Commit graph

75 commits

Author SHA1 Message Date
Piotr Osiewicz
8f567383e4
Auto-fix clippy::collapsible_if violations (#36428)
Release Notes:

- N/A
2025-08-19 13:27:24 +00:00
zumbalogy
2c7251e4f9
Add setting to hide active language button in the status bar (#33977)
Release Notes:

- Added settings status_bar.show_active_language_button to show/hide the
language button in the status bar.

The motivation for this is visual, I have had zero issues with its
functionality.

The language switcher can still be accessed by the command palette,
menu, or a keyboard shortcut.

------

This is my first Zed and first Rust PR, so criticism is very welcome. 

I know there has been discussion around how the status bar settings are
structured and named, and I am happy to change it to whatever is best. I
was also not sure what order to put it in in the settings default.json.
Feedback welcome.

Here is a picture of it in action:


![image](https://github.com/user-attachments/assets/c50131e2-71aa-4fab-8db0-8b2aae586e71)

---------

Co-authored-by: zumbalogy <3770982+zumbalogy@users.noreply.github.com>
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
2025-08-08 05:04:30 +00:00
Peter Tripp
f9038f6189
Add key contexts for Pickers (#35665)
Closes: https://github.com/zed-industries/zed/issues/35430

Added:
- Workspace > CommandPalette
- Workspace > GitBranchSelector
- Workspace > GitRepositorySelector
- Workspace > RecentProjects
- Workspace > LanguageSelector
- Workspace > IconThemeSelector
- Workspace > ThemeSelector

Release Notes:

- Added new keymap contexts for various Pickers - CommandPalette,
GitBranchSelector, GitRepositorySelector, RecentProjects,
LanguageSelector, IconThemeSelector, ThemeSelector
2025-08-06 15:28:18 -04:00
tidely
c595ed19d6
languages: Remove a eager conversion from LanguageName to String (#35667)
This PR changes the signature of `language_names` from

```rust
pub fn language_names(&self) -> Vec<String>
// Into
pub fn language_names(&self) -> Vec<LanguageName>
```

The function previously eagerly converted `LanguageName`'s to
`String`'s, which requires the reallocation of all of the elements. The
functions get called in many places in the code base, but only one of
which actually requires the conversion to a `String`. In one case it
would do a `SharedString` -> `String` -> `SharedString` conversion,
which is now totally bypassed.

Release Notes:

- N/A
2025-08-05 23:46:57 +03:00
Ben Kunkle
6cd4dbdea1
gpui: Store action documentation (#33809)
Closes #ISSUE

Adds a new `documentation` method to actions, that is extracted from doc
comments when using the `actions!` or derive macros.

Additionally, this PR adds doc comments to as many action definitions in
Zed as possible.

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-07-02 21:14:33 -04:00
Smit Barmase
131f2857a5
editor: Improve code completion filtering to provide fewer and more accurate suggestions (#32928)
Closes #32756

- Uses `filter_text` from LSP source to filter items in completion list.
This fixes noisy lists like on typing `await` in Rust, it would suggest
`await.or`, `await.and`, etc., which are bad suggestions. Fallbacks to
label.
- Add `penalize_length` flag to fuzzy matcher, which was the default
behavior across. Now, this flag is set to `false` just for code
completion fuzzy matching. This fixes the case where if the query is
`unreac` and the completion items are `unreachable` and
`unreachable!()`, the item with a shorter length would have a larger
score than the other one, which is not right in the case of
auto-complete context. Now these two items will have the same fuzzy
score, and LSP `sort_text` will take over in finalizing its ranking.
- Updated test to be more utility based rather than example based. This
will help to iterate/verify logic faster on what's going on.

Before/After:

await: 
<img width="600" alt="before-await"
src="https://github.com/user-attachments/assets/384138dd-a90d-4942-a430-6ae15df37268"
/>
<img width="600" alt="after-await"
src="https://github.com/user-attachments/assets/d05a10fa-bae5-49bd-9fe7-9933ff215f29"
/>

iter:
<img width="600" alt="before-iter"
src="https://github.com/user-attachments/assets/6e57ffe9-007d-4b17-9cc2-d48fc0176c8e"
/>
<img width="600" alt="after-iter"
src="https://github.com/user-attachments/assets/a8577a9f-dcc8-4fd6-9ba0-b7590584ec31"
/>

opt:
<img width="600" alt="opt-before"
src="https://github.com/user-attachments/assets/d45b6c52-c9ee-4bf3-8552-d5e3fdbecbff"
/>
<img width="600" alt="opt-after"
src="https://github.com/user-attachments/assets/daac11a8-9699-48f8-b441-19fe9803848d"
/>

Release Notes:

- Improved code completion filtering to provide fewer and more accurate
suggestions.
2025-06-18 16:01:28 +05:30
Kirill Bulatov
16366cf9f2
Use anyhow more idiomatically (#31052)
https://github.com/zed-industries/zed/issues/30972 brought up another
case where our context is not enough to track the actual source of the
issue: we get a general top-level error without inner error.

The reason for this was `.ok_or_else(|| anyhow!("failed to read HEAD
SHA"))?; ` on the top level.

The PR finally reworks the way we use anyhow to reduce such issues (or
at least make it simpler to bubble them up later in a fix).
On top of that, uses a few more anyhow methods for better readability.

* `.ok_or_else(|| anyhow!("..."))`, `map_err` and other similar error
conversion/option reporting cases are replaced with `context` and
`with_context` calls
* in addition to that, various `anyhow!("failed to do ...")` are
stripped with `.context("Doing ...")` messages instead to remove the
parasitic `failed to` text
* `anyhow::ensure!` is used instead of `if ... { return Err(...); }`
calls
* `anyhow::bail!` is used instead of `return Err(anyhow!(...));`

Release Notes:

- N/A
2025-05-20 23:06:07 +00:00
Julia Ryan
01ec6e0f77
Add workspace-hack (#27277)
This adds a "workspace-hack" crate, see
[mozilla's](https://hg.mozilla.org/mozilla-central/file/3a265fdc9f33e5946f0ca0a04af73acd7e6d1a39/build/workspace-hack/Cargo.toml#l7)
for a concise explanation of why this is useful. For us in practice this
means that if I were to run all the tests (`cargo nextest r
--workspace`) and then `cargo r`, all the deps from the previous cargo
command will be reused. Before this PR it would rebuild many deps due to
resolving different sets of features for them. For me this frequently
caused long rebuilds when things "should" already be cached.

To avoid manually maintaining our workspace-hack crate, we will use
[cargo hakari](https://docs.rs/cargo-hakari) to update the build files
when there's a necessary change. I've added a step to CI that checks
whether the workspace-hack crate is up to date, and instructs you to
re-run `script/update-workspace-hack` when it fails.

Finally, to make sure that people can still depend on crates in our
workspace without pulling in all the workspace deps, we use a `[patch]`
section following [hakari's
instructions](https://docs.rs/cargo-hakari/0.9.36/cargo_hakari/patch_directive/index.html)

One possible followup task would be making guppy use our
`rust-toolchain.toml` instead of having to duplicate that list in its
config, I opened an issue for that upstream: guppy-rs/guppy#481.

TODO:
- [x] Fix the extension test failure
- [x] Ensure the dev dependencies aren't being unified by Hakari into
the main dependencies
- [x] Ensure that the remote-server binary continues to not depend on
LibSSL

Release Notes:

- N/A

---------

Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
2025-04-02 13:26:34 -07:00
Piotr Osiewicz
dc64ec9cc8
chore: Bump Rust edition to 2024 (#27800)
Follow-up to https://github.com/zed-industries/zed/pull/27791

Release Notes:

- N/A
2025-03-31 20:55:27 +02:00
Mikayla Maki
1aefa5178b
Move "async move" a few characters to the left in cx.spawn() (#26758)
This is the core change:
https://github.com/zed-industries/zed/pull/26758/files#diff-044302c0d57147af17e68a0009fee3e8dcdfb4f32c27a915e70cfa80e987f765R1052

TODO:
- [x] Use AsyncFn instead of Fn() -> Future in GPUI spawn methods
- [x] Implement it in the whole app
- [x] Implement it in the debugger 
- [x] Glance at the RPC crate, and see if those box future methods can
be switched over. Answer: It can't directly, as you can't make an
AsyncFn* into a trait object. There's ways around that, but they're all
more complex than just keeping the code as is.
- [ ] Fix platform specific code

Release Notes:

- N/A
2025-03-19 02:09:02 +00:00
Finn Evers
afd0da97b9
language_selector: Improve lookup for language icons (#26376)
This PR fixes a rare case where icons could be missing in the language
selector.

Currently, whilst looking up an icon, all file suffixes starting with a
dot are filtered out. While this works fine for some languages, there
are some languages having only file suffixes starting with a dot, e.g.
the "Git Attributes" language provided from the "Git Firefly" extension.
This results in no icon being displayed in the list, as shown in the
screenshots below.

To solve this, we can just simply remove the check for this special case
as well as the construction of an artificial file name in the code, as
both are not needed. A simple path just consisting of the extension is
sufficient, as we currently do not differentiate between file names and
file suffixes during an icon lookup. see the relevant code below:


013a646799/crates/file_icons/src/file_icons.rs (L23-L52)

As the first lookup is directly done using the entire file name and then
checked against all suffixes, we actually do not have to construct an
artificial file name at all. Should that produce no match, we check for
a hidden file right after, so we do not have to filter hidden file names
out.

With this fix, nothing changes for "normal" file suffixes, for some
cases where languges provide entire file names as a path suffix, the
matching might improve, and for languages with only hidden associated
file names, the initially described issue is resolved.

I do believe the behavior of matching icons to languages could be
improved in general. Fowever, I do think this is beyond the scope of
this change.

| Current main | <img width="546" alt="main"
src="https://github.com/user-attachments/assets/5c3c9fdc-cadf-4e44-9667-2530374aa0d2"
/> |
| --- | --- |
| This PR |<img width="546" alt="PR"
src="https://github.com/user-attachments/assets/82e59108-e31f-4ca9-8bbd-b9fd2b34feb0"
/>|

Aditionally, in 4395f78fb2 I refactored
the code which acquires the label and icon for a match, since I found it
a bit hard to read initially. The majority of this diff comes from this
change. Should that not be wanted, I can revert that change.

Release Notes:

- Fixed a rare case where languages had no associated icon in the
language selector.
2025-03-14 20:13:59 +00:00
Richard Feldman
33d1145c3f
Refactor to use SharedString in more places (#23813)
Splitting this off from
https://github.com/zed-industries/zed/pull/23808, per @maxdeviant's
suggestion!

Release Notes:

- N/A

---------

Co-authored-by: Nathan <nathan@zed.dev>
2025-01-28 19:04:21 -05:00
Mikayla Maki
9cae96f82f
Remove more references to 'model' in GPUI APIs (#23693)
Release Notes:

- N/A
2025-01-27 04:00:27 +00:00
Nathan Sobo
6fca1d2b0b
Eliminate GPUI View, ViewContext, and WindowContext types (#22632)
There's still a bit more work to do on this, but this PR is compiling
(with warnings) after eliminating the key types. When the tasks below
are complete, this will be the new narrative for GPUI:

- `Entity<T>` - This replaces `View<T>`/`Model<T>`. It represents a unit
of state, and if `T` implements `Render`, then `Entity<T>` implements
`Element`.
- `&mut App` This replaces `AppContext` and represents the app.
- `&mut Context<T>` This replaces `ModelContext` and derefs to `App`. It
is provided by the framework when updating an entity.
- `&mut Window` Broken out of `&mut WindowContext` which no longer
exists. Every method that once took `&mut WindowContext` now takes `&mut
Window, &mut App` and every method that took `&mut ViewContext<T>` now
takes `&mut Window, &mut Context<T>`

Not pictured here are the two other failed attempts. It's been quite a
month!

Tasks:

- [x] Remove `View`, `ViewContext`, `WindowContext` and thread through
`Window`
- [x] [@cole-miller @mikayla-maki] Redraw window when entities change
- [x] [@cole-miller @mikayla-maki] Get examples and Zed running
- [x] [@cole-miller @mikayla-maki] Fix Zed rendering
- [x] [@mikayla-maki] Fix todo! macros and comments
- [x] Fix a bug where the editor would not be redrawn because of view
caching
- [x] remove publicness window.notify() and replace with
`AppContext::notify`
- [x] remove `observe_new_window_models`, replace with
`observe_new_models` with an optional window
- [x] Fix a bug where the project panel would not be redrawn because of
the wrong refresh() call being used
- [x] Fix the tests
- [x] Fix warnings by eliminating `Window` params or using `_`
- [x] Fix conflicts
- [x] Simplify generic code where possible
- [x] Rename types
- [ ] Update docs

### issues post merge

- [x] Issues switching between normal and insert mode
- [x] Assistant re-rendering failure
- [x] Vim test failures
- [x] Mac build issue



Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Joseph <joseph@zed.dev>
Co-authored-by: max <max@zed.dev>
Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Mikayla Maki <mikaylamaki@Mikaylas-MacBook-Pro.local>
Co-authored-by: Mikayla <mikayla.c.maki@gmail.com>
Co-authored-by: joão <joao@zed.dev>
2025-01-26 03:02:45 +00:00
Piotr Osiewicz
c9534e8025
chore: Use workspace fields for edition and publish (#23291)
This prepares us for an upcoming bump to Rust 2024 edition.

Release Notes:

- N/A
2025-01-17 17:39:22 +01:00
Michael Sloan
25970650a7
Improve StringMatchCandidate::new interface (#22011)
Release Notes:

- N/A
2024-12-14 13:35:36 -07:00
Nate Butler
19d6e067af
Toggle & Switch (#21979)
![CleanShot 2024-12-13 at 11 27
39@2x](https://github.com/user-attachments/assets/7c7828c0-c5c7-4dc6-931e-722366d4f15a)

- Adds the Switch component
- Updates `Selected`, `Selectable` -> `ToggleState`, `Toggleable`
- Adds `checkbox` and `switch` functions to align better with other
elements in our layout system.

We decided not to merge Switch and Checkbox. However, in a followup I'll
introduce a Toggle or AnyToggle enum so we can update
`CheckboxWithLabel` -> `ToggleWithLabel` as this component will work
exactly the same with either a Checkbox or a Switch.

Release Notes:

- N/A
2024-12-13 14:23:02 -05:00
tims
e5251f4091
Fix incorrect language selected in language selector (#21648)
Due to filtering after enumeration, initial candidate ids are assigned
incorrectly. This later causes the wrong item to be picked up when
accessed via index in the vector.
2024-12-06 12:03:58 -05:00
Danilo Leal
f795ce9623
Add language icons to the language selector (#21298)
Closes https://github.com/zed-industries/zed/issues/21290

This is a first attempt to show the language icons to the selector.
Ideally, I wouldn't like to have yet another place mapping extensions to
icons, as we already have the `file_types.json` file doing that, but I'm
not so sure how to pull from it yet. Maybe in a future pass we'll
improve this and make it more solid.

<img width="700" alt="Screenshot 2024-11-28 at 16 10 27"
src="https://github.com/user-attachments/assets/683c3bef-5389-470f-a41e-3d510b927b61">

Release Notes:

- N/A

---------

Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
2024-12-02 15:01:09 -03:00
Kirill Bulatov
0306bdc695
Use a single action for toggling the language (#21331)
Follow-up of https://github.com/zed-industries/zed/pull/21299

Release Notes:

- N/A
2024-11-29 16:02:57 +02:00
Danilo Leal
3458687300
Add keybinding to the language selector tooltip (#21299)
Just making sure sure we're always making keyboard navigation
discoverable.

<img width="700" alt="Screenshot 2024-11-28 at 16 05 40"
src="https://github.com/user-attachments/assets/bd7611f0-190c-4e3b-ad69-9552060e37ea">

Release Notes:

- N/A
2024-11-28 18:28:20 -03:00
Piotr Osiewicz
45bbfe077a
python: Fix toolchains not getting picked up after workspace deserialization (#20488)
Closes #20476

Release Notes:

- Fixed a bug in toolchain selector that caused it to not pick up venvs
for tabs before user interacted with them.
- Fixed a bug in language selector that caused it to pick up Markdown as
the language for a buffer up until the tab was interacted with.
2024-11-11 14:35:01 +01:00
Conrad Irwin
36eb1c15ea
use ssh lsp store (#17655)
Release Notes:

- ssh remoting: Added support for booting langauge servers (in limited
circumstances)

---------

Co-authored-by: Mikayla <mikayla@zed.dev>
2024-09-10 15:51:01 -04:00
Marshall Bowers
22fe03913c
Move Clippy configuration to the workspace level (#8891)
This PR moves the Clippy configuration up to the workspace level.

We're using the [`lints`
table](https://doc.rust-lang.org/cargo/reference/workspaces.html#the-lints-table)
to configure the Clippy ruleset in the workspace's `Cargo.toml`.

Each crate in the workspace now has the following in their own
`Cargo.toml` to inherit the lints from the workspace:

```toml
[lints]
workspace = true
```

This allows for configuring rust-analyzer to show Clippy lints in the
editor by using the following configuration in your Zed `settings.json`:

```json
{
  "lsp": {
    "rust-analyzer": {
      "initialization_options": {
        "check": {
          "command": "clippy"
        }
      }
    }
  }
```

Release Notes:

- N/A
2024-03-05 12:01:17 -05:00
Dzmitry Malyshau
83f493b387
Clean up deps for file_finder, language_selector, task, rpc, storybook (#8353)
Following-up on #8330

Invocation
```bash
cargo-machete --with-metadata --skip-target-dir --fix
````

There is more stuff to fix, but it chokes on `async-lock`:
```
cargo-machete found the following unused dependencies in /x/Code/zed:
rpc -- /x/Code/zed/crates/rpc/Cargo.toml:
        async_lock
        prost_build
        serde_derive
Error: Dependency async_lock not found
```

Release Notes:
- N/A
2024-02-25 10:10:07 +02:00
Kirill Bulatov
c29ea9bdbc Allow using context in the placeholder_text method 2024-02-25 00:08:57 +02:00
Bennet Bo Fenner
c33efe8cd0
recent projects: cleanup ui (#7528)
As the ui for the file finder was recently changed in #7364, I think it
makes sense to also update the ui of the recent projects overlay.

Before:

![image](https://github.com/zed-industries/zed/assets/53836821/8a0f5bef-9b37-40f3-a974-9dfd7833cc71)

After:

![image](https://github.com/zed-industries/zed/assets/53836821/7e9f934a-1ac3-4716-b7b6-67a7435f3bde)


Release Notes:

- Improved UI of recent project overlay
2024-02-19 14:37:52 +02:00
Piotr Osiewicz
743f9b345f
chore: Move workspace dependencies to workspace.dependencies (#7454)
We should prefer referring to local deps via `.workspace = true` from
now on.

Release Notes:

- N/A
2024-02-06 20:41:36 +01:00
Marshall Bowers
e338f34097
Sort dependencies in Cargo.toml files (#7126)
This PR sorts the dependency lists in our `Cargo.toml` files so that
they are in alphabetical order.

This should make them easier to visually scan when looking for a
dependency.

Apologies in advance for any merge conflicts 🙈 

Release Notes:

- N/A
2024-01-30 21:41:29 -05:00
Marshall Bowers
0cb8b0e451
Clean up Cargo.toml files (#7044)
This PR cleans up some inconsistencies in the `Cargo.toml` files that
were driving me crazy.

Release Notes:

- N/A
2024-01-29 23:47:20 -05:00
Piotr Osiewicz
0a0a866dd5
Licenses: change license fields in Cargo.toml to AGPL-3.0-or-later. (#5535)
Release Notes:
- N/A
2024-01-27 13:51:16 +01:00
Piotr Osiewicz
f2ff7fa4d5
chore: Change AGPL-licensed crates to GPL (except for collab) (#4231)
- [x] Fill in GPL license text.
- [x] live_kit_client depends on live_kit_server as non-dev dependency,
even though it seems to only be used for tests. Is that an issue?

Release Notes:
- N/A
2024-01-24 00:26:58 +01:00
Piotr Osiewicz
21e6b09361
Remove license-file from Cargo.toml as it is apparently redundant (#4218)
Release Notes:

- N/A
2024-01-23 17:40:30 +01:00
Piotr Osiewicz
678bdddd7d
chore: Add crate licenses. (#4158)
- GPUI and all dependencies: Apache 2
- Everything else: AGPL

Here's a script that I've generated for it:
https://gist.github.com/osiewicz/6afdd6626e517da24a2092807e6f0b6e

Release Notes:
- N/A

---------

Co-authored-by: David <david@zed.dev>
2024-01-23 16:56:22 +01:00
Mikayla
903176d8ff
Pull out fluent builder helpers into re-usable trait 2024-01-18 15:31:31 -08:00
Marshall Bowers
90f4c70a82
Rename h_stack and v_stack to h_flex and v_flex, respectively (#4053)
This PR renames the `h_stack` and `v_stack` to `h_flex` and `v_flex`,
respectively.

We were previously using `h_stack` and `v_stack` to match SwiftUI, but
`h_flex` and `v_flex` fit better with the web/flexbox terminology that
the rest of GPUI uses.

Additionally, we were already calling the utility functions used to
implement `h_stack` and `v_stack` by the new names.

Release Notes:

- N/A
2024-01-15 11:34:06 -05:00
Max Brunsfeld
f5ba22659b Remove 2 suffix from gpui
Co-authored-by: Mikayla <mikayla@zed.dev>
2024-01-03 12:59:39 -08:00
Max Brunsfeld
dfcb17fe74 Remove 2 suffix for theme
Co-authored-by: Mikayla <mikayla@zed.dev>
2024-01-03 12:41:01 -08:00
Max Brunsfeld
4305c5fdbe Remove 2 suffix for ui, storybook, text
Co-authored-by: Mikayla <mikayla@zed.dev>
2024-01-03 12:33:51 -08:00
Max Brunsfeld
0cf65223ce Remove 2 suffix for collab, rope, settings, menu
Co-authored-by: Mikayla <mikayla@zed.dev>
2024-01-03 12:29:16 -08:00
Max Brunsfeld
9f99e58834 Remove 2 suffix for lsp, language, fuzzy
Co-authored-by: Mikayla <mikayla@zed.dev>
2024-01-03 11:58:02 -08:00
Max Brunsfeld
c5a1950522 Remove 2 suffix for project
Co-authored-by: Mikayla <mikayla@zed.dev>
2024-01-03 11:53:34 -08:00
Max Brunsfeld
789ce8dd75 Remove 2 suffix for workspace
Co-authored-by: Mikayla <mikayla@zed.dev>
2024-01-03 11:08:51 -08:00
Max Brunsfeld
588976d27a Remove 2 suffix for editor
Co-authored-by: Mikayla <mikayla@zed.dev>
2024-01-03 10:58:57 -08:00
Max Brunsfeld
bcad3a5847 Remove 2 suffix for picker, feedback
Co-authored-by: Mikayla <mikayla@zed.dev>
2024-01-03 10:55:34 -08:00
Max Brunsfeld
292b3397ab Remove 2 suffix for language selector, project panel, recent_projects, copilot_button, breadcrumbs, activity_indicator
Co-authored-by: Mikayla <mikayla@zed.dev>
2024-01-03 10:47:33 -08:00
Joseph T. Lyons
f4a9d3f269 Add tooltip to language selector 2023-09-08 12:41:32 -04:00
Mikayla
e5eed29c72
Add components example
Re-arrange generics on mouse event handler
Add TypeTag struct for dynamically tagged components
2023-08-15 03:06:43 -07:00
Alex Viscreanu
c7669317ec
feat(workspace): allow alternative actions to open files and symbols in split
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
2023-07-14 21:49:15 +02:00
Piotr Osiewicz
e92015b12f
Split out Interactive<T> into Toggle<T> and Interactive<T> 2023-06-20 16:05:20 -07:00