Commit graph

48 commits

Author SHA1 Message Date
tidely
7bdc99abc1
Fix clippy::redundant_clone lint violations (#36558)
This removes around 900 unnecessary clones, ranging from cloning a few
ints all the way to large data structures and images.

A lot of these were fixed using `cargo clippy --fix --workspace
--all-targets`, however it often breaks other lints and needs to be run
again. This was then followed up with some manual fixing.

I understand this is a large diff, but all the changes are pretty
trivial. Rust is doing some heavy lifting here for us. Once I get it up
to speed with main, I'd appreciate this getting merged rather sooner
than later.

Release Notes:

- N/A
2025-08-20 12:20:13 +02:00
Anthony Eid
bcac748c2b
Add support for Nushell in shell builder (#33806)
We also swap out env variables before sending them to shells now in the
task system. This fixed issues Fish and Nushell had where an empty
argument could be sent into a command when no argument should be sent.
This only happened from task's generated by Zed.

Closes #31297 #31240

Release Notes:

- Fix bug where spawning a Zed generated task or debug session with Fish
or Nushell failed
2025-07-08 14:57:37 +00:00
Remco Smits
01295aa687
debugger: Fix the JavaScript debug terminal scenario (#33924)
There were a couple of things preventing this from working:

- our hack to stop the node REPL from appearing broke in recent versions
of the JS DAP that started passing `--experimental-network-inspection`
by default
- we had lost the ability to create a debug terminal without specifying
a program

This PR fixes those issues. We also fixed environment variables from the
**runInTerminal** request not getting passed to the spawned program.

Release Notes:

- Debugger: Fix RunInTerminal not working for JavaScript debugger.

---------

Co-authored-by: Cole Miller <cole@zed.dev>
2025-07-05 19:48:55 -04:00
Michael Sloan
ed7552d3e3
Default `#[schemars(deny_unknown_fields)] for json-language-server schemas (#33883)
Followup to #33678, doing the same thing for all JSON Schema files
provided to json-language-server

Release Notes:

* Added warnings for unknown fields when editing `tasks.json` /
`snippets.json`.
2025-07-04 00:57:43 +00:00
Michael Sloan
c74ecb4654
Warn about unknown fields when editing settings json (#33678)
Closes #30017

* While generating the settings JSON schema, defaults all schema
definitions to reject unknown fields via `additionalProperties: false`.

* Uses `unevaluatedProperties: false` at the top level to check fields
that remain after the settings field names + release stage override
field names.

* Changes json schema version from `draft07` to `draft_2019_09` to have
support for `unevaluatedProperties`.

Release Notes:

- Added warnings for unknown fields when editing `settings.json`.
2025-06-30 23:34:25 +00:00
Michael Sloan
5fafab6e52
Migrate to schemars version 1.0 (#33635)
The major change in schemars 1.0 is that now schemas are represented as
plain json values instead of specialized datatypes. This allows for more
concise construction and manipulation.

This change also improves how settings schemas are generated. Each top
level settings type was being generated as a full root schema including
the definitions it references, and then these were merged. This meant
generating all shared definitions multiple times, and might have bugs in
cases where there are two types with the same names.

Now instead the schemar generator's `definitions` are built up as they
normally are and the `Settings` trait no longer has a special
`json_schema` method. To handle types that have schema that vary at
runtime (`FontFamilyName`, `ThemeName`, etc), values of
`ParameterizedJsonSchema` are collected by `inventory`, and the schema
definitions for these types are replaced.

To help check that this doesn't break anything, I tried to minimize the
overall [schema
diff](https://gist.github.com/mgsloan/1de549def20399d6f37943a3c1583ee7)
with some patches to make the order more consistent + schemas also
sorted with `jq -S .`. A skim of the diff shows that the diffs come
from:

* `enum: ["value"]` turning into `const: "value"`
* Differences in handling of newlines for "description"
* Schemas for generic types no longer including the parameter name, now
all disambiguation is with numeric suffixes
* Enums now using `oneOf` instead of `anyOf`.

Release Notes:

- N/A
2025-06-30 21:07:28 +00:00
Cole Miller
6c7bcfe752
Revert "Bail and signal error when the cwd of a resolved task doesn't exist" (#32866)
Reverts zed-industries/zed#32777
2025-06-17 14:01:16 +00:00
Cole Miller
22a2ff4f12
Bail and signal error when the cwd of a resolved task doesn't exist (#32777)
Closes #32688

Release Notes:

- Fixed tasks (including build tasks for debug configurations) silently
using `/` as a working directory when the specified `cwd` didn't exist.
2025-06-16 16:59:49 -04:00
Piotr Osiewicz
6bb4b5fa64
Revert "debugger beta: Fix bug where debug Rust main running action f… (#31743)
…ailed (#31291)"

This reverts commit aab76208b5.

Closes #31737

I cannot repro the original issue that this commit was trying to solve
anymore.

Release Notes:

- N/A
2025-05-30 14:32:59 +02:00
Anthony Eid
aab76208b5
debugger beta: Fix bug where debug Rust main running action failed (#31291)
@osiewicz @SomeoneToIgnore If you guys have time to look this over it
would be greatly appreciated. I wanted to move the bug fix into the task
resolution code but wasn't sure if there was a reason that we didn't
already.

The bug is caused by an env variable being empty when we send it as a
terminal command. When the shell resolves all the env variables there's
an extra space that gets added due to the empty env variable being
placed between two other variables.

Closes #31240

Release Notes:

- debugger beta: Fix a bug where debug main Rust runner action wouldn't
work
2025-05-28 13:59:48 +00:00
Anthony Eid
1c9b818342
debugger: Use DAP schema to configure daps (#30833)
This PR allows DAPs to define their own schema so users can see
completion items when editing their debug.json files.

Users facing this aren’t the biggest chance, but behind the scenes, this
affected a lot of code because we manually translated common fields from
Zed's config format to be adapter-specific. Now we store the raw JSON
from a user's configuration file and just send that.

I'm ignoring the Protobuf CICD error because the DebugTaskDefinition
message is not yet user facing and we need to deprecate some fields in
it.

Release Notes:

- debugger beta: Show completion items when editing debug.json
- debugger beta: Breaking change, debug.json schema now relays on what
DAP you have selected instead of always having the same based values.

---------

Co-authored-by: Remco Smits <djsmits12@gmail.com>
Co-authored-by: Cole Miller <m@cole-miller.net>
Co-authored-by: Cole Miller <cole@zed.dev>
2025-05-22 05:48:26 -04:00
Kirill Bulatov
16366cf9f2
Use anyhow more idiomatically (#31052)
https://github.com/zed-industries/zed/issues/30972 brought up another
case where our context is not enough to track the actual source of the
issue: we get a general top-level error without inner error.

The reason for this was `.ok_or_else(|| anyhow!("failed to read HEAD
SHA"))?; ` on the top level.

The PR finally reworks the way we use anyhow to reduce such issues (or
at least make it simpler to bubble them up later in a fix).
On top of that, uses a few more anyhow methods for better readability.

* `.ok_or_else(|| anyhow!("..."))`, `map_err` and other similar error
conversion/option reporting cases are replaced with `context` and
`with_context` calls
* in addition to that, various `anyhow!("failed to do ...")` are
stripped with `.context("Doing ...")` messages instead to remove the
parasitic `failed to` text
* `anyhow::ensure!` is used instead of `if ... { return Err(...); }`
calls
* `anyhow::bail!` is used instead of `return Err(anyhow!(...));`

Release Notes:

- N/A
2025-05-20 23:06:07 +00:00
Conrad Irwin
ff215b4f11
debugger: Run build in terminal (#29645)
Currently contains the pre-work of making sessions creatable without a
definition, but still need to change the spawn in terminal
to use the running session

Release Notes:

- N/A

---------

Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
2025-05-05 20:08:14 +00:00
Anthony Eid
f619d5f02a
debugger: Add debug task picker to new session modal (#29702)
## Preview 

![image](https://github.com/user-attachments/assets/203a577f-3b38-4017-9571-de1234415162)


### TODO
- [x] Add scenario picker to new session modal
- [x] Make debugger start action open new session modal instead of task
modal
- [x] Fix `esc` not clearing the cancelling the new session modal while
it's in scenario or attach mode
- [x] Resolve debug scenario's correctly

Release Notes:

- N/A
2025-05-02 08:38:29 +00:00
Piotr Osiewicz
67615b968b
debugger/tasks: Remove TaskType enum (#29208)
Closes #ISSUE

Release Notes:

- N/A

---------

Co-authored-by: Cole Miller <m@cole-miller.net>
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: Anthony <anthony@zed.dev>
Co-authored-by: Conrad <conrad@zed.dev>
2025-04-26 01:44:56 +02:00
Conrad Irwin
9d35f0389d
debugger: More tidy up for SSH (#28993)
Split `locator` out of DebugTaskDefinition to make it clearer when
location needs to happen.

Release Notes:

- N/A

---------

Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Anthony <anthony@zed.dev>
Co-authored-by: Cole Miller <m@cole-miller.net>
2025-04-21 16:00:03 +00:00
Artem Evsikov
2f5a4f7e80
tasks: Add spawn option by tag (#25650)
Closes #19497
Fixed conflicts from https://github.com/zed-industries/zed/pull/19498
Added tags to tasks selector

Release Notes:

- Added ability to spawn tasks by tag with key bindings
- Added tags to tasks selector


https://github.com/user-attachments/assets/0eefea21-ec4e-407c-9d4f-2a0a4a0f74df

---------

Co-authored-by: Kirill Bulatov <mail4score@gmail.com>
2025-04-04 14:20:09 +00:00
Anthony Eid
0ba8432b0b
Debugger: Add stop on entry support to debug adapter configs (#27942)
This PR adds passing in `stop_on_entry` to debug configs in debug.json
instead of going through initialization args.

This has two benefits:

1. It's more streamlined to a user since every internal adapter supports
`stop_on_entry` for launch requests and Go's adapter supports it for
attach requests too.
2. It will allow @osiewicz `NewSesssionModal` PR to use this field for
the stop on entry checkbox.

Release Notes:

- N/A
2025-04-02 13:45:26 -04:00
Piotr Osiewicz
dc64ec9cc8
chore: Bump Rust edition to 2024 (#27800)
Follow-up to https://github.com/zed-industries/zed/pull/27791

Release Notes:

- N/A
2025-03-31 20:55:27 +02:00
Piotr Osiewicz
0729d24d77
chore: Prepare for Rust edition bump to 2024 (without autofix) (#27791)
Successor to #27779 - in this PR I've applied changes manually, without
futzing with if let lifetimes at all.

Release Notes:

- N/A
2025-03-31 20:10:36 +02:00
Anthony Eid
8add90d7cb
Set up Rust debugger code runner tasks (#27571)
## Summary 
This PR starts the process of adding debug task locators to Zed's
debugger system. A task locator is a secondary resolution phase that
allows a debug task to run a command before starting a debug session and
then uses the output of the run command to configure itself.

Locators are most applicable when debugging a compiled language but will
be helpful for any language as well.

## Architecture

At a high level, this works by adding a debug task queue to `Workspace`.
Which add's a debug configuration associated with a `TaskId` whenever a
resolved task with a debug config is added to `TaskInventory`'s queue.
Then, when the `SpawnInTerminal` task finishes running, it emits its
task_id and the result of the ran task.

When a ran task exits successfully, `Workspace` tells `Project` to start
a debug session using its stored debug config, then `DapStore` queries
the `LocatorStore` to configure the debug configuration if it has a
valid locator argument.

Release Notes:

- N/A
2025-03-29 02:10:40 -04:00
Piotr Osiewicz
4839195003
debugger: Remove fake adapter and un-gate GDB (#27557)
This is a clean-up PR in anticipation of introduction of Debugger
Registry. I wanna get rid of DebugAdapterKind (or rather, it being an
enum).
Release Notes:

- N/A

---------

Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Anthony <anthony@zed.dev>
2025-03-27 22:31:58 +00:00
Remco Smits
41a60ffecf
Debugger implementation (#13433)
###  DISCLAIMER

> As of 6th March 2025, debugger is still in development. We plan to
merge it behind a staff-only feature flag for staff use only, followed
by non-public release and then finally a public one (akin to how Git
panel release was handled). This is done to ensure the best experience
when it gets released.

### END OF DISCLAIMER 

**The current state of the debugger implementation:**


https://github.com/user-attachments/assets/c4deff07-80dd-4dc6-ad2e-0c252a478fe9


https://github.com/user-attachments/assets/e1ed2345-b750-4bb6-9c97-50961b76904f

----

All the todo's are in the following channel, so it's easier to work on
this together:
https://zed.dev/channel/zed-debugger-11370

If you are on Linux, you can use the following command to join the
channel:
```cli
zed https://zed.dev/channel/zed-debugger-11370 
```

## Current Features

- Collab
  - Breakpoints
    - Sync when you (re)join a project
    - Sync when you add/remove a breakpoint
  - Sync active debug line
  - Stack frames
    - Click on stack frame
      - View variables that belong to the stack frame
      - Visit the source file
    - Restart stack frame (if adapter supports this)
  - Variables
  - Loaded sources
  - Modules
  - Controls
    - Continue
    - Step back
      - Stepping granularity (configurable)
    - Step into
      - Stepping granularity (configurable)
    - Step over
      - Stepping granularity (configurable)
    - Step out
      - Stepping granularity (configurable)
  - Debug console
- Breakpoints
  - Log breakpoints
  - line breakpoints
  - Persistent between zed sessions (configurable)
  - Multi buffer support
  - Toggle disable/enable all breakpoints
- Stack frames
  - Click on stack frame
    - View variables that belong to the stack frame
    - Visit the source file
    - Show collapsed stack frames
  - Restart stack frame (if adapter supports this)
- Loaded sources
  - View all used loaded sources if supported by adapter.
- Modules
  - View all used modules (if adapter supports this)
- Variables
  - Copy value
  - Copy name
  - Copy memory reference
  - Set value (if adapter supports this)
  - keyboard navigation
- Debug Console
  - See logs
  - View output that was sent from debug adapter
    - Output grouping
  - Evaluate code
    - Updates the variable list
    - Auto completion
- If not supported by adapter, we will show auto-completion for existing
variables
- Debug Terminal
- Run custom commands and change env values right inside your Zed
terminal
- Attach to process (if adapter supports this)
  - Process picker
- Controls
  - Continue
  - Step back
    - Stepping granularity (configurable)
  - Step into
    - Stepping granularity (configurable)
  - Step over
    - Stepping granularity (configurable)
  - Step out
    - Stepping granularity (configurable)
  - Disconnect
  - Restart
  - Stop
- Warning when a debug session exited without hitting any breakpoint
- Debug view to see Adapter/RPC log messages
- Testing
  - Fake debug adapter
    - Fake requests & events

---

Release Notes:

- N/A

---------

Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Anthony <anthony@zed.dev>
Co-authored-by: Piotr Osiewicz <peterosiewicz@gmail.com>
Co-authored-by: Piotr <piotr@zed.dev>
2025-03-18 12:55:25 -04:00
Dino
e600e71c1c
vim: Fix tab title when using !! and disable rerun button for terminal tasks (#26122)
These changes tackle two issues with running terminal commands via vim
mode:

- When using `!!` the tab's title was set to `!!` instead of the
previous command that was run and these changes fix that in order to
always display the previous command in the tab's title when re-running
the command with `!!`
- For a terminal command, pressing the rerun button would actually bring
up the task palette, so this has been updated in order to disable the
rerun button when the terminal tab was spawned via a vim command

Closes #25800 

Release Notes:

- Fixed the terminal tab title when using `!!` to rerun the last command
- Improved the terminal tab for when command is run via vim mode, in
order to disable the rerun button, seeing as Zed does not support it
2025-03-05 08:47:49 -07:00
Piotr Osiewicz
77e9d01b39
task: Always use untruncated label if it is short (#23611)
Also changed rust tasks to be less mouthful.

Release Notes:

- Shortened Rust task labels.
- Task modal will now use full task label when it does not require
truncation.
2025-01-24 16:46:48 +00:00
Mikayla Maki
9613084f59
Move git status out of Entry (#22224)
- [x] Rewrite worktree git handling
- [x] Fix tests
- [x] Fix `test_propagate_statuses_for_repos_under_project`
- [x] Replace `WorkDirectoryEntry` with `WorkDirectory` in
`RepositoryEntry`
- [x] Add a worktree event for capturing git status changes
- [x] Confirm that the local repositories are correctly updating the new
WorkDirectory field
- [x] Implement the git statuses query as a join when pulling entries
out of worktree
- [x] Use this new join to implement the project panel and outline
panel.
- [x] Synchronize git statuses over the wire for collab and remote dev
(use the existing `worktree_repository_statuses` table, adjust as
needed)
- [x] Only send changed statuses to collab

Release Notes:

- N/A

---------

Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.com>
Co-authored-by: Nathan <nathan@zed.dev>
2025-01-04 01:00:16 +00:00
Michael Sloan
2d431e9b51
Improve truncate efficiency and fix OBOE in truncate_and_remove_front (#22591)
* Skip walking string for truncate when byte len is <= char limit

* Fix `truncate_and_remove_front` returning string that is `max_chars +
1` in length. Now more consistent with `truncate_and_trailoff` behavior.

* Fix `truncate_and_remove_front` adding ellipsis when max_chars == char
length

Release Notes:

- N/A
2025-01-02 22:35:36 +00:00
Kirill Bulatov
bc113e4b51
Move task centering code closer to user input (#22082)
Follow-up of https://github.com/zed-industries/zed/pull/22004 

* Reuse center terminals for tasks, when requested
* Extend task templates with `RevealTarget`, moving it from
`TaskSpawnTarget` into the core library
* Use `reveal_target` instead of `target` to avoid misinterpretations in
the task template context
* Do not expose `SpawnInTerminal` to user interface, avoid it
implementing `Serialize` and `Deserialize`
* Remove `NewCenterTask` action, extending `task::Spawn` interface
instead
* Do not require any extra unrelated parameters during task resolution,
instead, use task overrides on the resolved tasks on the modal side
* Add keybindings for opening the task modal in the
`RevealTarget::Center` mode

Release Notes:

- N/A
2024-12-16 16:15:58 +02:00
Mikayla Maki
4f96706161
Add the ability for tasks to target the center pane (#22004)
Closes #20060
Closes #20720
Closes #19873
Closes #9445

Release Notes:

- Fixed a bug where tasks would be spawned with their working directory
set to a file in some cases
- Added the ability to spawn tasks in the center pane, when spawning
from a keybinding:

```json5
[
  {
    // Assuming you have a task labeled "echo hello"
    "ctrl--": [
      "task::Spawn",
      { "task_name": "echo hello", "target": "center" }
    ]
  }
]
```
2024-12-13 19:39:46 -08:00
Hugo Cardante
659b1c9dcf
Add the option to hide both the task and command lines in the task output (#20920)
The goal is to be able to hide these lines from a task output:

```sh
⏵ Task `...` finished successfully
⏵ Command: ...
```

---------

Co-authored-by: Peter Tripp <peter@zed.dev>
2024-11-22 13:45:42 -05:00
Thorsten Ball
293e080f03
tasks: Add editor: Spawn Nearest Task action (#19901)
This spawns the runnable task that that's closest to the cursor.

One thing missing right now is that it doesn't find tasks that are
attached to non-outline symbols, such as subtests in Go.

Release Notes:

- Added a new reveal option for tasks: `"no_focus"`. If used, the tasks
terminal panel will be opened and shown, but not focused.
- Added a new `editor: spawn nearest task` action that spawns the task
with a run indicator icon nearest to the cursor. It can be configured to
also use a `reveal` strategy. Example:
```json
{
  "context": "EmptyPane || SharedScreen || vim_mode == normal",
  "bindings": {
    ", r t": ["editor::SpawnNearestTask", { "reveal": "no_focus" }],
  }
}
```


Demo:



https://github.com/user-attachments/assets/0d1818f0-7ae4-4200-8c3e-0ed47550c298

---------

Co-authored-by: Bennet <bennet@zed.dev>
2024-10-31 14:25:57 +01:00
Piotr Osiewicz
e6c1c51b37
chore: Fix several style lints (#17488)
It's not comprehensive enough to start linting on `style` group, but
hey, it's a start.

Release Notes:

- N/A
2024-09-06 11:58:39 +02:00
Conrad Irwin
583b6235fb
SSH remoting: terminal & tasks (#15321)
This also rolls back the `TerminalWorkDir` abstraction I added for the
original remoting, and tidies up the terminal creation code to be clear
about whether we're creating a task *or* a terminal. The previous logic
was a little muddy because it assumed we could be doing both at the same
time (which was not true).

Release Notes:

- remoting alpha: Removed the ability to specify `gh cs ssh` or `gcloud
compute ssh` etc. See https://zed.dev/docs/remote-development for
alternatives.
- remoting alpha: Added support for terminal and tasks to new
experimental ssh remoting
2024-07-28 22:45:00 -06:00
Thorsten Ball
0360cda543
tasks: Use environment variables from project (#15266)
This fixes #12125 and addresses what's described in here:

-
https://github.com/zed-industries/zed/issues/4977#issuecomment-2162094388

Before the changes in this PR, when running tasks, they inherited the
Zed process environment, but that might not be the process environment
that you'd get if you `cd` into a project directory.

We already ran into that problem with language servers and we fixed it
by loading the shell environment in the context of a projects root
directory and then passing that to the language servers when starting
them (or when looking for their binaries).

What the change here does is to add the behavior for tasks too: we use
the project-environment as the base environment with which to spawn
tasks. Everything else still works the same, except that the base env is
different.

Release Notes:

- Improved the environment-variable detection when running tasks so that
tasks can now access environment variables as if the task had been
spawned in a terminal that `cd`ed into a project directory. That means
environment variables set by `direnv`/`asdf`/`mise` and other tools are
now picked up.
([#12125](https://github.com/zed-industries/zed/issues/12125)).

Demo:


https://github.com/user-attachments/assets/8bfcc98f-0f9b-4439-b0d9-298aef1a3efe
2024-07-26 18:19:53 +02:00
Kirill Bulatov
b2b9d4ccb6
Extend task templates with shell and hide fields to use custom shells and custom close behavior (#15031) 2024-07-23 22:58:36 +03:00
Piotr Osiewicz
a0f91299dd
task: Do not wrap custom task variables in braces (#12322)
Fixes #10998

Release Notes:

- N/A
2024-05-27 00:15:53 +02:00
Anıl Şenay
ddb551c794
go: Add runnables for Go (#12003)
Implemented runnables for specially for running tests for Go.

I'm grateful for your feedback because this is my first experience with
Rust and Zed codebase.
![resim](https://github.com/zed-industries/zed/assets/1047345/789b31da-554f-47cd-a08c-444eced104f4)

https://github.com/zed-industries/zed/assets/1047345/ae1abd9e-3657-4322-9c28-02d0752b5ccd


Release Notes:

- Added Runnables/Tasks for:
  - Run test functions which start with "Test"
  - Run subtests
  - Run benchmark tests
  - Run main function



---------

Co-authored-by: Thorsten Ball <mrnugget@gmail.com>
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
2024-05-26 15:16:52 +02:00
Kirill Bulatov
c4e87444e7
Tidy up the code (#12116)
Small follow-ups for https://github.com/zed-industries/zed/pull/12063
and https://github.com/zed-industries/zed/pull/12103

Release Notes:

- N/A
2024-05-22 14:36:15 +03:00
Conrad Irwin
e5b9e2044e
Allow ssh connection for setting up zed (#12063)
Co-Authored-By: Mikayla <mikayla@zed.dev>



Release Notes:

- Magic `ssh` login feature for remote development

---------

Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Nate Butler <iamnbutler@gmail.com>
2024-05-21 22:39:16 -06:00
Piotr Osiewicz
95e0d5ed74
tasks: Reorganize task modal (#11752)
![image](https://github.com/zed-industries/zed/assets/24362066/bc7cc3d3-d9fc-4be6-b9b6-e3d8edf5b533)

Release Notes:
- Improved tasks modal by highlighting a distinction between a task
template and concrete task instance and surfacing available keybindings
more prominently. Task templates are now always available in the modal,
even if there's already a history entry with the same label.
- Changed default key binding for "picker::UseSelectedQuery" to `opt-e`.
2024-05-14 11:22:09 +02:00
Piotr Osiewicz
5a71d8c7f1
Add support for detecting tests in source files, and implement it for Rust (#11195)
Continuing work from #10873 

Release Notes:

- N/A

---------

Co-authored-by: Mikayla <mikayla@zed.dev>
2024-05-05 16:32:48 +02:00
Kirill Bulatov
13c17267b9
Properly pass nested script arguments for tasks (#10776)
Closes
https://github.com/zed-industries/zed/discussions/10732#discussion-6524347
introduced by https://github.com/zed-industries/zed/pull/10548 while
keeping both Python and Bash run selection capabilities.

Also replaced redundant `SpawnTask` struct with `SpawnInTerminal` that
has identical fields.

Release Notes:

- Fixed incorrect task escaping of nested script arguments

---------

Co-authored-by: Piotr Osiewicz <piotr@zed.dev>
2024-04-19 16:24:35 +03:00
Kirill Bulatov
db48c75231
Add basic bash and Python tasks (#10548)
Part of https://github.com/zed-industries/zed/issues/5141

* adds "run selection" and "run file" tasks for bash and Python.
* replaces newlines with `\n` symbols in the human-readable task labels
* properly escapes task command arguments when spawning the task in
terminal

Caveats:

* bash tasks will always use user's default shell to spawn the
selections, but they should rather respect the shebang line even if it's
not selected
* Python tasks will always use `python3` to spawn its tasks now, as
there's no proper mechanism in Zed to deal with different Python
executables

Release Notes:

- Added tasks for bash and Python to execute selections and open files
in terminal
2024-04-15 16:07:21 +03:00
Kirill Bulatov
28586060a1
Display more specific tasks above in the modal (#10485) 2024-04-12 20:19:11 +02:00
Piotr Osiewicz
a1cbc23fee
task: use full task label to distinguish a terminal (#10469)
Spotted by @SomeoneToIgnore, in #10468 I've used a shortened task label,
which might lead to collisions.

Release Notes:

- N/A
2024-04-12 13:25:46 +02:00
Piotr Osiewicz
298e9c9387
task: Allow Rerun action to override properties of task being reran (#10468)
For example:
```
"alt-t": [
    "task::Rerun",
     { "reevaluate_context": true, "allow_concurrent_runs": true }
],
```
Overriding `allow_concurrent_runs` to `true` by itself should terminate
current instance of the task, if there's any.

This PR also fixes task deduplication in terminal panel to use expanded
label and not the id, which depends on task context. It kinda aligns
with how task rerun worked prior to #10341 . That's omitted in the
release notes though, as it's not in Preview yet.

Release Notes:

- `Task::Rerun` action can now override `allow_concurrent_runs` and
`use_new_terminal` properties of the task that is being reran.
2024-04-12 12:44:50 +02:00
Piotr Osiewicz
165d6b9edb
task: Fix variable substitution for free variables (#10434)
Fixes regression from https://github.com/zed-industries/zed/pull/10341
where it was not possible to use non-zed environmental variables (e.g.
$PATH) in task definitions.

No release note, as this didn't land on Preview yet.
Release Notes:

- N/A
2024-04-11 21:15:33 +02:00
Kirill Bulatov
d1ad96782c
Rework task modal (#10341)
New list (used tasks are above the separator line, sorted by the usage
recency), then all language tasks, then project-local and global tasks
are listed.
Note that there are two test tasks (for `test_name_1` and `test_name_2`
functions) that are created from the same task template:
<img width="563" alt="Screenshot 2024-04-10 at 01 00 46"
src="https://github.com/zed-industries/zed/assets/2690773/7455a82f-2af2-47bf-99bd-d9c5a36e64ab">

Tasks are deduplicated by labels, with the used tasks left in case of
the conflict with the new tasks from the template:
<img width="555" alt="Screenshot 2024-04-10 at 01 01 06"
src="https://github.com/zed-industries/zed/assets/2690773/8f5a249e-abec-46ef-a991-08c6d0348648">

Regular recent tasks can be now removed too:
<img width="565" alt="Screenshot 2024-04-10 at 01 00 55"
src="https://github.com/zed-industries/zed/assets/2690773/0976b8fe-b5d7-4d2a-953d-1d8b1f216192">

When the caret is in the place where no function symbol could be
retrieved, no cargo tests for function are listed in tasks:
<img width="556" alt="image"
src="https://github.com/zed-industries/zed/assets/2690773/df30feba-fe27-4645-8be9-02afc70f02da">


Part of https://github.com/zed-industries/zed/issues/10132
Reworks the task code to simplify it and enable proper task labels.

* removes `trait Task`, renames `Definition` into `TaskTemplate` and use
that instead of `Arc<dyn Task>` everywhere
* implement more generic `TaskId` generation that depends on the
`TaskContext` and `TaskTemplate`
* remove `TaskId` out of the template and only create it after
"resolving" the template into the `ResolvedTask`: this way, task
templates, task state (`TaskContext`) and task "result" (resolved state)
are clearly separated and are not mixed
* implement the logic for filtering out non-related language tasks and
tasks that have non-resolved Zed task variables
* rework Zed template-vs-resolved-task display in modal: now all reruns
and recently used tasks are resolved tasks with "fixed" context (unless
configured otherwise in the task json) that are always shown, and Zed
can add on top tasks with different context that are derived from the
same template as the used, resolved tasks
* sort the tasks list better, showing more specific and least recently
used tasks higher
* shows a separator between used and unused tasks, allow removing the
used tasks same as the oneshot ones
* remote the Oneshot task source as redundant: all oneshot tasks are now
stored in the inventory's history
* when reusing the tasks as query in the modal, paste the expanded task
label now, show trimmed resolved label in the modal
* adjusts Rust and Elixir task labels to be more descriptive and closer
to bash scripts

Release Notes:

- Improved task modal ordering, run and deletion capabilities
2024-04-11 02:02:04 +03:00