This removes around 900 unnecessary clones, ranging from cloning a few
ints all the way to large data structures and images.
A lot of these were fixed using `cargo clippy --fix --workspace
--all-targets`, however it often breaks other lints and needs to be run
again. This was then followed up with some manual fixing.
I understand this is a large diff, but all the changes are pretty
trivial. Rust is doing some heavy lifting here for us. Once I get it up
to speed with main, I'd appreciate this getting merged rather sooner
than later.
Release Notes:
- N/A
- Return unified diff from `Edit` tool so model can see the final state
- Format on save if enabled
- Provide `Write` tool
- Disable `MultiEdit` tool
- Better prompting
Release Notes:
- N/A
This fixes an issue where we were not setting the context server working
directory at all.
Release Notes:
- Context servers will now be spawned in the currently active project
root.
---------
Co-authored-by: Danilo Leal <danilo@zed.dev>
This will prepare us for running the protocol over MCP
Release Notes:
- N/A
---------
Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: Richard Feldman <oss@rtfeldman.com>
This changes the context server crate so that the input/output for a
request are encoded at the type level, similar to how it is done for LSP
requests.
This also makes it easier to write tests that mock context servers, e.g.
you can write something like this now when using the `test-support`
feature of the `context-server` crate:
```rust
create_fake_transport("mcp-1", cx.background_executor())
.on_request::<context_server::types::request::PromptsList>(|_params| {
PromptsListResponse {
prompts: vec![/* some prompts */],
..
}
})
```
Release Notes:
- N/A
https://github.com/zed-industries/zed/issues/30972 brought up another
case where our context is not enough to track the actual source of the
issue: we get a general top-level error without inner error.
The reason for this was `.ok_or_else(|| anyhow!("failed to read HEAD
SHA"))?; ` on the top level.
The PR finally reworks the way we use anyhow to reduce such issues (or
at least make it simpler to bubble them up later in a fix).
On top of that, uses a few more anyhow methods for better readability.
* `.ok_or_else(|| anyhow!("..."))`, `map_err` and other similar error
conversion/option reporting cases are replaced with `context` and
`with_context` calls
* in addition to that, various `anyhow!("failed to do ...")` are
stripped with `.context("Doing ...")` messages instead to remove the
parasitic `failed to` text
* `anyhow::ensure!` is used instead of `if ... { return Err(...); }`
calls
* `anyhow::bail!` is used instead of `return Err(anyhow!(...));`
Release Notes:
- N/A
Because we instantiated `ContextServerManager` both in `agent` and
`assistant-context-editor`, and these two entities track the running MCP
servers separately, we were effectively running every MCP server twice.
This PR moves the `ContextServerManager` into the project crate (now
called `ContextServerStore`). The store can be accessed via a project
instance. This ensures that we only instantiate one `ContextServerStore`
per project.
Also, this PR adds a bunch of tests to ensure that the
`ContextServerStore` behaves correctly (Previously there were none).
Closes#28714Closes#29530
Release Notes:
- N/A
This PR implements the `ToolCard` for the edit file tool, which allow us
to display an editor with a diff in the thread view with the changes
performed by the model.
- [x] Fix buffer sometimes displaying empty
- [x] Stop buffer from scrolling together with the thread
- [x] Fix multibuffer header sometimes appearing
- [x] Fix buffer height issue
- [x] Implement "full height" expand button
- [x] Add "Jump To File" functionality
- [x] Polish and refine styles
Release Notes:
- agent: Added diff preview cards in the thread view for edits performed
by the agent.
---------
Co-authored-by: João Marcos <marcospb19@hotmail.com>
Co-authored-by: Richard Feldman <oss@rtfeldman.com>
Co-authored-by: Agus Zubiaga <hi@aguz.me>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
This is just a refactor which adds no functionality.
We now return a `ToolResult` from `Tool > run(...)`. For now this just
wraps the output task in a struct. We'll use this to implement custom
rendering of tools, see #28621.
Release Notes:
- N/A
This adds a "workspace-hack" crate, see
[mozilla's](https://hg.mozilla.org/mozilla-central/file/3a265fdc9f33e5946f0ca0a04af73acd7e6d1a39/build/workspace-hack/Cargo.toml#l7)
for a concise explanation of why this is useful. For us in practice this
means that if I were to run all the tests (`cargo nextest r
--workspace`) and then `cargo r`, all the deps from the previous cargo
command will be reused. Before this PR it would rebuild many deps due to
resolving different sets of features for them. For me this frequently
caused long rebuilds when things "should" already be cached.
To avoid manually maintaining our workspace-hack crate, we will use
[cargo hakari](https://docs.rs/cargo-hakari) to update the build files
when there's a necessary change. I've added a step to CI that checks
whether the workspace-hack crate is up to date, and instructs you to
re-run `script/update-workspace-hack` when it fails.
Finally, to make sure that people can still depend on crates in our
workspace without pulling in all the workspace deps, we use a `[patch]`
section following [hakari's
instructions](https://docs.rs/cargo-hakari/0.9.36/cargo_hakari/patch_directive/index.html)
One possible followup task would be making guppy use our
`rust-toolchain.toml` instead of having to duplicate that list in its
config, I opened an issue for that upstream: guppy-rs/guppy#481.
TODO:
- [x] Fix the extension test failure
- [x] Ensure the dev dependencies aren't being unified by Hakari into
the main dependencies
- [x] Ensure that the remote-server binary continues to not depend on
LibSSL
Release Notes:
- N/A
---------
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
This PR fixes an issue where we were looking for context server project
settings in _all_ worktrees, not just visible ones.
This meant that if you had a single file worktree open (e.g.,
`settings.json`) this could impact whether context servers defined in
project settings would load.
Release Notes:
- Fixed an issue where context servers defined in project settings would
not be respected in some scenarios.
Co-authored-by: Wilhelm Klopp <wil.klopp@gmail.com>
This PR removes the dependency on the `ui` crate from the
`assistant_tool` and `context_server` crates.
These crates were only depending on it for `IconName`, which can now be
depended on from `icons` directly.
Release Notes:
- N/A
Also includes some fixes for how the Lua tool was being generated.
<img width="644" alt="Screenshot 2025-03-21 at 6 26 18 PM"
src="https://github.com/user-attachments/assets/51bd1685-5b3f-4ed3-b11e-6fa8017847d4"
/>
Release Notes:
- N/A
---------
Co-authored-by: Ben <ben@zed.dev>
Co-authored-by: Agus Zubiaga <agus@zed.dev>
Co-authored-by: Joseph T. Lyons <JosephTLyons@gmail.com>
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Co-authored-by: Ben Kunkle <ben.kunkle@gmail.com>
This PR fixes an issues where the commands returned from context server
extensions were being used as-is instead of interpreting them relative
to the extension's work dir.
Release Notes:
- Fixed an issue with context server paths not being interpreted
relative to the extension's work dir.
---------
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Co-authored-by: Thomas Mickley-Doyle <tmickleydoyle@gmail.com>
This is the core change:
https://github.com/zed-industries/zed/pull/26758/files#diff-044302c0d57147af17e68a0009fee3e8dcdfb4f32c27a915e70cfa80e987f765R1052
TODO:
- [x] Use AsyncFn instead of Fn() -> Future in GPUI spawn methods
- [x] Implement it in the whole app
- [x] Implement it in the debugger
- [x] Glance at the RPC crate, and see if those box future methods can
be switched over. Answer: It can't directly, as you can't make an
AsyncFn* into a trait object. There's ways around that, but they're all
more complex than just keeping the code as is.
- [ ] Fix platform specific code
Release Notes:
- N/A
When the user attached context in the thread, the editor model request
would fail because its tool use wouldn't be removed properly leading to
an API error.
Also, after an edit, we'd keep the old file snapshot in the context.
This would make the model think that the edits didn't apply and make it
go in a loop.
Release Notes:
- N/A
Exposes a new "edit files" tool that the model can use to apply
modifications to files in the project. The main model provides
instructions and the tool uses a separate "editor" model (Claude 3.5 by
default) to generate search/replace blocks like Aider does:
````markdown
mathweb/flask/app.py
```python
<<<<<<< SEARCH
from flask import Flask
=======
import math
from flask import Flask
>>>>>>> REPLACE
```
````
The search/replace blocks are parsed and applied as they stream in. If a
block fails to parse, the tool will apply the other edits and report an
error pointing to the part of the input where it occurred. This should
allow the model to fix it.
Release Notes:
- N/A
---------
Co-authored-by: Antonio Scandurra <me@as-cii.com>
This PR decouples the `Tool` trait from the `Workspace` (and from the
UI, in general).
`Tool::run` now takes a `WeakEntity<Project>` instead of a
`WeakEntity<Workspace>` and a `Window`.
Release Notes:
- N/A
This PR abstracts the communication layer for context servers, laying
the groundwork for supporting multiple transport mechanisms and taking
one step towards enabling remote servers.
Key changes centre around creating a new `Transport` trait with methods
for sending and receiving messages. I've implemented this trait for the
existing stdio-based communication, which is now encapsulated in a
`StdioTransport` struct. The `Client` struct has been refactored to use
this new `Transport` trait instead of directly managing stdin and
stdout.
The next steps will involve implementing an SSE + HTTP transport and
defining alternative context server settings for remote servers.
Release Notes:
- N/A
---------
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
Done automatically with
> ast-grep -p '$A.background_executor().spawn($B)' -r
'$A.background_spawn($B)' --update-all --globs "\!crates/gpui"
Followed by:
* `cargo fmt`
* Unexpected need to remove some trailing whitespace.
* Manually adding imports of `gpui::{AppContext as _}` which provides
`background_spawn`
* Added `AppContext as _` to existing use of `AppContext`
Release Notes:
- N/A
Fix a bug where a GPUI macro still used `ModelContext`
Rename `AsyncAppContext` -> `AsyncApp`
Rename update_model, read_model, insert_model, and reserve_model to
update_entity, read_entity, insert_entity, and reserve_entity
Release Notes:
- N/A
There's still a bit more work to do on this, but this PR is compiling
(with warnings) after eliminating the key types. When the tasks below
are complete, this will be the new narrative for GPUI:
- `Entity<T>` - This replaces `View<T>`/`Model<T>`. It represents a unit
of state, and if `T` implements `Render`, then `Entity<T>` implements
`Element`.
- `&mut App` This replaces `AppContext` and represents the app.
- `&mut Context<T>` This replaces `ModelContext` and derefs to `App`. It
is provided by the framework when updating an entity.
- `&mut Window` Broken out of `&mut WindowContext` which no longer
exists. Every method that once took `&mut WindowContext` now takes `&mut
Window, &mut App` and every method that took `&mut ViewContext<T>` now
takes `&mut Window, &mut Context<T>`
Not pictured here are the two other failed attempts. It's been quite a
month!
Tasks:
- [x] Remove `View`, `ViewContext`, `WindowContext` and thread through
`Window`
- [x] [@cole-miller @mikayla-maki] Redraw window when entities change
- [x] [@cole-miller @mikayla-maki] Get examples and Zed running
- [x] [@cole-miller @mikayla-maki] Fix Zed rendering
- [x] [@mikayla-maki] Fix todo! macros and comments
- [x] Fix a bug where the editor would not be redrawn because of view
caching
- [x] remove publicness window.notify() and replace with
`AppContext::notify`
- [x] remove `observe_new_window_models`, replace with
`observe_new_models` with an optional window
- [x] Fix a bug where the project panel would not be redrawn because of
the wrong refresh() call being used
- [x] Fix the tests
- [x] Fix warnings by eliminating `Window` params or using `_`
- [x] Fix conflicts
- [x] Simplify generic code where possible
- [x] Rename types
- [ ] Update docs
### issues post merge
- [x] Issues switching between normal and insert mode
- [x] Assistant re-rendering failure
- [x] Vim test failures
- [x] Mac build issue
Release Notes:
- N/A
---------
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Joseph <joseph@zed.dev>
Co-authored-by: max <max@zed.dev>
Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Mikayla Maki <mikaylamaki@Mikaylas-MacBook-Pro.local>
Co-authored-by: Mikayla <mikayla.c.maki@gmail.com>
Co-authored-by: joão <joao@zed.dev>