This pull request essentially reverts #3067: we noticed that only using
the function signatures produces far worse results in codegen, and so
that feels like a regression compared to before. We should re-enable
this once we have a smarter approach to fetching context during codegen,
possibly when #3097 lands.
As a drive-by, we also fixed a longstanding bug that caused codegen to
include the final line of a selection even if the selection ended at the
start of the line.
Ideally, I'd like to hot fix this to preview so that it goes to stable
during the weekly release.
/cc: @KCaverly @nathansobo
Release Notes:
- N/A
I just panicked and wanted to see the cause, but forgot that panic files
get deleted when Zed uploads them.
Release Notes:
- Panics are now written to `~/Library/Logs/Zed/Zed.log`
A logic error in https://github.com/zed-industries/zed/pull/2993 caused
follow responses to sometimes contain extra views for other unshared
projects 😱 . These views would generally fail to deserialize on the
other end. This would create a broken intermediate state, where the
following relationship was registered on the server (and on the leader's
client), but the follower didn't have the state necessary for following
into certain views.
Release Notes:
- Fixed a bug where following would sometimes fail if the leader had
another unshared project open.
New rustc messages look like
```
thread 'tests::test_history_items_vs_very_good_external_match' panicked at crates/file_finder/src/file_finder.rs:1902:13:
assertion `left == right` failed: Only one history item contains collab_ui, it should be present and others should be filtered out
left: 0
right: 1
```
now and we fail to parse that `13:` bit properly, fix that.
One caveat is that we highlight the entire word including the trailing
`:`:
<img width="914" alt="image"
src="https://github.com/zed-industries/zed/assets/2690773/d653a8ff-3e6e-4e3d-b6ea-dad0c8db0f06">
this is unfortunate, but better than nothing (as now).
This is due to the fact, that we detect words with regex inside the
`terminal.rs` and send events to other place that's able to check paths
for existence (and whether that's a path at all), currently there's no
way to detect a path and sanitize it in `terminal.rs`
Release Notes:
- N/A
I've also simplified the representation of a workspace's leaders, so
that it encodes in the type that there can only be one leader per pane.
Release Notes:
- Fixed a bug where you could accidentally follow multiple collaborators
in one pane at the same time.
This was a mistake from long ago - something I've been meaning to fix
for a long time. All other events use `display_name()`, but panic
events, which leads to mistakes when filtering out `Zed Dev`, which
isn't the format that `dev_name()` returns. I'm adding a fix to zed.dev
as well:
- https://github.com/zed-industries/zed.dev/pull/393
so that the values are adjusted for all clients, not just ones with this
fix. I will correct the data in clickhouse, and adjust the queries in
metabase.
Release Notes:
- N/A
Fixes this panic that I've been seeing in Slack:
[example](https://zed-industries.slack.com/archives/C04S6T1T7TQ/p1696530575535779)
```
thread 'main' panicked at 'assertion failed: opened_items.len() == project_paths_to_open.len()'
crates/workspace/src/workspace.rs:3628
<backtrace::capture::Backtrace>::create
<backtrace::capture::Backtrace>::new
Zed::init_panic_hook::{closure#0}
std::panicking::rust_panic_with_hook
std::panicking::begin_panic_handler::{{closure}}
std::sys_common::backtrace::__rust_end_short_backtrace
_rust_begin_unwind
core::panicking::panic_fmt
core::panicking::panic
<workspace::Workspace>::new_local::{closure#0}::{closure#0}
```
I believe it was caused by a window being closed immediately, while it
was still loading some paths. There was a mismatch in expectation
between the `workspace::open_items` function (which contains this
assertion), and the `Workspace::load_workspace` method. That later
method can return an empty vector if the workspace handle is dropped
while it is executing.
Release Notes:
- Fixed a crash when closing a Zed window immediately after opening it
TODO:
- [x] Add markdown rendering to channel chat
- [x] Unify (?) rendering logic between hover popover and chat
- [x] ~~Determine how to deal with document-oriented markdown like `#`~~
Unimportant until we want to do something special with `#channel`
- [x] Tidy up spacing and styles in chat panel
Release Notes:
- Added markdown rendering to channel chat
- Improved channel chat message style
- Fixed a bug where long chat messages would not soft wrap
This fixes some bugs in our following logic, due to our attempts to
prevent infinite loops when two people follow each other.
* Propagate all of leader's views to a new follower, even if those views
were originally created by that follower.
* Propagate active view changes to followers, even if the active view is
following that follower.
* Avoid redundant active view updates on the client.
Release Notes:
- Fixed bugs where it was impossible to follow someone into a view that
they previously following you into.
Also, remove logic for implicitly marking chat messages as observed when
they are fetched. I think this is unnecessary, because the client always
explicitly acknowledges messages when they are shown.
Release Notes:
- Fixed a bug where chat messages were shown out of order (preview only)
Release Notes:
- Clicking on a channel in the sidebar will now join the channel and
open the notes
- If you join a channel that already shared projects, you will join the
projects automatically and follow the host.
- Clicking on the current channel in the sidebar will re-open the notes.
- Chat can now be accessed from the right click menu of channels.
- (probably not worth mentioning) Various improvements to hover states
and tooltips in the collab ui; and if you click on a channel while in
another call, confirm before switching.
- Clicking on a channel name now joins the channel if you are not in it
- (or opens the notes if you are already there).
- When joining a channel, previously shared projects are opened
automatically.
- If there are no previously shared projects, the notes are opened.