:
- N/A *or* Added/Fixed/Improved ...
---------
Co-authored-by: MrSubidubi <finn@zed.dev>
This is really just a small beginning, as there are many other icons to
be revised and cleaned up. Our current set is a bit of a mess in terms
of dimension, spacing, stroke width, and terminology. I'm sure there are
more non-used icons I'm not covering here, too. We'll hopefully tackle
it all soon leading up to 1.0.
Closes https://github.com/zed-industries/zed/issues/35576
Release Notes:
- N/A
This only works after a delay in most situations because of the all
chorded `cmd-k` mappings in the so disable them for now.
Reported by @jer-k:
https://x.com/J_Kreutzbender/status/1951033355434336606
Release Notes:
- Undo mapping of `cmd-k` for Git Panel in default Jetbrains keymap
(thanks [@jer-k](https://github.com/jer-k))
- Added profile selector to `zed > settings` submenu.
- Added examples to the `default.json` docs.
- Reduced length of the setting description that shows on autocomplete,
since it was cutoff in the autocomplete popover.
Release Notes:
- N/A
Settings Profiles
- [X] Allow profiles to be defined, where each profile can be any of
Zed's settings
- [X] Autocompletion of all settings
- [X] Errors on invalid keys
- [X] Action brings up modal that shows user-defined profiles
- [X] Alphabetize profiles
- [X] Ability to filter down via keyboard, and navigate via arrow up and
down
- [X] Auto select Disabled option by default (first in list, after
alphabetizing user-defined profiles)
- [X] Automatically select active profile on next picker summoning
- [X] Persist settings until toggled off
- [X] Show live preview as you select from the profile picker
- [X] Tweaking a setting, while in a profile, updates the profile live
- [X] Make sure actions that live update Zed, such as `cmd-0`, `cmd-+`,
and `cmd--`, work while in a profile
- [X] Add a test to track state
Release Notes:
- Added the ability to configure settings profiles, via the "profiles"
key. Example:
```json
{
"profiles": {
"Streaming": {
"agent_font_size": 20,
"buffer_font_size": 20,
"theme": "One Light",
"ui_font_size": 20
}
}
}
```
To set a profile, use `settings profile selector: toggle`
"Settings" is the terminology we use in the agent panel, thus having the
action use "configuration" makes it harder for folks to find this either
via the command palette or the keybinding editor UI in case they'd like
to change it.
Release Notes:
- agent: Renamed the "open configuration" action to "open settings" for
better discoverability and consistency
Follow-up to #26114
- Ensure that the previous commit message is filled in when toggling on
amend mode from the context menu
- Fix keybinding flicker in context menu
Release Notes:
- N/A
Making icons consistent, adjusting spacing, and moving the "Leave Call"
button to be the very last, which makes more sense to me than the
"Share" button being the last. Sharing your project is still part of the
call, so in the left edge of the button strip is where, conceptually,
the option to end the call should be, I think!
Release Notes:
- N/A
Closes#34763
Release Notes:
- Improved insert in `helix_mode` when a selection exists to better
match helix's behavior: collapse selection to avoid replacing it
- Improved append (`insert_after`) to better match helix's behavior:
move cursor to end of selection if it exists
This change dims rows in the keymap editor for which the corresponding
keybind is overridden by other keybinds coming from higher priority
sources.
Release Notes:
- N/A
Change channel reorganization (move up/down) from `cmd-up/down` (mac) /
`ctrl-up/down` (linux) to `alt-up/down` (both) to match moving lines in
the editor.
Also fix an issue where if you selected channels using down/up in the
filter field, the movement shortcuts would not work (`editing` vs
`not_editing`).
Release Notes:
- N/A
TODO
- [x] OpenAI Compatible API Icon
- [x] Docs
- [x] Link to docs in OpenAI provider section about configuring OpenAI
API compatible providers
Closes#33992
Related to #30010
Release Notes:
- agent: Add support for adding multiple OpenAI API compatible providers
---------
Co-authored-by: MrSubidubi <dev@bahn.sh>
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Make the git blame popover available via the keymap by making it an
action. The blame popover stays open after being shown via the action,
similar to the `editor::Hover` action.
I added a default vim-mode key binding for `g b`, which goes in hand
with `g h` for hover. I'm not sure what the keybind would be for regular
layouts, if any would be set by default.
I'm opening this as a draft because I coludn't figure out a way to
position the popover correctly above/under the cursor head. I saw some
uses of `content_origin` in other places for calculating absolute pixel
positions, but I'm not sure how to make use of it here without doing a
big refactor of the blame popover code 🤔. I would appreciate some
help/tips with positioning, because it seems like the last thing to
implement here.
Opening as a draft for now because I think without the correct
positioning this feature is not complete.
Closes https://github.com/zed-industries/zed/discussions/26447
Release Notes:
- Added `editor::BlameHover` action for showing the git blame popover
under the cursor. By default bound to `ctrl-k ctrl-b` and to `g h` in
vim mode.
Closes: https://github.com/zed-industries/zed/issues/34780
Also relocated undo/redo selection in the keymap (no-op) as they are
from Sublime, not VSCode.
Release Notes:
- vim: Fixed an issue so `ctrl-w` / `ctrl-h` and `ctrl-u` work in
pickers on Linux when Vim mode is enabled.
Supersedes: #34242
Creates an `ActionArgumentsEditor` that implements the required logic to
have a JSON language server run when editing keybinds so that there is
auto-complete for action arguments.
This is the first time action argument schemas are required by
themselves rather than inlined in the keymap schema. Rather than add all
action schemas to the configuration options we send to the JSON LSP on
startup, this PR implements support for the
`vscode-json-language-server` extension to the LSP whereby the server
will request the client (Zed) to resolve URLs with URI schemes it does
not recognize, in our case `zed://`. This limits the impact on the size
of the configuration options to ~1KB as we send URLs for the language
server to resolve on demand rather than the schema itself. My
understanding is that this is how VSCode handles JSON schemas as well. I
plan to investigate converting the rest of our schema generation logic
to this method in a follow up PR.
Co-Authored-By: Cole <cole@zed.dev>
Release Notes:
- N/A *or* Added/Fixed/Improved ...
Fix a spurious error in Zed logs from the OpenRouter svg Logo introduced
in https://github.com/zed-industries/zed/pull/29496:
```log
WARN [usvg::parser::svgtree] Failed to parse clip-path value: 'url(#clip0_205_3)'.
```
Release Notes:
- N/A
When `use_modifier_to_send` is turned on, holding `cmd`/`ctrl` is
necessary to send a message in the agent panel. Text threads already use
`cmd-enter` by default to submit a message, and it was done this way to
have the usual text editing bindings not taken over when writing a
prompt, sort of stimulating more thoughtful writing. While `enter` to
send is still somewhat a huge pattern in chat-like LLM UIs, it still
makes sense to allow this for the new agent panel... hence the existence
of this setting now!
Release Notes:
- agent: Added the `use_modifier_to_send` setting, which makes holding a
modifier (`cmd`/`ctrl`), together with `enter`, required to send a new
message.
Now ! means "no ancestors matches this", and > means "any descendent"
not "any child".
Updates #34570
Co-authored-by: Ben Kunkle <ben@zed.dev>
Release Notes:
- *Breaking change*. The context predicates in the keymap file now
handle ! and > differently. Before this change ! meant "this node does
not match", now it means "none of these nodes match". Before this change
> meant "child of", now it means "descendent of". We do not expect these
changes to break many keymaps, but they may cause subtle changes for
complex context queries.
---------
Co-authored-by: Ben Kunkle <ben@zed.dev>
Closes#34111
In Helix mode, the `;` key should collapse the current selection without
moving the cursor. I've added a new action `vim::HelixCollapseSelection`
to support this behavior.
https://github.com/user-attachments/assets/1a40821a-f56f-456e-9d37-532500bef17b
Release Notes:
- Added `;` key binding to collapse the current text selection in Helix
mode
This is following feedback from folks that were searching the "close
others" action, available in the tab's context menu, and not finding it
because it was actually named "close inactive", which was confusing. So,
this PR makes sure the tab's menu item and the action have consistent
naming.
Release Notes:
- Rename "CloseInactiveItems" action to "CloseOtherItems" for naming
consistency.
Closes #ISSUE
Defines keybindings for `keymap_editor::EditBinding` and
`keymap_editor::CreateBinding`, making sure those actions are used in
tooltips.
Release Notes:
- N/A *or* Added/Fixed/Improved ...
---------
Co-authored-by: Finn <dev@bahn.sh>
This tool needs more polishing before being generally available.
Release Notes:
- agent: Disabled `project_notifications` tool by default for the time
being