This adds a "workspace-hack" crate, see
[mozilla's](https://hg.mozilla.org/mozilla-central/file/3a265fdc9f33e5946f0ca0a04af73acd7e6d1a39/build/workspace-hack/Cargo.toml#l7)
for a concise explanation of why this is useful. For us in practice this
means that if I were to run all the tests (`cargo nextest r
--workspace`) and then `cargo r`, all the deps from the previous cargo
command will be reused. Before this PR it would rebuild many deps due to
resolving different sets of features for them. For me this frequently
caused long rebuilds when things "should" already be cached.
To avoid manually maintaining our workspace-hack crate, we will use
[cargo hakari](https://docs.rs/cargo-hakari) to update the build files
when there's a necessary change. I've added a step to CI that checks
whether the workspace-hack crate is up to date, and instructs you to
re-run `script/update-workspace-hack` when it fails.
Finally, to make sure that people can still depend on crates in our
workspace without pulling in all the workspace deps, we use a `[patch]`
section following [hakari's
instructions](https://docs.rs/cargo-hakari/0.9.36/cargo_hakari/patch_directive/index.html)
One possible followup task would be making guppy use our
`rust-toolchain.toml` instead of having to duplicate that list in its
config, I opened an issue for that upstream: guppy-rs/guppy#481.
TODO:
- [x] Fix the extension test failure
- [x] Ensure the dev dependencies aren't being unified by Hakari into
the main dependencies
- [x] Ensure that the remote-server binary continues to not depend on
LibSSL
Release Notes:
- N/A
---------
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Closes#4461
Take 2 on https://github.com/zed-industries/zed/pull/25040.
Fixes panic caused due to using `setHiddenUntilMouseMoves` return type
to `set` cursor on macOS.
Release Notes:
- Now cursor hides when the user is typing in editor. It will stay
hidden until it is moved again. This behavior is `true` by default, and
can be configured with `hide_mouse_while_typing` in settings.
---------
Co-authored-by: Peter Tripp <peter@zed.dev>
Co-authored-by: Thomas Mickley-Doyle <thomas@zed.dev>
Co-authored-by: Agus <agus@zed.dev>
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Co-authored-by: Agus Zubiaga <hi@aguz.me>
Co-authored-by: Angelk90 <angelo.k90@hotmail.it>
Features:
* Scales dash spacing with border width.
* Laying out dashes around rounded corners.
* Varying border widths with rounded corners - now uses an ellipse for the inner edge of the border.
* When there are no rounded corners, each straight border is laid out separately, so that the dashes to meet at the corners.
* All sides of each dash are antialiased.


Release Notes:
- N/A
---------
Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Ben <ben@zed.dev>
This is the core change:
https://github.com/zed-industries/zed/pull/26758/files#diff-044302c0d57147af17e68a0009fee3e8dcdfb4f32c27a915e70cfa80e987f765R1052
TODO:
- [x] Use AsyncFn instead of Fn() -> Future in GPUI spawn methods
- [x] Implement it in the whole app
- [x] Implement it in the debugger
- [x] Glance at the RPC crate, and see if those box future methods can
be switched over. Answer: It can't directly, as you can't make an
AsyncFn* into a trait object. There's ways around that, but they're all
more complex than just keeping the code as is.
- [ ] Fix platform specific code
Release Notes:
- N/A
This PR makes it so the copy button on Markdown code blocks stays
absolutely positioned even when scrolled:
<img width="1297" alt="Screenshot 2025-03-04 at 5 28 48 PM"
src="https://github.com/user-attachments/assets/b0d0fae9-ccd6-43c1-bef3-44d8d3c3e669"
/>
We achieve this by inserting a new parent element around both the copy
button and the code block itself so we can position the copy button
absolutely within that element.
Release Notes:
- N/A
This PR adds the ability for Markdown code blocks and tables to be made
horizontally scrollable.
This is a feature that the caller can opt in to.
Right now we're using it for the rendered Markdown in the Assistant 2
panel.
Release Notes:
- N/A
This PR adds initial support for displaying tables to the `markdown`
crate.
This allows us to render tables in Assistant 2:
| Before | After |
|
----------------------------------------------------------------------------------------------------------------------------------------------------
|
----------------------------------------------------------------------------------------------------------------------------------------------------
|
| <img width="1309" alt="Screenshot 2025-03-03 at 1 39 39 PM"
src="https://github.com/user-attachments/assets/ad7ada01-f35d-4fcf-a20c-deb42b55b34e"
/> | <img width="1297" alt="Screenshot 2025-03-03 at 3 38 21 PM"
src="https://github.com/user-attachments/assets/9b771126-30a0-479b-8c29-f5f572936f56"
/> |
There are a few known issues that should be addressed as follow-ups:
- The horizontal scrolling within a table is linked with the scrolling
of the parent container (e.g., the Assistant 2 thread)
- Cells are currently cut off entirely when they are too wide, would be
nice to truncate them with an ellipsis
Release Notes:
- N/A
The language::markdown crate had been superceded by markdown::Mardown.
After #25117, the only two remaining use-cases were rendering git commit
messages (which are arguably not really markdown) and the signature help
(which is definitely not markdown).
Updated the former to use the new markdown component, and the latter to
do syntax highlighting manually.
Release Notes:
- Allow selecting the commit message in git commits
Closes#18641
Contributes: #13194
Release Notes:
- Open LSP documentation file links in Zed not the system opener
- Render completion documentation markdown consistently with
documentation markdown
Done automatically with
> ast-grep -p '$A.background_executor().spawn($B)' -r
'$A.background_spawn($B)' --update-all --globs "\!crates/gpui"
Followed by:
* `cargo fmt`
* Unexpected need to remove some trailing whitespace.
* Manually adding imports of `gpui::{AppContext as _}` which provides
`background_spawn`
* Added `AppContext as _` to existing use of `AppContext`
Release Notes:
- N/A
## Context
While looking through the client crate, I noticed that some of the old
functions and variables were still using gpui::model name that was
deprecated during the gpui3 transition. This PR renames those instances
of model to entity to be more inline with gpui3.
In addition, I also renamed `model` to `entity` in cases found by the
below search terms given by @someone13574
- model = cx.
- model: Entity
- model: &Entity
- OpenedModelHandle
- model.update
- model.upgrade
- model = .*\.root (regex)
- parent_model
- model = cx.new
- cx.spawn(move |model
Release Notes:
- N/A
This PR adds two helpers methods to the `TextSystem`:
- `em_width`
- `em_advance`
These methods return the width and advance width for an `em`,
respectively.
We were using these definitions in a number of different spots, and by
unifying them we better canonicalize that an `em` is based on the `m`
character.
Release Notes:
- N/A
There's still a bit more work to do on this, but this PR is compiling
(with warnings) after eliminating the key types. When the tasks below
are complete, this will be the new narrative for GPUI:
- `Entity<T>` - This replaces `View<T>`/`Model<T>`. It represents a unit
of state, and if `T` implements `Render`, then `Entity<T>` implements
`Element`.
- `&mut App` This replaces `AppContext` and represents the app.
- `&mut Context<T>` This replaces `ModelContext` and derefs to `App`. It
is provided by the framework when updating an entity.
- `&mut Window` Broken out of `&mut WindowContext` which no longer
exists. Every method that once took `&mut WindowContext` now takes `&mut
Window, &mut App` and every method that took `&mut ViewContext<T>` now
takes `&mut Window, &mut Context<T>`
Not pictured here are the two other failed attempts. It's been quite a
month!
Tasks:
- [x] Remove `View`, `ViewContext`, `WindowContext` and thread through
`Window`
- [x] [@cole-miller @mikayla-maki] Redraw window when entities change
- [x] [@cole-miller @mikayla-maki] Get examples and Zed running
- [x] [@cole-miller @mikayla-maki] Fix Zed rendering
- [x] [@mikayla-maki] Fix todo! macros and comments
- [x] Fix a bug where the editor would not be redrawn because of view
caching
- [x] remove publicness window.notify() and replace with
`AppContext::notify`
- [x] remove `observe_new_window_models`, replace with
`observe_new_models` with an optional window
- [x] Fix a bug where the project panel would not be redrawn because of
the wrong refresh() call being used
- [x] Fix the tests
- [x] Fix warnings by eliminating `Window` params or using `_`
- [x] Fix conflicts
- [x] Simplify generic code where possible
- [x] Rename types
- [ ] Update docs
### issues post merge
- [x] Issues switching between normal and insert mode
- [x] Assistant re-rendering failure
- [x] Vim test failures
- [x] Mac build issue
Release Notes:
- N/A
---------
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Joseph <joseph@zed.dev>
Co-authored-by: max <max@zed.dev>
Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Mikayla Maki <mikaylamaki@Mikaylas-MacBook-Pro.local>
Co-authored-by: Mikayla <mikayla.c.maki@gmail.com>
Co-authored-by: joão <joao@zed.dev>
Follow-up of https://github.com/zed-industries/zed/pull/22866
Added a config option to the markdown renderer to omit code copying
buttons, and used those for editor hover popovers.
Such popovers are quite frequent in language servers' hover responses,
e.g. rust-analyzer on `.clone()` hover may respond with
```
{"jsonrpc":"2.0","id":119,"result":{"contents":{"kind":"markdown","value":"\n```rust\nalloc::string::String\n```\n\n```rust\nfn clone(&self) -> Self\n```\n\n---\n\nReturns a copy of the value.\n\n# Examples\n\n```rust\nlet hello = \"Hello\"; // &str implements Clone\n\nassert_eq!(\"Hello\", hello.clone());\n```"},"range":{"start":{"line":518,"character":24},"end":{"line":518,"character":29}}}}
```
(note multiple code blocks sent)


Sounds that editor has either to use a different way to copy popover's
data (so the entire text gets copied, not just its code blocks), or at
least better handle hover popover's hovering to show the button.
Release Notes:
- N/A
This pr closes#21466 issue by disabling math in pulldown_cmark Parser.
The dollar sign symbol is used in pulldown_cmark Math extension, see
"Math in links" section for more details:
https://pulldown-cmark.github.io/pulldown-cmark/specs/math.html
I've tried another approach at first, without disabling math extension:
```
let iterator = TextMergeWithOffset::new(Parser::new_ext(text, options));
```
instead of current implementation
```
Parser::new_ext(text, options).into_offset_iter()
```
This way pulldown_cmark merges consecutive text events and this helps to
correctly parse links from plain text:
https://svelte.dev/docs/svelte/$state
But in this case the dollar sign still breaks markdown links:
\[https://svelte.dev/docs/svelte/$state](https://svelte.dev/docs/svelte/$state)
So in the end I disabled the math extension, it fixes both link formats.
See markdown/examples/markdown.rs to reproduce.
Release Notes:
- N/A
This PR updates the `push_div` method in the `MarkdownElementBuilder` to
support taking in a `Stateful<Div>`.
This is some groundwork for supporting horizontal scrolling in Markdown
code blocks.
Release Notes:
- N/A
Release Notes:
- (Potentially breaking change) Zed will now use the node installed on
your $PATH (if it is more recent than v18) instead of downloading its
own. You can disable the new behavior with `{"node":
{"disable_path_lookup": true}}` in your settings. We do not yet use
system/project-local node_modules.
---------
Co-authored-by: Mikayla <mikayla@zed.dev>
This PR disables definition list support in `pulldown_cmark`, as it is
has been causing a number of issues.
I opened an issue upstream with the panic we were seeing:
https://github.com/pulldown-cmark/pulldown-cmark/issues/957.
Release Notes:
- N/A
Resolves https://github.com/zed-industries/zed/issues/17607.
This PR makes it so the Markdown parser can handle Markdown containing
definition lists.
Note that this is just parser support, we aren't yet doing anything with
the definition lists themselves.
Release Notes:
- N/A
For future reference: WIP branch of copy/pasting a mixture of images and
text: https://github.com/zed-industries/zed/tree/copy-paste-images -
we'll come back to that one after landing this one.
Release Notes:
- You can now paste images into the Assistant Panel to include them as
context. Currently works only on Mac, and with Anthropic models. Future
support is planned for more models, operating systems, and image
clipboard operations.
---------
Co-authored-by: Antonio <antonio@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Jason <jason@zed.dev>
Co-authored-by: Kyle <kylek@zed.dev>
Release Notes:
- Fixed a bug that caused focus to be lost when renames and inline
assists were scrolled offscreen.
---------
Co-authored-by: Nathan <nathan@zed.dev>
In the case that a line ended with a 0-length run, we would get our
highlights offset by one position.
Release Notes:
- Fixed syntax highlights being offset from syntax in diagnostics
popovers.